Difference between revisions of "Character creation"
(→Game Difficulty: DOMINATING boss modifiers) |
(→Game Difficulty: 1.0.4 update) |
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: Some encounters have been made easier either in enemy numbers or through other means. ''(From version [[1.0.3]] onwards)'' | : Some encounters have been made easier either in enemy numbers or through other means. ''(From version [[1.0.3]] onwards)'' | ||
: Limited NPC AI. ''(The old AI from versions prior to [[1.0.1.8]])'' | : Limited NPC AI. ''(The old AI from versions prior to [[1.0.1.8]])'' | ||
+ | : From version [[1.0.4]] onwards: | ||
+ | :* Items sold by the player will be valued at 150% | ||
'''Normal''' | '''Normal''' | ||
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:* Player character cannot change armor suit while stealth mode is active or cooling down. | :* Player character cannot change armor suit while stealth mode is active or cooling down. | ||
:* EMP affects all items in player character's inventory instead of only equipped items. | :* EMP affects all items in player character's inventory instead of only equipped items. | ||
+ | : From version [[1.0.4]] onwards: | ||
+ | :* Items sold by the player will be valued at 50% | ||
'''DOMINATING''' ''(New in [[1.0.3]])'' | '''DOMINATING''' ''(New in [[1.0.3]])'' | ||
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: A lot of encounters have been spiced up with numerous enemies or made extremely hard through other means. | : A lot of encounters have been spiced up with numerous enemies or made extremely hard through other means. | ||
: Full NPC AI. | : Full NPC AI. | ||
+ | : From version [[1.0.4]] onwards: | ||
+ | :* Items sold by the player will be valued at 25% | ||
=== Experience System === | === Experience System === |
Revision as of 17:39, 20 December 2018
This article covers the basics of character creation in Underrail.
Rules
Game Difficulty
Easy
- Player character has twice the health. Healing consumables will heal for twice as much and have a lower cooldown.
- Some encounters have been made easier either in enemy numbers or through other means. (From version 1.0.3 onwards)
- Limited NPC AI. (The old AI from versions prior to 1.0.1.8)
- From version 1.0.4 onwards:
- Items sold by the player will be valued at 150%
Normal
- The default combat difficulty.
- Standard combat encounters.
- Normal NPC AI.
- From version 1.0.3 onwards, normal difficulty also makes the following changes to game mechanics:
- Transitioning through a loading screen costs 25 AP
Hard
- Player character has reduced health (2/3 of normal). Healing consumables will heal for half as much and have doubled cooldown.
- Some encounters have been made harder either in enemy numbers or through other means. (From version 1.0.3 onwards)
- Full NPC AI.
- From version 1.0.3 onwards, hard difficulty and above also make the following changes to game mechanics:
- Transitioning through a loading screen costs 40 AP
- Player character cannot change armor suit while stealth mode is active or cooling down.
- EMP affects all items in player character's inventory instead of only equipped items.
- From version 1.0.4 onwards:
- Items sold by the player will be valued at 50%
DOMINATING (New in 1.0.3)
- In addition to hard mode tweaks, NPC health is increased by 50% and their skill levels by 30%. (300% increased health and 100% increased skills for "boss" NPCs).
- A lot of encounters have been spiced up with numerous enemies or made extremely hard through other means.
- Full NPC AI.
- From version 1.0.4 onwards:
- Items sold by the player will be valued at 25%
Experience System
- Main article: Experience
Oddity
- The Oddity XP System is an alternative experience system where most experience is gained from finding oddities.
- This mode is the way the game is meant to be played.
Classic
- In the Classic XP System, experience is rewarded for quest completion, kills and skill usage.
- This mode is leftover from early development.
Base tab
First of all, you must choose the gender and name of your character and choose a portrait.
Custom portraits
As of version alpha 0.1.13.0, Underrail supports custom player portraits.
- Custom portraits go into your
Documents\My Games\Underrail\CustomPortraits\
folder - A custom portrait should have two files:
- 100x100 PNG image with filename ending in
_l
(underscore and lowercase L) - 50x50 PNG image with filename ending in
_s
(underscore and lowercase S)
- 100x100 PNG image with filename ending in
- Both 32-bit (transparency) and 24-bit PNGs work. Transparent portraits will have dynamic background in-game.
- All custom portraits will be available to both male and female characters
Restart the game if you're not seeing your custom portraits in character creation.
Base abilities
- Main article: Base Abilities
You have 5 points to spend on your base ability scores. All base abilities start at 5. You can increase base ability scores to a maximum of 10, or decrease them to a minimum of 3. You can increase base abilities above this limit on subsequent level-ups.
After character creation, your character will gain a new base ability point every four levels.
Import
With this option, you may import any character you have previously exported (e.g. a character from an older version) and start a new game with that character. In addition to level and other stats, imported characters also retain all their items from previous games.
Exported characters are stored in your Documents\My Games\Underrail\Characters\
folder.
Skills tab
- Main article: Skills
You have a total of 120 skill points to spend on the various skills available. You may spend up to 15 points on any skill during character creation.
You can click and hold to assign more than one point with a single click.
After character creation, your character will gain 40 skill points every level.
Feats tab
- Main article: Feats
You must pick 2 feats. Your base abilities and skill levels dictate which feats are available.
You can browse all feats with the Show all feats option.
After character creation, your character will gain a new feat every two levels.
External links
External resources for Underrail character planning.
- Looking for a character build guide? Check out Funbuilding #1: Underrail on Youtube
- Character build theorycrafting tool at http://underrail.info.tm/build/
- Underrail forums