Difference between revisions of "Endings/Expedition"
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− | | {{Quote|No ship was safe beyond their home ports, and soon, waterway traffic began to thin out as merchants turned to railways for transporting their goods. | + | | {{Quote|No ship was safe beyond their home ports, and soon, waterway traffic began to thin out as merchants turned to railways for transporting their goods.}} {{Quote|This affected the entire economic climate of not only Junkyard but entire South Underrail for the worse for many years to come.}} |
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* Captain Grim not dead | * Captain Grim not dead | ||
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* Junkyard gang war did not happen | * Junkyard gang war did not happen | ||
+ | |} | ||
+ | |||
+ | == Camp Hathor == | ||
+ | |||
+ | <gallery widths=640px heights=360px> | ||
+ | Ending CampHathor.png | Camp Hathor ending slide | ||
+ | </gallery> | ||
+ | |||
+ | {| class="wikitable" width="100%" | ||
+ | ! style="width:75%" | Narration | ||
+ | ! style="width:25%" | Condition(s) | ||
+ | |||
+ | |- | ||
+ | | {{quote|Or so it seemed. As the pirate menace grew, Camp Hathor found itself subjected not only to great economic losses but to raids directed at its coastal territories.}}{{quote|This immense pressure forced some Hathorians to scatter all across the South Underrail in search for easier life in other communities, while some, it is said, formed another camp in an unknown location.}}{{quote|The abandonment of Camp Hathor had severe consequences on the quality and availability of food for the surrounding communities, reliant on importing meat - such as Foundry.}} | ||
+ | || | ||
+ | * Solve Hathor's [[burrower emergency]] | ||
+ | * [[Rathound King]] is alive and has not fled | ||
+ | * [[Captain Grim]] not dead | ||
+ | * Pirates not defeated | ||
+ | * The rig sonar destroyed | ||
+ | |||
+ | |- | ||
+ | | {{quote|At least for a while, but due to the growing pirate menace and the lack of strong leadership internal power struggle occurred and the camp was eventually broken down into smaller warring communities.}}{{quote|This immense pressure forced some Hathorians to scatter all across the South Underrail in search for easier life in other communities, while some, it is said, formed another camp in an unknown location.}}{{quote|The abandonment of Camp Hathor had severe consequences on the quality and availability of food for the surrounding communities, reliant on importing meat - such as Foundry.}} | ||
+ | || | ||
+ | * Solve Hathor's [[burrower emergency]] | ||
+ | * [[Rathound King]] dies or flees | ||
+ | * [[Edgar]] is dead | ||
+ | * [[Boyd]] is dead | ||
+ | * [[Captain Grim]] not dead | ||
+ | * Pirates not defeated | ||
+ | * The rig sonar destroyed | ||
+ | |||
+ | |- | ||
+ | | {{quote|To make matters worse, as the pirate menace grew, Camp Hathor found itself subjected not only to great economic losses but to raids directed at its coastal territories.}}{{quote|The abandonment of Camp Hathor had severe consequences on the quality and availability of food for the surrounding communities, reliant on importing meat - such as Foundry.}} | ||
+ | || | ||
+ | * Solve Hathor's [[burrower emergency]] | ||
+ | * [[Rathound King]] is alive and has not fled | ||
+ | * Set up a truce with the Rathound King | ||
+ | * [[Edgar]] is dead | ||
+ | * [[Boyd]] is dead | ||
+ | * [[Captain Grim]] not dead | ||
+ | * Pirates not defeated | ||
+ | * The rig sonar destroyed | ||
+ | |||
+ | |- | ||
+ | | {{quote|What is true is that as the pirate menace grew, Camp Hathor found itself subjected not only to great economic losses but to raids directed at its coastal territories.}} | ||
+ | || | ||
+ | * Do not solve Hathor's [[burrower emergency]] | ||
+ | * [[Rathound King]] dies or flees | ||
+ | * [[Captain Grim]] not dead | ||
+ | * Pirates not defeated | ||
+ | * The rig sonar destroyed | ||
+ | |||
+ | |- | ||
+ | | {{quote|Besieged by ever increasing number of burrowers, the Rathound King and his cohorts, and even the pirates that began raiding their coastline, Camp Hathor eventually succumbed to this immense pressure.}}{{quote|Some Hathorians scattered all across the South Underrail in search of easier life in other communities, while some, it is said, formed another camp in an unknown location.}}{{quote|The abandonment of Camp Hathor had severe consequences on the quality and availability of food for the surrounding communities, reliant on importing meat - such as Foundry.}} | ||
+ | || | ||
+ | * Do not solve Hathor's [[burrower emergency]] | ||
+ | * [[Rathound King]] is alive and has not fled | ||
+ | * [[Captain Grim]] not dead | ||
+ | * Pirates not defeated | ||
+ | * The rig sonar destroyed | ||
+ | |||
+ | |- | ||
+ | | {{quote|Or so it seemed. As the pirate menace grew, Camp Hathor found itself subjected not only to great economic losses but to raids directed at its coastal territories.}}{{quote|This forced them to South Gate Station and sign a protection agreement, as well as a trading one which gave them access to SGS's metro system.}}{{quote|This brought the two communities even closer in their struggle against piracy and help keep surrounding communities from starvation.}} | ||
+ | || | ||
+ | * Solve Hathor's [[burrower emergency]] | ||
+ | * [[Rathound King]] dies or flees | ||
+ | * Boyd or Edgar is alive | ||
|} | |} | ||
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|- | |- | ||
− | | {{Quote|There was a single survivor, however, the leader of the expedition himself, Doctor Edward Oldfield, who survived the onslaught in a cell in Port Ceto. | + | | {{Quote|There was a single survivor, however, the leader of the expedition himself, Doctor Edward Oldfield, who survived the onslaught in a cell in Port Ceto.}} {{Quote|He was eventually released and managed to return to North Underrail after the Core City blockade was lifted, empty-handed but with an immense burden on his conscience.}} |
|| | || | ||
* Expedition destroyed | * Expedition destroyed | ||
Line 131: | Line 199: | ||
* Oldfield not dead | * Oldfield not dead | ||
* Oldfield not kidnapped or was saved | * Oldfield not kidnapped or was saved | ||
− | |||
|- | |- | ||
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* Oldfield not dead | * Oldfield not dead | ||
* Oldfield not kidnapped or was saved | * Oldfield not kidnapped or was saved | ||
+ | * Gave Acorn to Oldfield | ||
|- | |- | ||
Line 190: | Line 258: | ||
|} | |} | ||
− | + | ||
=== Expedition stays === | === Expedition stays === | ||
Line 228: | Line 296: | ||
|- | |- | ||
− | | {{Quote|There was a single survivor, however, the leader of the expedition himself, Doctor Edward Oldfield, who survived the onslaught in a cell in Port Ceto. | + | | {{Quote|There was a single survivor, however, the leader of the expedition himself, Doctor Edward Oldfield, who survived the onslaught in a cell in Port Ceto.}} {{Quote|He was eventually released and managed to return to North Underrail after the Core City blockade was lifted, empty-handed but with an immense burden on his conscience.}} {{Quote|This burden resulted in a fatal heart attack mere months following his return.}} |
|| | || | ||
* Sørmirbæren not defeated | * Sørmirbæren not defeated | ||
Line 312: | Line 380: | ||
|- | |- | ||
− | | {{Quote|However, a single wrong move resulted in their demise: Professor Oldfield's kidnapping. This led to the death of their leader, Captain Grim, something from which these sea dogs never managed to recover. | + | | {{Quote|However, a single wrong move resulted in their demise: Professor Oldfield's kidnapping. This led to the death of their leader, Captain Grim, something from which these sea dogs never managed to recover.}} {{Quote|The same greedy temperament that facilitated their unification now made them turn against one other. The Grim Jetters fragmented into numerous small crews whose infamy was like a drop in the sea of their former glory.}} |
|| | || | ||
* Pirates not ''completely'' defeated (pirate demise condition) | * Pirates not ''completely'' defeated (pirate demise condition) | ||
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|- | |- | ||
− | | {{Quote|However, a single wrong move resulted in their demise: Professor Oldfield's kidnapping. This led to many pirate deaths, something from which these sea dogs never managed to recover. | + | | {{Quote|However, a single wrong move resulted in their demise: Professor Oldfield's kidnapping. This led to many pirate deaths, something from which these sea dogs never managed to recover.}} {{Quote|The same greedy temperament that facilitated their unification now made them turn against one other. Not even Captain Grim himself was able to rectify this. His assassination meant the end of the Grim Jetters, which fragmented into smaller crews whose infamy was like a drop in the sea of their former glory.}} |
|| | || | ||
* Pirates not ''completely'' defeated (pirate demise condition) | * Pirates not ''completely'' defeated (pirate demise condition) | ||
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|- | |- | ||
− | | {{Quote|The Sørmirbæren were defeated in combat, their capacity to wage war against the expedition now greatly diminished. | + | | {{Quote|The Sørmirbæren were defeated in combat, their capacity to wage war against the expedition now greatly diminished.}} {{Quote|Enraged they watched as their outlying territories lands were defiled, but they could do little to prevent it. Eventually, the intruders left, and life became just that much more peaceful}} |
|| | || | ||
− | * Sørmirbæren temple Shadowlith fragment destroyed | + | * Sørmirbæren temple Shadowlith fragment not destroyed |
* At least one chieftain alive | * At least one chieftain alive | ||
* Expedition not destroyed | * Expedition not destroyed | ||
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|- | |- | ||
− | | {{Quote|The Sørmirbæren were defeated in combat, their capacity to wage war now greatly diminished. | + | | {{Quote|The Sørmirbæren were defeated in combat, their capacity to wage war now greatly diminished.}} {{Quote|But since there was no longer a war to wage, life became just that much more peaceful.}} |
|| | || | ||
− | * Sørmirbæren temple Shadowlith fragment destroyed | + | * Sørmirbæren temple Shadowlith fragment not destroyed |
* At least one chieftain alive | * At least one chieftain alive | ||
* Expedition destroyed or undeployed | * Expedition destroyed or undeployed | ||
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| {{Quote|The very few who observed this post-expedition period from up close thought an old saying described it best - that broken bones do heal stronger.}} | | {{Quote|The very few who observed this post-expedition period from up close thought an old saying described it best - that broken bones do heal stronger.}} | ||
|| | || | ||
− | * Sørmirbæren temple Shadowlith fragment destroyed | + | * Sørmirbæren temple Shadowlith fragment not destroyed |
* At least one chieftain alive | * At least one chieftain alive | ||
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|- | |- | ||
− | | {{Quote|The destruction of the Shadowlith fragment evoke bloodthirsty madness in the Sørmirbæren, and in their mutual butchery they spared no one. | + | | {{Quote|The destruction of the Shadowlith fragment evoke bloodthirsty madness in the Sørmirbæren, and in their mutual butchery they spared no one.}} {{Quote|The lights turned dim, the villages fell quiet but for an occasional painful cry, and the northern coasts of the Black Sea became redder than they'd ever been.}} |
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* Sørmirbæren temple Shadowlith fragment destroyed | * Sørmirbæren temple Shadowlith fragment destroyed | ||
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|- | |- | ||
− | | {{Quote|Wesley's death caused a lot of grief within the community, but little has changed in the long run. | + | | {{Quote|Wesley's death caused a lot of grief within the community, but little has changed in the long run.}} {{Quote|Decision-making naturally shifted to other elders, and existence simply continued.}} |
|| | || | ||
* Black Sea muties hostile to player | * Black Sea muties hostile to player | ||
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|- | |- | ||
− | | {{Quote|The attack on the mutie refuge caused a lot of turbulence within the community, but little has changed in the long run. | + | | {{Quote|The attack on the mutie refuge caused a lot of turbulence within the community, but little has changed in the long run.}} {{Quote|As the sea calmed down again, their existence simply continued.}} |
|| | || | ||
* Black Sea muties hostile to player | * Black Sea muties hostile to player | ||
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* Acorn given to Trenton | * Acorn given to Trenton | ||
+ | |||
+ | |- | ||
+ | | {{Quote|The Acorn, it is no more. It perished in the immense heat of one electric arc furnace named Gloria.}} | ||
+ | || | ||
+ | * Acorn given to Bernard | ||
|- | |- | ||
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* Acorn given to Azif | * Acorn given to Azif | ||
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− | | {{Quote|Todd became something of an attraction ever since he first appeared in the camp. But in Dis, he became a subject of scientific study, despite Professor Oldfield's protests. | + | | {{Quote|Todd became something of an attraction ever since he first appeared in the camp. But in Dis, he became a subject of scientific study, despite Professor Oldfield's protests.}} {{Quote|Even though he was given resources to learn and improve himself and eventually overcome his former limitations, he felt as trapped in there as much as he was under the Black Sea.}} {{Quote|His progress and abilities were underestimated, though, so he seized his moment and made a daring escape. In his room, the staff found many drawings of a single family, his family.}} |
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* Todd's final destination is Expedition | * Todd's final destination is Expedition | ||
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|- | |- | ||
− | | {{Quote|But as tensions within the Grim Jetters mounted up and threatened to tear the crew apart, which it later did, this duo of contrasting heights had to leave the Black Sea. | + | | {{Quote|But as tensions within the Grim Jetters mounted up and threatened to tear the crew apart, which it later did, this duo of contrasting heights had to leave the Black Sea.}} {{Quote|Or more accurately, they simply did not return from one of their supply runs, instead venturing out into the open waterways of South Underrail.}} |
|| | || | ||
* Todd's final destination is pirates | * Todd's final destination is pirates | ||
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|- | |- | ||
− | | {{Quote|He slowly socialized, and with the help of his fatherly figure of humble size he became an integrated member of the Grim Jetters. | + | | {{Quote|He slowly socialized, and with the help of his fatherly figure of humble size he became an integrated member of the Grim Jetters.}} {{Quote|Among the pirate women he found many loves but founded no family...}} |
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* Todd's final destination is pirates | * Todd's final destination is pirates | ||
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|- | |- | ||
− | | {{Quote|Meanwhile, Todd found a new life on the Ferryman's old ferry. His new fatherly figure raised him as his own until drawing his final breath years later. | + | | {{Quote|Meanwhile, Todd found a new life on the Ferryman's old ferry. His new fatherly figure raised him as his own until drawing his final breath years later.}} {{Quote|After cremating his body and thus sending its ashen remains high into the air above, Todd left the Black Sea. }} {{Quote|Having lost so much time carrying his burdens was not a concern for him, since he knew there was still plenty of time left for him to have a family.}} |
|| | || | ||
* Todd's final destination is Ferryman | * Todd's final destination is Ferryman | ||
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|- | |- | ||
− | | {{Quote|After no longer being able to endure the confines of the small Lemurian submarine, Todd decided to open the hatch and look for his new home on his own. | + | | {{Quote|After no longer being able to endure the confines of the small Lemurian submarine, Todd decided to open the hatch and look for his new home on his own.}} {{Quote|His fate in the minacious wilderness of the Black Sea remains unknown.}} |
|| | || | ||
* Todd's final destination is submarine | * Todd's final destination is submarine |
Latest revision as of 02:37, 16 November 2024
This is a list of endings added in Underrail: Expedition. Data from version 1.1.1.6.
See Endings for Underrail base game endings.
Junkyard
Player entered Black Sea
Narration | Condition(s) |
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Camp Hathor
Narration | Condition(s) |
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Expedition
Narration | Condition(s) |
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Expedition gone
Narration | Condition(s) |
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Expedition stays
Narration | Condition(s) |
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Grim Jetters
Narration | Condition(s) |
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Pirates defeated
Narration | Condition(s) |
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Pirates not defeated
Narration | Condition(s) |
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Sørmirbæren
Sørmirbæren defeated
Narration | Condition(s) |
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Sørmirbæren not defeated
Narration | Condition(s) |
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Yngwar
Narration | Condition(s) |
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Mutie refuge
Muties eradicated
Narration | Condition(s) |
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Muties not eradicated
Narration | Condition(s) |
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Ferryman
Narration | Condition(s) |
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Acorn
Narration | Condition(s) |
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Todd
Narration | Condition(s) |
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