Difference between revisions of "Version history/Underrail 1.2"
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(1.2.0.15 update) |
(1.2.0.20 update) |
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__NOEDITSECTION__ | __NOEDITSECTION__ | ||
{{Latest version | {{Latest version | ||
− | | stable = 1.2.0. | + | | stable = 1.2.0.20 |
− | | stable-date = | + | | stable-date = 15 October 2024 |
− | | experimental = 1.2.0. | + | | experimental = 1.2.0.20 |
− | | experimental-date = | + | | experimental-date = 15 October 2024 |
}} | }} | ||
Line 208: | Line 208: | ||
| version = 1.2.0.14 | | version = 1.2.0.14 | ||
| gogversion = | | gogversion = | ||
− | | summary = | + | | summary = New unique spear, bugfixes |
| changelog = | | changelog = | ||
*Items | *Items | ||
Line 255: | Line 255: | ||
**[Heavy Duty] Psychophract Exoskeleton will now properly compensate the agility penalty when powered on | **[Heavy Duty] Psychophract Exoskeleton will now properly compensate the agility penalty when powered on | ||
**[Heavy Duty] Fixed Myles incorrectly stating that The Warthog requires a 120 quality Guardian frame when the required quality is actually 130 | **[Heavy Duty] Fixed Myles incorrectly stating that The Warthog requires a 120 quality Guardian frame when the required quality is actually 130 | ||
+ | **Various minor dialog/zone fixes | ||
+ | }} | ||
+ | |||
+ | === Hotfix 1.2.0.16 === | ||
+ | {{Version | ||
+ | | releasedate = 21 May 2024 | ||
+ | | version = 1.2.0.16 | ||
+ | | gogversion = | ||
+ | | summary = New items, tweaks, bugfixes | ||
+ | | changelog = | ||
+ | |||
+ | *Items | ||
+ | **Hyperallergenic can now be extracted from its gland that can sometimes be obtained from Death Stalkers | ||
+ | |||
+ | *Tweaks | ||
+ | **Scrapperac self-daze will no longer trigger with ranged attacks; also increased its duration to 2 turns. | ||
+ | **[Expedition] All energy-based jet ski weapons should now properly work with High-Technicalities feat | ||
+ | |||
+ | *Bugs | ||
+ | **Fixed several minor npcs not staying hostile when the game is saved, instead reverting to their default attitude on load | ||
+ | **Fixed Creeping Dread and Eye of Tchort status effects not applying penalties to Heavy Guns and Temporal Manipulation | ||
+ | **Fixed Heidi not taking money for providing medical services | ||
+ | **Fixed zone transition problems with some random encounters featuring holes in the ground | ||
+ | **Fixed Abram not being treated as a member of a certain faction when located in a certain secret place | ||
+ | **Caltrops can now properly land on bridge tiles | ||
+ | **Acid can now be spilled onto bridge tiles | ||
+ | **Scan Call Overload modifier will no longer reset to 0% on save/load (effects that are applied before the update will still be bugged) | ||
+ | **Vanishing powder grenade will no longer fail to put you in stealth if you didn't have 10 remaining AP after its usage | ||
+ | **Crossbow super string will now properly stack like other such components | ||
+ | **Molotov cocktail and other incendiary hand grenades will now remove chill and other frost based effect of the targets caught in the blast even if they are not set on fire | ||
+ | **Fixed the bug that would cause the turn-based UI control to not show all the movement points in some specific cases | ||
+ | **The maximum zoom out for the world map has been reduced as the previous one was bugged | ||
+ | **Sap will now properly work on targets that are immune to bleeding or poison | ||
+ | **Certain chemical accident should now properly prevent you from using psi abilities | ||
+ | **Fixed the bug that would can an item to disappear when swapping in held weapon into certain crafting recipes while using a riot shield (basically if the weapon getting swapped into the hand was two-handed, it would just disappear) | ||
+ | **When an NPC throws a large object in turn-based combat, the turn will not pass to the next participant until the object lands; though it was fun seeing mutants count-cheese the stasis play | ||
+ | **Taste for blood should now properly trigger when killing the target with damage from armor | ||
+ | **[Expedition] Psi-somatic Agent will now have the correct icon | ||
+ | **[Expedition] Fixed magnifying neuroscopic filters for plasma beam and cryogenic barrier not appearing in the world | ||
+ | **[Expedition] Fixed some cocktails stacking indefinitely in Mixer Jesse's store | ||
+ | **[Expedition] Fixed a rare crash that occurs if the player receives a call from Aegis - after dying | ||
+ | **[Expedition] Fixed Servants short-circuited by the MRI field sometimes becoming neutral to the player after the field has been turned off | ||
+ | **[Expedition] Fixed being able to see through a covered section of Eldrän's tent | ||
+ | **[Heavy Duty] Fixed Gunslinger ignoring hostilities directed at the player in a few specific instances | ||
+ | **Various minor dialog/zone fixes | ||
+ | }} | ||
+ | |||
+ | === Hotfix 1.2.0.17 === | ||
+ | {{Version | ||
+ | | releasedate = 5 August 2024 | ||
+ | | version = 1.2.0.17 | ||
+ | | gogversion = | ||
+ | | summary = Minigun rebalance, tweaks, bugfixes | ||
+ | | changelog = | ||
+ | |||
+ | *Tweaks | ||
+ | **[Heavy Duty] Minigun's wind up will now also reduce weapon AP cost by the amount equal to twice the amount of extra burst rounds granted by this status effect | ||
+ | |||
+ | *Bugs | ||
+ | **Fixed the bug that allowed pyrokinesis and other explosives to go through force field | ||
+ | **Fixed the bug where Vanishing powder grenade would not work if it was last one in the stack or if stack was removed from the utility slot | ||
+ | **You can no longer use hyperallergenic in blueprints that do not support it (and thus wasting it) | ||
+ | **Fixed the bug that caused Cooked Shot to apply wrong acid on hit effects | ||
+ | **Fixed the bug that, in some rare cases, caused an item effect to be consumed from the other equipped weapon when using the currently equipped one without the effect triggering | ||
+ | **Fixed a rare instance of a bot not spawning during the RAF encounter and breaking the scripting | ||
+ | **Fixed yet another zone transition problem with a random encounter featuring a hole in the ground | ||
+ | **Securing a certain outpost will now be properly reflected in conversation with Harmost Stavros | ||
+ | **[Expedition] Lemurian Security Marine Armor is now considered a tactical vest for trading purposes (instead of a suit) | ||
+ | **[Expedition] Fixed Ray's dialogue text incorrectly stating that the player is selling the Shark when they are in fact selling the Glow | ||
+ | **[Expedition] Fixed various dialogue issues when a certain npc rampages through the camp | ||
+ | **[Expedition] Fixed some instances in which Aegis jet skiers could still be found patrolling around the camp island even when they shouldn't | ||
+ | **[Expedition] Fixed a way to steal an Aegis Patroller without being detected, which led to some unintended behavior | ||
+ | **[Expedition] Fixed a visual artifact seen while wearing a female version of the bison leather overcoat with a crossbow equipped | ||
+ | **[Expedition] Pirate Deucers and Sormirbaeren Pilkaesters are no longer immune to chill | ||
+ | **[Heavy Duty] Fixed Gunslinger returning some of his own items alongside the ones the player gave him at the end of the questline | ||
+ | **[Heavy Duty] Fixed some exosoldiers not despawning from The Compound after a certain event | ||
+ | **Various minor dialog/zone fixes | ||
+ | }} | ||
+ | === Hotfix 1.2.0.18 === | ||
+ | {{Version | ||
+ | | releasedate = 12 August 2024 | ||
+ | | version = 1.2.0.18 | ||
+ | | gogversion = | ||
+ | | summary = Bugfixes | ||
+ | | changelog = | ||
+ | |||
+ | *Bugs | ||
+ | **[Heavy Duty] Fix the bug that would cause wind up to provide action point reduction to all weapons instead of that specific minigun | ||
+ | **[Heavy Duty] Fixed being able to summon exosoldiers at the training grounds in The Compound even if none are available | ||
+ | **Various minor dialog/zone fixes | ||
+ | }} | ||
+ | === Hotfix 1.2.0.19 === | ||
+ | {{Version | ||
+ | | releasedate = 2 October 2024 | ||
+ | | version = 1.2.0.19 | ||
+ | | gogversion = | ||
+ | | summary = New craftable boots, bugfixes | ||
+ | | changelog = | ||
+ | |||
+ | *Items | ||
+ | **Added Greaves blueprint | ||
+ | |||
+ | *Bugs | ||
+ | **[Heavy Duty] Fixed Rag's trapdoor displaying a "blocked" message if he opens it before the player does | ||
+ | **[Heavy Duty] Fixed minigun disappearing from female player's hands while wearing a tac vest with black overcoat | ||
+ | **Fixed the bug that would sometimes cause game to crash when thrown acid barrel kills someone | ||
+ | **Fixed Makeshift Chrono-repeater not being considered a psionic headband for trading purposes | ||
+ | **Core City station in Upper Underrail is now a controlled zone | ||
+ | **Various minor dialog/zone fixes | ||
+ | }} | ||
+ | === Hotfix 1.2.0.20 === | ||
+ | {{Version | ||
+ | | releasedate = 15 October 2024 | ||
+ | | version = 1.2.0.20 | ||
+ | | gogversion = | ||
+ | | summary = New throwable combat utility, bugfixes | ||
+ | | changelog = | ||
+ | |||
+ | *Items | ||
+ | **[Expedition] Added Stone Bolas to Black Sea savages | ||
+ | |||
+ | *Bugs | ||
+ | **Fixed the bug that caused Greaves to be generated with too low a level in the early game | ||
**Various minor dialog/zone fixes | **Various minor dialog/zone fixes | ||
}} | }} |
Latest revision as of 08:50, 15 October 2024
Stable version | Experimental version |
---|---|
1.2.0.20 (15 October 2024) | 1.2.0.20 (15 October 2024) |
Version history and changelogs for Underrail 1.2.X.X versions. Patch notes can also be viewed on Underrail forums and Steam community if this page is not up to date.
- Versioning scheme
- Underrail release versioning scheme: 1.[major update].[update].[hotfix]
- Starting from 2017 all smaller than major gameplay/content updates increment [update] while [hotfix] releases will contain only bugfixes. Up to version 1.0.1.10, hotfix versions could include new content and update versions were larger patches.
- Experimental branch (test version)
- As of 2017, experimental versions of new patches are available for testing (on Steam and GOG Galaxy) before they are released. For more information, see Dev Log #50: Experimental Branch.
- Legacy branch (legacy psi mechanics)
- The legacy branch permanently hosts version 1.1.1.6 with the legacy psi system and will receive no updates. For more information, see Dev Log #68: The Psi Question.
Underrail 1.2.0
Release Date: 12 October 2023 | Summary: New seasonal events, tweaks, bugfixes | |||
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Hotfix 1.2.0.7
Release Date: 1 November 2023 | Summary: Heavy Duty release | |||
TBD |
Hotfix 1.2.0.8
Release Date: 2 November 2023 | Summary: UI, bugfixes | |||
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Hotfix 1.2.0.9
Release Date: 3 November 2023 | Summary: Bugfixes | |||
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Hotfix 1.2.0.10
Release Date: 6 November 2023 | Summary: Bugfixes | |||
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Hotfix 1.2.0.11
Release Date: 8 November 2023 | Summary: Bugfixes | |||
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Hotfix 1.2.0.12
Release Date: 15 November 2023 | Summary: Bugfixes | |||
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Hotfix 1.2.0.13
Release Date: 29 November 2023 | Summary: Bugfixes | |||
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Hotfix 1.2.0.14
Release Date: 18 December 2023 | Summary: New unique spear, bugfixes | |||
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Hotfix 1.2.0.15
Release Date: 5 March 2024 | Summary: New crowbars, new crowbar feat, tweaks, bugfixes | |||
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Hotfix 1.2.0.16
Release Date: 21 May 2024 | Summary: New items, tweaks, bugfixes | |||
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Hotfix 1.2.0.17
Release Date: 5 August 2024 | Summary: Minigun rebalance, tweaks, bugfixes | |||
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Hotfix 1.2.0.18
Release Date: 12 August 2024 | Summary: Bugfixes | |||
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Hotfix 1.2.0.19
Release Date: 2 October 2024 | Summary: New craftable boots, bugfixes | |||
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Hotfix 1.2.0.20
Release Date: 15 October 2024 | Summary: New throwable combat utility, bugfixes | |||
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Older versions
- For older versions, see Version history/Underrail 1.1.
- For older versions, see Version history/Underrail 1.0.
- For older versions, see Version history/Beta.
- For older versions, see Version history/Alpha.
- For older versions, see Version history/Pre-alpha.