Difference between revisions of "Spawn"

From Underrail Wiki
Jump to navigation Jump to search
(Added skills and damage values to Burrower Spawn)
(Fixed damage numbers)
Line 12: Line 12:
 
| abilities  = Natural bonus movement points
 
| abilities  = Natural bonus movement points
 
| range      = melee
 
| range      = melee
| damage    = {{Mechanical|6-12|number only}} ({{Mechanical|9-18|number only}})
+
| damage    = {{Mechanical|4-8|number only}} ({{Mechanical|6-12|number only}})
 
| actionpoints = 50
 
| actionpoints = 50
 
| movepoints = Above normal
 
| movepoints = Above normal

Revision as of 11:36, 9 February 2022

Spawn

Cave.png Spawn l.png
30

Burrower Spawn.png

Critter
Role Young burrowers
Location Burrower Caves
Abandoned Building
Deep Caverns
Loot Insectoid Salivarium
Burrower Poison Gland
Abilities Natural bonus movement points
Combat Stats
Combat Stats Level: 3
Damage: 4-8 (6-12)
Range: melee
Action Points: 50
Movement Points: Above normal
Initiative: 25
Detection: 92
Base Abilities Strength: 3
Dexterity: 10
Agility: 10
Constitution: 5
Perception: 8
Will: 2
Intelligence: 2
Skills Melee: 50 (75)
Dodge: 60 (96)
Evasion: 60 (96)
Resistances Mechanical: 15% / 3
Heat: 0% / 0
Cold: 0% / 0
Electricity: 0% / 0
Acid: 0% / 0
Energy: 0% / 0
Bio: 0% / 0
Main article: Burrower

Spawn

Burrower spawn are smaller, young burrowers. Nowhere nearly as dangerous as fully-grown burrowers, but they tend to appear in groups and can be spawned by adult burrowers.

They are fast. Seriously fast. These little things scurry around like nothing.

They can only attack in melee, dealing mechanical damage, and their attacks aren't terribly damaging. They literally just bite your ankles.