Difference between revisions of "Template:Claws/4"

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(Created page with "{{Infobox item | image = Iced Claw.png | itemquality = normal | name = Iced Claw | type = Melee Weapon | description = Your arm has been badly burnt, almo...")
 
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| type        = Melee Weapon
 
| type        = Melee Weapon
 
| description = Your arm has been badly burnt, almost beyond recognition and tough carapace-like crust now covers most of it, steadily getting thicker towards the tip of the claw.
 
| description = Your arm has been badly burnt, almost beyond recognition and tough carapace-like crust now covers most of it, steadily getting thicker towards the tip of the claw.
| damage      = 55-85 (Mechanical)
+
| damage      = 70-115
 +
:{{Mechanical|55-80}}
 +
:{{Cold|15-35}}
 
| impactspeed = Very Low
 
| impactspeed = Very Low
 
| ap          = 30 AP
 
| ap          = 30 AP
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| critchance  = 8%
 
| critchance  = 8%
 
| critbonus  = 125%
 
| critbonus  = 125%
| capabilities= {{On hit|50% chance to daze the living target for 1 turn}}
+
| capabilities= {{On hit|50% chance to daze the living target for 1 turn}}<br><br>
 +
{{On hit|Chills the target for 2 turns, reducing its movement points by 10. Stacks 3 times.}}
 
| incurred    = Ignores mechanical damage threshold when attacking organic targets.
 
| incurred    = Ignores mechanical damage threshold when attacking organic targets.
 
| specials    = {{ItemSpecial|Force Ventilation Shaft|Forces open a ventilation shaft. It won't be able to close afterwards. This will require a certain amount of strength depending on the targeted ventilation shaft.}}
 
| specials    = {{ItemSpecial|Force Ventilation Shaft|Forces open a ventilation shaft. It won't be able to close afterwards. This will require a certain amount of strength depending on the targeted ventilation shaft.}}
 
}}
 
}}

Revision as of 10:00, 2 February 2023

Iced Claw.png
Iced Claw
Melee Weapon
Your arm has been badly burnt, almost beyond recognition and tough carapace-like crust now covers most of it, steadily getting thicker towards the tip of the claw.
Damage: 70-115
Mechanical: 55-80
Cold: 15-35
Impact speed: Very Low
Base action points: 30 AP
Range: Melee
Critical chance: 8%
Critical damage bonus: 125%
On hit: 50% chance to daze the living target for 1 turn

On hit: Chills the target for 2 turns, reducing its movement points by 10. Stacks 3 times.

Ignores mechanical damage threshold when attacking organic targets.
Special abilities:

Force Ventilation Shaft.png Force Ventilation Shaft: Forces open a ventilation shaft. It won't be able to close afterwards. This will require a certain amount of strength depending on the targeted ventilation shaft.

Main article: Claws

This page only contains one of the infoboxes used on the Claws article.