Difference between revisions of "Version history/Underrail 1.0"
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| stable = [[1.0.3.20]] | | stable = [[1.0.3.20]] | ||
| stable-date = 29 December 2017 | | stable-date = 29 December 2017 | ||
− | | experimental = [[1.0. | + | | experimental = [[1.0.4.15]] |
− | | experimental-date = | + | | experimental-date = 20 December 2018 |
}} | }} | ||
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;Experimental branch (test version) | ;Experimental branch (test version) | ||
: As of 2017, experimental versions of new patches are available for testing (on Steam and GOG Galaxy) before they are released. For more information, see [http://underrail.com/forums/index.php?topic=2835 Dev Log #50: Experimental Branch]. | : As of 2017, experimental versions of new patches are available for testing (on Steam and GOG Galaxy) before they are released. For more information, see [http://underrail.com/forums/index.php?topic=2835 Dev Log #50: Experimental Branch]. | ||
+ | |||
+ | == Underrail 1.0.4 == | ||
+ | {{Version | ||
+ | | releasedate = 20 December 2018 ''(experimental branch)'' | ||
+ | | version = 1.0.4.15 | ||
+ | | gogversion = | ||
+ | | summary = | ||
+ | | changelog = | ||
+ | * Engine | ||
+ | ** Replaced the black window with a cosmetic loading bar when loading up the game | ||
+ | |||
+ | * Items | ||
+ | ** When being sold by the player, items will now be valued at 50% on hard and 25% on dominating difficulty | ||
+ | ** CAU armor will now also increase the damage of Cooked Shot by 20% | ||
+ | ** Added brown worker suit as an armor item | ||
+ | ** Added the previously default model's shirt and pants as an armor item | ||
+ | ** Cost of food increase by an order of magnitude | ||
+ | ** Doctor's Coat and Biotechnician Suit can now degrade, be repaired and recycled | ||
+ | ** AKX is now indestructible (it won't take damage from use) and has been moved from the train hijacker to Kokoschka | ||
+ | ** Added new foods | ||
+ | |||
+ | * Mechanics | ||
+ | ** Special attack damage bonus no longer works with "unconditional" special attacks, which are special attacks that do not have a cooldown or require special conditions to trigger. So far these are: burst, shotgun burst, heavy punch, and double shot | ||
+ | ** Immobilizing status effects will now also set your effective dodge stat to 0 (just like evasion) | ||
+ | ** Damage from standing in fire will now remove incapacitation and also remove "chilled", "frozen" and other cold based status effects | ||
+ | ** Animals and other low-intelligence enemies can now pass through curtain doors. Good luck. | ||
+ | ** Cameras will now report on you when you steal stuff | ||
+ | ** Ground fire percentual burning damage capped to 16-40 (based on fire level). | ||
+ | ** Net throw will now displace success chance during targeting | ||
+ | ** Burning and exothermic aura status effects, as well as some other direct fire exposures, will now also remove webbed status effect | ||
+ | |||
+ | * Feats | ||
+ | ** Changed Quick Tinkering: Cooldown changed to 5 turns (up from 2) | ||
+ | ** Added Versatility: Your effective Guns, Crossbows and Melee skill value is brought up to 60% of the effective value of the highest of those skills. | ||
+ | |||
+ | * Tweaks | ||
+ | ** Players wearing no armor will appear in their underwear instead in the default outfit | ||
+ | ** Explosive barrels will now ignore 40% of target's resistance and threshold (same as HE grenades) | ||
+ | ** New models and portraits for Kokoschka and Dude | ||
+ | |||
+ | * UI | ||
+ | ** You can now copy current dialog text to clipboard by pressing Ctrl+C. | ||
+ | |||
+ | * Bugs | ||
+ | ** Fixed the keybinding for the global map | ||
+ | ** Fixed the bug that caused patrol waypoint delay to end on save/load | ||
+ | ** Hopefully fixed the bug that caused the window to lose focus when starting the game in full screen mode on some computers | ||
+ | ** Fixed (or at least) improved the mechanics concerning turn-based combat and area (blue) transitions. Player will now retain his combat turn while transitioning to a different area (section) within the same zone and NPCs will not bug out as much when attempting to follow him | ||
+ | ** Fixed the bug that caused the crafting UI to swallow up items in some rare instances | ||
+ | ** Activating exothermic aura will now also remove any burning effects the invoker has | ||
+ | ** Fixed the weird weapon rules in Fort Apogee Consulate | ||
+ | ** Fixed the bug that caused certain NPCs to respond to noise in turn-based mode, but not in real-time mode; there might be more instances of this | ||
+ | ** Commando feat will now properly trigger from kills caused by on-hit damage from special ammo | ||
+ | ** Using special attacks in real-time mode will no longer automatically be followed by a single regular attack | ||
+ | ** Hunchback mutants will now use proper yell sound | ||
+ | ** Bear traps, cryoliquid blob traps and throwing knives will no longer ignore immunity to critical hits | ||
+ | ** You can no longer add a silencer to a weapon alongside another muzzle device | ||
+ | ** Fixed the bug that caused the player to receive the strange feeling debuff after saving the game and staying still even though he should be safe from it | ||
+ | ** Shoot Dreadnought rocket ability now has actual tooltip text | ||
+ | ** Pseudo-spatial Projection will now work against throwing knives; also throwing knives will report misses in combat log now | ||
+ | ** Fixed the minor bugs with word emphasis in dialogs through bolding. | ||
+ | ** Fixed some issues with Grover's quest not being set to completed in the quest notes | ||
+ | ** Fixed an issue with a trapdoor in a certain bunker in Foundry not being properly unlocked in some instances | ||
+ | ** Fixed an issue with Azif sometimes not wanting to leave his starting zone | ||
+ | ** Fixed the Zone Rats not being hostile to mutants | ||
+ | ** Fixed the wounded man from a certain random event dying even if the player has healed him. | ||
+ | ** Fixed not being able to finish Gorsky's final mission in certain instances | ||
+ | ** Fixed an unclickable item in the abandoned sofa random encounter | ||
+ | ** Fixed invisible attackers during the Core City warehouse invasion | ||
+ | ** Fixed being able to talk to Daniel Arda in a situation where that shouldn't be possible | ||
+ | ** Minor dialog/map and scripting fixes | ||
+ | }} | ||
== Underrail 1.0.3 == | == Underrail 1.0.3 == |
Revision as of 17:19, 20 December 2018
Stable version | Experimental version |
---|---|
1.0.3.20 (29 December 2017) | 1.0.4.15 (20 December 2018) |
Version history and changelogs for Underrail release versions. Patch notes can also be viewed on Underrail forums and Steam community if this page is not up to date.
- Versioning scheme
- Underrail release versioning scheme: 1.[major update].[update].[hotfix]
- Starting from 2017 all smaller than major gameplay/content updates increment [update] while [hotfix] releases will contain only bugfixes. Up to version 1.0.1.10, hotfix versions could include new content and update versions were larger patches.
- Experimental branch (test version)
- As of 2017, experimental versions of new patches are available for testing (on Steam and GOG Galaxy) before they are released. For more information, see Dev Log #50: Experimental Branch.
Underrail 1.0.4
Release Date: 20 December 2018 (experimental branch)
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Underrail 1.0.3
Release Date: 8 December 2017 (experimental branch) | Summary: Global Map, random events, new difficulty, new content | |||
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Hotfix 1.0.3.14
Release Date: 11 December 2017 (experimental branch) | Summary: Bugfixes | |||
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Hotfix 1.0.3.15
Release Date: 12 December 2017 (experimental branch) | Summary: Bugfixes | |||
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Hotfix 1.0.3.16
Release Date: 14 December 2017 (experimental branch) | Summary: Bugfixes | |||
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Hotfix 1.0.3.17
Release Date: 14 December 2017 (experimental branch) | Summary: Bugfix | |||
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Hotfix 1.0.3.18
Release Date: 15 December 2017 (experimental branch) | Summary: Bugfix | |||
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Hotfix 1.0.3.19
Release Date: 19 December 2017 (experimental branch) | Summary: Bugfixes | |||
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Hotfix 1.0.3.20
Release Date: 26 December 2017 (experimental branch) | Summary: Bugfixes, slow immunity tweak | |||
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Hotfix 1.0.3.20b
Release Date: 12 July 2018 (experimental branch) | Summary: Bugfix | |||
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Underrail 1.0.2
Release Date: 28 December 2016 (experimental branch) | Summary: Quest tweaks, new content, QOL | |||
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Hotfix 1.0.2.3
Release Date: 20 January 2017 (experimental branch) | Summary: Bugfixes | |||
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Hotfix 1.0.2.4
Release Date: 6 February 2017 | GOG version: 2.9.0.13 | Summary: Bugfix | ||
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Underrail 1.0.1
Release Date: 18 February 2016 | GOG version: 2.6.0.9 | Summary: Quality of Life Improvements | ||
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Hotfix 1.0.1.8
Release Date: 12 April 2016 | GOG version: 2.7.0.10 | Summary: Further QOL and quest tweaks | ||
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Hotfix 1.0.1.9
Release Date: 14 April 2016 | GOG version: 2.8.0.11 | Summary: Bugfixes | ||
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Hotfix 1.0.1.10
Release Date: 15 April 2016 | GOG version: 2.8.0.12 | Summary: Bugfix | ||
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Underrail 1.0.0
Release Date: 18 December 2015, 15:00 CET | GOG version: 2.0.0.2 | Summary: First full release version | ||
See Version history/Beta for older changes. |
Hotfix 1.0.0.1
Release Date: 19 December 2015 | GOG version: 2.1.0.3 | Summary: Bugfix | ||
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Hotfix 1.0.0.2
Release Date: 22 December 2015 | GOG version: 2.1.0.3 | Summary: Bugfixes | ||
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Hotfix 1.0.0.3
Release Date: 24 December 2015 | GOG version: 2.2.0.4 | Summary: Bugfixes, tweaks | ||
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Hotfix 1.0.0.4
Release Date: 25 December 2015 | GOG version: 2.2.0.4 | Summary: Bugfixes | ||
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Hotfix 1.0.0.5
Release Date: 26 December 2015 | GOG version: 2.2.0.4 | Summary: Bugfixes, options | ||
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Hotfix 1.0.0.6
Release Date: 29 December 2015 | GOG version: 2.2.0.4 | Summary: Bugfixes, balance | ||
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Hotfix 1.0.0.7
Release Date: 02 January 2016 | GOG version: 2.2.1.5 | Summary: Bugfixes, tweaks | ||
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Hotfix 1.0.0.8
Release Date: 15 January 2016 | GOG version: 2.3.1.6 | Summary: Bugfixes, balance tweaks | ||
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Hotfix 1.0.0.9
Release Date: 19 January 2016 | GOG version: 2.4.1.7 | Summary: Tweaks and bugfixes | ||
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Hotfix 1.0.0.10
Release Date: 22 January 2016 | GOG version: 2.5.1.8 | Summary: Bugfixes, tweaks, balance | ||
* Only applies to items generated/crafted after the update is applied. Will not modify existing items. |
Older versions
- For older versions, see Version history/Beta.
- For older versions, see Version history/Alpha.
- For older versions, see Version history/Pre-alpha.