Difference between revisions of "Antidote"

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{{infobox item
 
{{infobox item
| itemquality  = normal
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| image      = Antidote.png
| image        =  
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| itemquality = normal
| name         = Antidote
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| name       = Antidote
| type         = Medicine
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| type       = Medicine
| description   = This is a powerful cocktail of great variety of antibodies that counteract a large spectrum of toxins.
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| description = This is a powerful cocktail of great variety of antibodies that counteract a large spectrum of toxins.
| greenstats    = Use: Removes up to 3 stacks of poison.<br>(AP: 10)
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| capabilities= Use: Removes up to 3 stacks of poison.<br>(AP: 10)
| value         = 150
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| weight      = 0.10
 +
| value       = 150
 +
| datafile    = Consumables\Medicine\Antidote.item
 
}}
 
}}
  
[[Antidote]] is mainly used to cure [[Burrower]] poison, and it presumably works on other poisons as well. It would be a good idea to stack up on these before venturing into Burrower-infested areas. They have no cooldown so you can use them at any time your action points allow.
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'''Antidotes''' can be used to cure all sorts of [[poison]]s. They have no cooldown so you can use them at any time your action points allow.
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It would be a good idea to stack up on these before venturing into Burrower-infested areas, or against other critters that inflict poison.
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== History ==
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* [[1.0.3.8]] - will now randomly choose the order of poison removal, instead of going in the order they were applied
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* [[0.1.4.0]] - introduced
  
  

Latest revision as of 14:12, 8 December 2017

Antidote.png
Antidote
Medicine
This is a powerful cocktail of great variety of antibodies that counteract a large spectrum of toxins.
Use: Removes up to 3 stacks of poison.
(AP: 10)
Weight: 0.10
Value: 150

Antidotes can be used to cure all sorts of poisons. They have no cooldown so you can use them at any time your action points allow.

It would be a good idea to stack up on these before venturing into Burrower-infested areas, or against other critters that inflict poison.

History

  • 1.0.3.8 - will now randomly choose the order of poison removal, instead of going in the order they were applied
  • 0.1.4.0 - introduced