Difference between revisions of "Cuttlesnail"
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| portrait = cs_l.png | | portrait = cs_l.png | ||
| background = | | background = | ||
− | | level = | + | | level = 20 |
| health = 150 | | health = 150 | ||
| shield = | | shield = | ||
Line 11: | Line 11: | ||
| faction = | | faction = | ||
| roles = Unknown | | roles = Unknown | ||
− | | location = [[Hollow Earth]] | + | | location = [[Hollow Earth]]<br>[[Toxic Storage]]<br>[[Mutagen Tanks]]<br>[[Core City Sewers]]{{DOMINATING}}<br>[[Research Facility]]{{DOMINATING}} |
| quests = | | quests = | ||
| loot = [[Insectoid Salivarium]] | | loot = [[Insectoid Salivarium]] | ||
− | | abilities = Leaves toxic cloud on hit<br>Immune to [[poison]] | + | | abilities = Leaves toxic cloud on hit<br>Immune to [[poison]]<br>Immune to [[flashbang]] effects<br>[[Contamination|Contaminates]] on hit |
| | | | ||
|Combat stats section: | |Combat stats section: | ||
− | | damage = 30-80 ({{Acid|15-40|number only}}, {{Bio|15-40|number only}}) | + | | damage = 30-80 (54-146) ({{Acid|15-40|number only}} [{{Acid|27-73|number only}}], {{Bio|15-40|number only}} [{{Bio|27-73|number only}}]) |
| range = Melee | | range = Melee | ||
| actionpoints = 50 | | actionpoints = 50 | ||
Line 33: | Line 33: | ||
| intelligence = 2 | | intelligence = 2 | ||
| | | | ||
+ | | melee = 110 (119) | ||
|Resistances section: | |Resistances section: | ||
| mechanical = 95% / 30 | | mechanical = 95% / 30 |
Latest revision as of 15:01, 16 April 2023
Cuttlesnail | |||||||||||
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Critter | |||||||||||
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Role | Unknown | ||||||||||
Location | Hollow Earth Toxic Storage Mutagen Tanks Core City SewersD Research FacilityD | ||||||||||
Loot | Insectoid Salivarium | ||||||||||
Abilities | Leaves toxic cloud on hit Immune to poison Immune to flashbang effects Contaminates on hit | ||||||||||
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Cuttlesnail is a critter found mainly in Deep Caverns in areas with large quantities of toxic gas.
Description
Cuttlesnails are result of some unknown mutagen experiment. They are immune to poison.
Fighting tactics
They do not pose much of a threat due to their low movement speed, but their Mechanical resistance is quite high, are immune to both Acid and Bio damage, and the only type of damage they don't resist in any way is Heat. They have a melee attack that deals 15-40 Acid as well as 15-40 Bio damage, and on a successful hit leaves a cloud of toxic gas in a similar way to contaminated rounds.