Difference between revisions of "Template:Crit chance sources"

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{| class="wikitable mw-collapsible mw-collapsed"
 
{| class="wikitable mw-collapsible mw-collapsed"
 
|-
 
|-
!colspan="5"| Critical chance sources
+
!colspan="5"| Critical hit chance sources
 
|-
 
|-
 
! Source !! Crit !! For !! Type !! Notes
 
! Source !! Crit !! For !! Type !! Notes
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|-
 
|-
 
| Psychosis || +10% || Psi || Specialization ||  
 
| Psychosis || +10% || Psi || Specialization ||  
 +
|-
 +
| [[Steadfast Aim]] || Varies || Pistols || Feat ||
 
|-
 
|-
 
| [[Survival Instincts]] || +30% || Weapons, Unarmed, Psi || Feat || Only when <30% HP
 
| [[Survival Instincts]] || +30% || Weapons, Unarmed, Psi || Feat || Only when <30% HP
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| Survival Instincts: Critical Chance || +10% || Weapons, Unarmed, Psi || Specialization || Only when <30% HP
 
| Survival Instincts: Critical Chance || +10% || Weapons, Unarmed, Psi || Specialization || Only when <30% HP
 
|-
 
|-
| [[Scrutinous]] || +7% || Unarmed, Weapons || Feat ||  
+
| [[Scrutinous]] || +7% || Weapons, Unarmed || Feat ||
 +
|-
 +
| [[Pellet Mayhem]]{{expedition-inline}} || Varies || Shotgun attacks || Feat ||  
 
|-
 
|-
 
| [[Body Horror]]{{expedition-inline}} || +3% || Weapons, Unarmed || Feat || Only against fleshy foes
 
| [[Body Horror]]{{expedition-inline}} || +3% || Weapons, Unarmed || Feat || Only against fleshy foes
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|-
 
|-
 
| [[Seeker Goggles]] || Varies || Ranged weapons || Headwear ||  
 
| [[Seeker Goggles]] || Varies || Ranged weapons || Headwear ||  
 +
|-
 +
| [[Psionic Headband|Neuroscopic Headband]] || Varies || Psi || Headwear ||
 +
|-
 +
| [[Wizard Hat]] || 10% || Psi || Headwear ||
 
|-
 
|-
 
| [[Death's Grin]]{{expedition-inline}} || 2% || All || Headwear ||  
 
| [[Death's Grin]]{{expedition-inline}} || 2% || All || Headwear ||  
 
|-
 
|-
| [[Psionic Headband|Neuroscopic Headband]] || Varies || Psi || Headwear ||  
+
| [[Infused Rathound Leather Armor]] || Varies || Weapons, Unarmed || Armor Suit ||  
 
|-
 
|-
| [[Infused Rathound Leather Armor]] || Varies || All || Armor Suit ||  
+
| [[JKK Tactful Jacket]] || +2% || Ranged weapons || Armor Suit ||  
 
|-
 
|-
| [[JKK Tactful Jacket]] || +2% || Ranged weapons || Armor Suit ||  
+
| [[Coretech Energizing Vest]] || +3% || Energy pistol attacks || Armor Suit ||  
 
|-
 
|-
 
| [[Phantom Dancer]]{{expedition-inline}} || +3% || Sword attacks || Armor Suit ||  
 
| [[Phantom Dancer]]{{expedition-inline}} || +3% || Sword attacks || Armor Suit ||  
 +
|-
 +
| [[Psychophract Exoskeleton]]{{heavyduty-inline}} || +3% || Psychokinesis and Metathermics psi attacks || Armor Suit ||
 +
|-
 +
| [[Infused Rathound Leather Boots]] || +2% || Unarmed attacks and fist weapons || Boots || 
 +
|-
 +
|  [[Sørmirbæren Staff-spear]]{{expedition-inline}} || +3% || Psi || Spear ||
 +
|-
 +
|  [[Høddurform]]{{expedition-inline}} || +5% || Psi || Spear ||
 
|-
 
|-
 
|  [[Red Dragon]]{{expedition-inline}} || +20% || Decapitate || Sword ||  
 
|  [[Red Dragon]]{{expedition-inline}} || +20% || Decapitate || Sword ||  
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|  [[Focus Stim]] || +15% || Weapons, Unarmed, Psi || Drug || Temporary
 
|  [[Focus Stim]] || +15% || Weapons, Unarmed, Psi || Drug || Temporary
 
|-
 
|-
|  [[Core Chips]] || +2% || Weapons || Food || Temporary
+
|  [[Absence]] || +16,6% || Psi || Food || Temporary
 +
|-
 +
|  [[Core Chips]] || +2% || Weapons, Unarmed || Food || Temporary
 +
|-
 +
|  [[Hardcore Chips]] || +5% ||Weapons, Unarmed || Food || Temporary
 +
|-
 +
|  [[Mystery Candy]] || +5% || Weapons, Unarmed, Psi || Food || Temporary
 +
|-
 +
|  [[Booth|Tattoo: Anarchy]] || +1% || Weapons and Unarmed attacks || Tattoo ||
 +
|-
 +
|  [[Booth|Tattoo: Skulljacked]]{{heavyduty-inline}} || +2% || Psi || Tattoo || Only while wearing armor suit with (unmodified) armor penalty of 50% or higher
 
|-
 
|-
| [[Hardcore Chips]] || +5% || Weapons || Food || Temporary
+
| [[Escalated Psionic Innervation]]{{heavyduty-inline}} || Varies || Psychokinesis or Metathermics psi attacks || Special ability || Temporary  
 
|}<noinclude>
 
|}<noinclude>
  
 
{{documentation}}</noinclude>
 
{{documentation}}</noinclude>

Latest revision as of 05:34, 3 November 2024

Critical hit chance sources
Source Crit For Type Notes
Weapon, unarmed or psi ability base crit chance
Dexterity Varies Melee attacks Base Ability
Recklessness +7% Weapons, Unarmed Feat
Recklessness +10% Weapons, Unarmed Specialization
Psychosis +15% Psi Feat
Psychosis +10% Psi Specialization
Steadfast Aim Varies Pistols Feat
Survival Instincts +30% Weapons, Unarmed, Psi Feat Only when <30% HP
Survival Instincts: Critical Chance +10% Weapons, Unarmed, Psi Specialization Only when <30% HP
Scrutinous +7% Weapons, Unarmed Feat
Pellet Mayhem E Varies Shotgun attacks Feat
Body Horror E +3% Weapons, Unarmed Feat Only against fleshy foes
Ambush Varies Ranged weapons Feat Situational
Seeker Goggles Varies Ranged weapons Headwear
Neuroscopic Headband Varies Psi Headwear
Wizard Hat 10% Psi Headwear
Death's Grin E 2% All Headwear
Infused Rathound Leather Armor Varies Weapons, Unarmed Armor Suit
JKK Tactful Jacket +2% Ranged weapons Armor Suit
Coretech Energizing Vest +3% Energy pistol attacks Armor Suit
Phantom Dancer E +3% Sword attacks Armor Suit
Psychophract Exoskeleton HD +3% Psychokinesis and Metathermics psi attacks Armor Suit
Infused Rathound Leather Boots +2% Unarmed attacks and fist weapons Boots
Sørmirbæren Staff-spear E +3% Psi Spear
Høddurform E +5% Psi Spear
Red Dragon E +20% Decapitate Sword
Focus Stim +15% Weapons, Unarmed, Psi Drug Temporary
Absence +16,6% Psi Food Temporary
Core Chips +2% Weapons, Unarmed Food Temporary
Hardcore Chips +5% Weapons, Unarmed Food Temporary
Mystery Candy +5% Weapons, Unarmed, Psi Food Temporary
Tattoo: Anarchy +1% Weapons and Unarmed attacks Tattoo
Tattoo: Skulljacked HD +2% Psi Tattoo Only while wearing armor suit with (unmodified) armor penalty of 50% or higher
Escalated Psionic Innervation HD Varies Psychokinesis or Metathermics psi attacks Special ability Temporary
Template documentation follows
Note: the template above may sometimes be partially or fully invisible.
Visit Template:Crit_chance_sources/doc to view this documentation. (edit) (How does this work?)

A list of crit chance sources for relevant articles.