Difference between revisions of "Focus Stim"

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| type        = Medicine
 
| type        = Medicine
 
| description = Relatively benign combat drug that boosts concentration.
 
| description = Relatively benign combat drug that boosts concentration.
| capabilities= Use: Increases critical chance with weapons, unarmed combat and psionics by 15%.<br>(AP: 10)
+
| capabilities= Use: Increases critical chance with weapons, unarmed combat and psionics by 15% for 10 turns.<br>(AP: 10)
 
| weight      = 0.10
 
| weight      = 0.10
 
| value      = 350
 
| value      = 350
Line 12: Line 12:
  
 
'''Focus Stim''' is a craftable medicine. It can be also occasionally found on dead enemies or in the pockets of other characters, but not on shops.
 
'''Focus Stim''' is a craftable medicine. It can be also occasionally found on dead enemies or in the pockets of other characters, but not on shops.
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{{Crit chance sources}}
  
 
== Effects ==
 
== Effects ==
 
This medicine causes the [[Focus Boost]] effect.
 
This medicine causes the [[Focus Boost]] effect.
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== Locations ==
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* Carried by [[Shroomseed]], one of possible bosses in [[Water Treatment Facility]] random dungeon
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* Bodybuilder commoner in [[Core City]] residential underpassages carries one, can be [[Pickpocketing|pickpocketed]] with 43 effective skill
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* Carried by [[Coretech Runner]]s, can be [[Pickpocketing|pickpocketed]] from them with 106 effective skill
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* [[Constantine]] in {{spoiler|[[Oculus]]}} carries one, can be [[Pickpocketing|pickpocketed]] with 71 effective skill
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* Carried by [[Colt]], an enemy met in a random event
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* Sometimes sold by [[Formedicator]]
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* Two are carried by [[Synesthete]], can be [[Pickpocketing|pickpocketed]] with 93 effective skill
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* Found in the abandoned bag near the lake past the [[Labyrinth]]
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* Found in a hidden first aid box in [[Luper]]'s hole home in seasonal random event
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* Found in a small tent in [[Time altered cave]] random event location{{expedition-inline}}
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* [[Gray Army Base]], Main hall, in a medical locker in the toilets{{expedition-inline}}
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* Found in [[Wesley]]'s safe in [[Mutie Refuge]]{{expedition-inline}}
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* [[Evacuation Tunnels]] between Arch Island and Port Crag, found on a dead technician{{expedition-inline}}
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* Up to five can be acquired in the [[Nexus of Technology]] from a medicine synthesis unit{{expedition-inline}}
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* Two in the [[Lemurian Health Center]], in the Morgue, on the corpse of a dead doctor{{expedition-inline}}
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* [[Abyssal Station Zero]]: R&D, in a medical cart{{expedition-inline}}
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* [[Abandoned Waterway Facility]]: west waterway facility, inside a safe (110 [[Lockpicking]] required){{expedition-inline}}
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* Carried by [[Flash]]{{heavyduty-inline}}
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* Carried by [[Torrence]]{{heavyduty-inline}}
  
 
== Crafting ==
 
== Crafting ==

Latest revision as of 17:51, 10 February 2024

Focus Stim.png
Focus Stim
Medicine
Relatively benign combat drug that boosts concentration.
Use: Increases critical chance with weapons, unarmed combat and psionics by 15% for 10 turns.
(AP: 10)
Weight: 0.10
Value: 350

Focus Stim is a craftable medicine. It can be also occasionally found on dead enemies or in the pockets of other characters, but not on shops.

Critical hit chance sources
Source Crit For Type Notes
Dexterity Varies Melee attacks Base Ability
Recklessness +7% Weapons, Unarmed Feat
Recklessness +10% Weapons, Unarmed Specialization
Psychosis +15% Psi Feat
Psychosis +10% Psi Specialization
Steadfast Aim Varies Pistols Feat
Survival Instincts +30% Weapons, Unarmed, Psi Feat Only when <30% HP
Survival Instincts: Critical Chance +10% Weapons, Unarmed, Psi Specialization Only when <30% HP
Scrutinous +7% Weapons, Unarmed Feat
Pellet Mayhem E Varies Shotgun attacks Feat
Body Horror E +3% Weapons, Unarmed Feat Only against fleshy foes
Ambush Varies Ranged weapons Feat Situational
Seeker Goggles Varies Ranged weapons Headwear
Neuroscopic Headband Varies Psi Headwear
Wizard Hat +10% Psi Headwear
Death's Grin E +2% All Headwear
Infused Rathound Leather Armor Varies Weapons, Unarmed Armor Suit
JKK Tactful Jacket +2% Ranged weapons Armor Suit
Coretech Energizing Vest +3% Energy pistol attacks Armor Suit
Phantom Dancer E +3% Sword attacks Armor Suit
Psychophract Exoskeleton HD +3% Psychokinesis and Metathermics psi attacks Armor Suit
Infused Rathound Leather Boots +2% Unarmed attacks and fist weapons Boots
Sørmirbæren Staff-spear E +3% Psi Spear
Høddurform E +5% Psi Spear
Red Dragon E +20% Decapitate Sword
Focus Stim +15% Weapons, Unarmed, Psi Drug Temporary
Absence +16,6% Psi Food Temporary
Core Chips +2% Weapons, Unarmed Food Temporary
Hardcore Chips +5% Weapons, Unarmed Food Temporary
Mystery Candy +5% Weapons, Unarmed, Psi Food Temporary
Tattoo: Anarchy +1% Weapons and Unarmed attacks Tattoo
Tattoo: Skulljacked HD +2% Psi Tattoo Only while wearing armor suit with (unmodified) armor penalty of 50% or higher
Escalated Psionic Innervation HD Varies Psychokinesis or Metathermics psi attacks Special ability Temporary

Effects

This medicine causes the Focus Boost effect.

Locations

Crafting

This item can be crafted with Blueprint: Focus Stim.