Difference between revisions of "Blueprint: Metal Armor"
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== Supported parts == | == Supported parts == | ||
− | Metal plates | + | ; Metal plates |
− | + | {{ComponentGroup|MetalPlates}} | |
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− | Carrier vest | + | ; Carrier vest |
− | + | {{ComponentGroup|CarrierVest}} | |
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− | Enhancements | + | ; Enhancements |
− | + | {{ComponentGroup|SpikesBlades}} | |
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Revision as of 20:00, 10 August 2013
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Contain detailed instructions on how to create metal armor. | ||||||||
Value: 2000
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Creates a suit of Metal Armor.
Required skills
- Tailoring (varies)
- Mechanics (varies)
Supported parts
- Metal plates
- Carrier vest
- Biohazard Vest (Increases Bio resistance/threshold)
- Galvanic Vest (Increases Electricity resistance/threshold)
- Insulated Vest (Increases Cold resistance/threshold)
- Regenerative Vest (Provides health regeneration when powered)
- Sturdy Vest (Increases health)
- Enhancements
- Steel Spikes (Adds damage on melee)
- Tungsten Steel Spikes (Adds damage on melee)
- TiChrome Spikes (Adds damage on melee)
- Serrated Steel Blade (Adds Bleeding Wound proc)
- Serrated Tungsten Steel Blade (Adds Bleeding Wound proc)
- Serrated TiChrome Blade (Adds Bleeding Wound proc)