Difference between revisions of "Template:Predator/1"

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| magcap      = 50
 
| magcap      = 50
 
| reloadcost  = 300%
 
| reloadcost  = 300%
| incurred    = Cannot fire single shots, but only burst.<br><br>Every burst increases the amount of extra burst rounds by 1,5 (rounded down) until the end of the next turn. Stacks 4 times.
+
| incurred    = {{color|#FF6400|Cannot fire single shots, but only burst.}}<br><br>{{color|#FF6400|Every burst increases the amount of extra burst rounds by 1,5 (rounded down) until the end of the next turn. Stacks 4 times.}}
 
| onequip      = {{color|red|Equip: Initiative decreased by 5}}
 
| onequip      = {{color|red|Equip: Initiative decreased by 5}}
 
| ammouses    = Use: Unload all the ammo from the weapon.<br>(AP: 5)  
 
| ammouses    = Use: Unload all the ammo from the weapon.<br>(AP: 5)  

Revision as of 05:15, 20 November 2023

12.7mm JS 50-round Predator.png
12.7mm JS 50-round Predator
Minigun
This is a 12.7mm caliber Predator type minigun. It's got a Jumpstarter autonomous electric motor that rotates the barrels.
Damage: 22-53 (Mechanical)
Impact speed: High
Base action points: 45 AP
Spread angle: 45
Range: 12 (optimal: 7)
Move and shoot precision: -15%
Burst precision: -5%
Extra burst shots: +1
Critical chance: 3%
Critical damage bonus: 115%
Minimal strength: 10
Minimal weapon skill: 55
Cannot fire single shots, but only burst.

Every burst increases the amount of extra burst rounds by 1,5 (rounded down) until the end of the next turn. Stacks 4 times.
Equip: Initiative decreased by 5
Ammo type: 12.7mm rounds
Magazine capacity: 50
Reloading cost: 300%
Use: Unload all the ammo from the weapon.
(AP: 5)
Durability: 1380 / 1380 (mechanical)
Can be disassembled.
Weight: 21.70
Value: 46650
Main article: Predator

This page only contains one of the infoboxes used on the Predator article.