Difference between revisions of "Zack"
m (more clear summary and added a background) |
|||
Line 25: | Line 25: | ||
== Player interactions == | == Player interactions == | ||
Scenario 1: <br> | Scenario 1: <br> | ||
− | The Player may break these Sentries and save the group from death by scavenging. <br> | + | Zack and his group are held hostage by rogue Plasma Sentries. The Player may break these Sentries and save the group from death by scavenging. <br> |
− | + | Alternatively the player can stay passive towards their issues without drawbacks. | |
Scenario 2: <br> | Scenario 2: <br> | ||
− | Upon approaching the camp, the player gets knocked unconscious by [[Krix]], disarmed and gets thrown into the holding cell with Zack and the others. Upon waking up the player either tears down the fence holding everyone captive ([[Strength]] 8) or find a lockpick in the trash pile nearby and lockpicks the door (no [[Lockpicking]] skill required to succeed). Once every bandit is dead the player receives a thank you by Zack and leaves the camp. | + | Upon approaching the camp, the player gets knocked unconscious by [[Krix]], disarmed and gets thrown into the holding cell with Zack and the others. Upon waking up the player either tears down the fence holding everyone captive ([[Strength]] 8) or find a lockpick in the trash pile nearby and lockpicks the door (no [[Lockpicking]] skill required to succeed). There is a [[Plasma Sentry]] nearby that can be charged up(any battery size will do) to make short work of the bandits. Once every bandit is dead the player receives a thank you by Zack and leaves the camp(weapons can be found on a shelf). |
== Quests == | == Quests == | ||
* [[Camera problems]]: Investigate who broke the [[Lucas]] security camera behind the SGS gate | * [[Camera problems]]: Investigate who broke the [[Lucas]] security camera behind the SGS gate |
Revision as of 15:40, 3 March 2022
Zack | |||
| |||
Description | |||
---|---|---|---|
Role | Former smuggler hiding out near SGS | ||
Location | Lower Passages | ||
Quests | Camera problems | ||
Loot | Humanoid loot |
Zack is the leader of a group of retired smugglers hidingout near SGS in the Lower Passages
Background
One of the following situations may occur depending on random selection when generating the dungeon
Scenario 1:
The group found two Plasma Sentry to protect themselves with.
These sentries however began going haywire once the group started running low on batteries, hence forcing them to scavenge for electronics despite guaranteed death from doing so.
Scenario 2:
A group of bandits who found and raided the smugglers hideout near SGS have imprisoned Zack and his group. While captive one of Zacks people has been eaten by the Bandits.
Player interactions
Scenario 1:
Zack and his group are held hostage by rogue Plasma Sentries. The Player may break these Sentries and save the group from death by scavenging.
Alternatively the player can stay passive towards their issues without drawbacks.
Scenario 2:
Upon approaching the camp, the player gets knocked unconscious by Krix, disarmed and gets thrown into the holding cell with Zack and the others. Upon waking up the player either tears down the fence holding everyone captive (Strength 8) or find a lockpick in the trash pile nearby and lockpicks the door (no Lockpicking skill required to succeed). There is a Plasma Sentry nearby that can be charged up(any battery size will do) to make short work of the bandits. Once every bandit is dead the player receives a thank you by Zack and leaves the camp(weapons can be found on a shelf).
Quests
- Camera problems: Investigate who broke the Lucas security camera behind the SGS gate