Difference between revisions of "Aegis (medicine)"
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− | '''Aegis''' is a craftable medicine. It can be also occasionally found on dead enemies or in the pockets of other characters, | + | '''Aegis''' is a craftable medicine. It can be also occasionally found on dead enemies or in the pockets of other characters, and occasionally in certain shops after mercantile checks are passed ([[Becket]], [[Constantine]] in {{spoiler|[[Oculus]]}}). |
+ | |||
+ | {{Damage modifier sources}} | ||
== Effects == | == Effects == | ||
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This item can be crafted with [[Blueprint: Aegis]]. | This item can be crafted with [[Blueprint: Aegis]]. | ||
+ | == Locations == | ||
+ | * [[Arsonist]] enemy met in random event carries one | ||
+ | * [[Lost Vault]] interior south, inside a desk | ||
+ | * Found in [[Phreak]]'s abandoned hideout near the entrance to the [[Emporion Shopping Mall]] inside an unmarked junk pile | ||
+ | * [[Master Laser Blaster]] carries one | ||
+ | * One found in a hidden box in [[The Compound]] medical section 1, requires 12 effective [[Perception]]{{heavyduty-inline}} | ||
+ | * Rarely appears as [[random loot]] | ||
Latest revision as of 13:47, 24 November 2023
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Deadens the nerve endings, significantly reducing the amount of pain you feel. | |||
Use: Reduces all damage taken by 15% for 8 turns. (AP: 10) | |||
Weight: 0.10 | |||
Value: 400
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Aegis is a craftable medicine. It can be also occasionally found on dead enemies or in the pockets of other characters, and occasionally in certain shops after mercantile checks are passed (Becket, Constantine in Oculus).
Damage modifier sources | ||||
---|---|---|---|---|
Source | Damage modifier | Damage/attack type(s) | Type | Notes |
Evasion | -0% to -85% | Area of effect attacks | Skill | |
Stuntman E | -20% | Area of effect attacks | Feat | additive to evasion, still capped at -85% |
Tempered: Cold E | -30% | Cold | Feat | |
Tempered: Heat E | -30% | Heat | Feat | |
Tempered: Acid E | -30% | Acid | Feat | |
Tempered: Electricity E | -30% | Electricity | Feat | |
Conditioning | -10% to -25% | Mechanical, Heat, Cold | Feat | |
Conditioning | -5% | Mechanical, Heat, Cold | Specialization | |
Parafibrotic Regenerative Injection HD | -15% | Mechanical, Heat | Special ability | special ability granted from the Technomedic Exoskeleton |
Heavy Metal HD | -7% to -20% | Mechanical | Feat | |
Heavy Metal HD | Varies | Mechanical | Specialization | |
Stoicism | -0% to -24% | All | Feat | 1% per 4% health missing |
Stoicism | -0% to -12% | All | Specialization | |
Beyond Cold | -15% and -40% | Mechanical and Cold | Feat | activated when Chilled or Frozen |
Blast Balaclava | Varies | Explosions | Headwear | |
Ancient Rathound Leather Armor | -5% | Mechanical | Armor Suit | |
Infused Ancient Rathound Leather Armor | -5% | Mechanical | Armor Suit | |
Infused Ancient Rathound Leather Armor | Varies | Heat, Cold | Armor Suit | |
Infused Leper Serpent Leather Armor E | Varies | Bio | Armor Suit | |
Nanocomposite Plate armors | Varies | Critical Hits | Armor Suit | |
Blast Overcoat armors | Varies | Explosions | Armor Suit | |
Gray Spec Ops Armor E | -20% | Explosions | Armor Suit | |
Blast Suit | -85% | Explosions | Armor Suit | |
Lifting Belt | -5% | Mechanical | Belt | |
Bioinvestigative Belt | -10% | Bio | Belt | |
Chemoinvestigative Belt | -5% | Heat | Belt | |
Electroinvestigative Belt | -15% | Energy | Belt | |
Sea Serpent Slaying Sash E | -15% | Bio | Belt | |
Ancient Rathound Leather Tabi Boots | -5% | Mechanical | Footwear | |
Infused Ancient Rathound Leather Tabi Boots | -5% | Mechanical | Footwear | |
Blast Tabi Boots | Varies | Explosions | Footwear | |
Nervosomnifer | -60% | All | Drug | |
Morphine Shot | -50% | All | Drug | |
Aegis (medicine) | -15% | All | Drug | |
Irongut | -75% | Bio | Drug | |
Laylow | -10% | Bio | Food | |
Canned Mushrooms | -15% | Bio | Food | |
Canned Fish | -15% | Cold | Food | |
Canned Meat | -5% | Mechanical | Food | |
Canned Stew | -8% | Heat | Food | |
Canned Czernina E | -15% | Heat | Food | |
Cooked Burrower Egg | -35% | Poison | Food | |
Sea Serpent Fillet E | -20% | Poison | Food | |
Mutie Stew E | -35% | Acid | Food | |
Kzozel E | -10% | Mechanical | Food | |
Kzozel Yantar E | -15% | Mechanical | Food | |
Mushroom Brew | -10% | Mechanical | Food | |
Leper Poison E | +10% to +60% | Mechanical | Poison | Max 6 stacks, 10% per stack |
Chemical Destabilization: Acid | +25% to +50% | Acid | Status effect | Max 2 stacks, 25% per stack |
Chemical Destabilization: Heat | +25% to +50% | Heat | Status effect | Max 2 stacks, 25% per stack |
Chemical Destabilization: Cold | +25% to +50% | Cold | Status effect | Max 2 stacks, 25% per stack |
Infected Wound | +10% to +30% | All | Status effect | Max 3 stacks, 10% per stack |
Infected Wound with Vile Weaponry: Damage specialization | +15% to +45% | All | Status effect | Max 3 stacks, 15% per stack |
Contaminated | +10% to +200% | All | Status effect | Max 20 stacks, 10% per stack |
Effects
This medicine causes the Pain Suppression effect. Unlike the much stronger Morphine Shot, it has no known side effects.
Crafting
This item can be crafted with Blueprint: Aegis.
Locations
- Arsonist enemy met in random event carries one
- Lost Vault interior south, inside a desk
- Found in Phreak's abandoned hideout near the entrance to the Emporion Shopping Mall inside an unmarked junk pile
- Master Laser Blaster carries one
- One found in a hidden box in The Compound medical section 1, requires 12 effective Perception HD
- Rarely appears as random loot