Difference between revisions of "Template:Character Infobox"

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m (level font size in px)
(added initiative)
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</nowiki><!-- checks if ANY statistics have been entered all at. omits the whole statistics section if not. -->
 
</nowiki><!-- checks if ANY statistics have been entered all at. omits the whole statistics section if not. -->
{{#if:<noinclude>string</noinclude>{{{abilities|}}}{{{health|}}}{{{shield|}}}{{{psipool|}}}{{{psipool|}}}{{{actionpoints|}}}{{{movepoints|}}}{{{damage|}}}{{{range|}}}{{{detection|}}}{{{strength|}}}{{{dexterity|}}}{{{agility|}}}{{{constitution|}}}{{{perception|}}}{{{will|}}}{{{intelligence|}}}{{{guns|}}}{{{throwing|}}}{{{crossbows|}}}{{{melee|}}}{{{dodge|}}}{{{evasion|}}}{{{stealth|}}}{{{hacking|}}}{{{lockpicking|}}}{{{pickpocketing|}}}{{{traps|}}}{{{mechanics|}}}{{{electronics|}}}{{{chemistry|}}}{{{biology|}}}{{{tailoring|}}}{{{thoughtctrl|}}}{{{psychokinesis|}}}{{{metathermics|}}}{{{persuasion|}}}{{{intimidation|}}}{{{mercantile|}}}{{{mechanical|}}}{{{heat|}}}{{{cold|}}}{{{acid|}}}{{{bio|}}}{{{electricity|}}}{{{energy|}}}
+
{{#if:<noinclude>string</noinclude>{{{abilities|}}}{{{health|}}}{{{shield|}}}{{{psipool|}}}{{{psipool|}}}{{{actionpoints|}}}{{{movepoints|}}}{{{damage|}}}{{{range|}}}{{{initiative|}}}{{{detection|}}}{{{strength|}}}{{{dexterity|}}}{{{agility|}}}{{{constitution|}}}{{{perception|}}}{{{will|}}}{{{intelligence|}}}{{{guns|}}}{{{throwing|}}}{{{crossbows|}}}{{{melee|}}}{{{dodge|}}}{{{evasion|}}}{{{stealth|}}}{{{hacking|}}}{{{lockpicking|}}}{{{pickpocketing|}}}{{{traps|}}}{{{mechanics|}}}{{{electronics|}}}{{{chemistry|}}}{{{biology|}}}{{{tailoring|}}}{{{thoughtctrl|}}}{{{psychokinesis|}}}{{{metathermics|}}}{{{persuasion|}}}{{{intimidation|}}}{{{mercantile|}}}{{{mechanical|}}}{{{heat|}}}{{{cold|}}}{{{acid|}}}{{{bio|}}}{{{electricity|}}}{{{energy|}}}
 
|{{!}}-
 
|{{!}}-
 
{{!}} colspan="2" style="background-color:#2E2D42; border:#AE5700 2px solid; border-radius:4px; text-align:center; font-weight:bold; color:white;" {{!}} Statistics<nowiki>
 
{{!}} colspan="2" style="background-color:#2E2D42; border:#AE5700 2px solid; border-radius:4px; text-align:center; font-weight:bold; color:white;" {{!}} Statistics<nowiki>
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</nowiki><!-- checks if any derived stats have been entered. omits the subsection if not. -->
 
</nowiki><!-- checks if any derived stats have been entered. omits the subsection if not. -->
{{#if:<noinclude>string</noinclude>{{{health|}}}{{{shield|}}}{{{psipool|}}}{{{actionpoints|}}}{{{movepoints|}}}{{{damage|}}}{{{range|}}}{{{detection|}}}
+
{{#if:<noinclude>string</noinclude>{{{health|}}}{{{shield|}}}{{{psipool|}}}{{{actionpoints|}}}{{{movepoints|}}}{{{damage|}}}{{{range|}}}{{{initiative|}}}{{{detection|}}}
 
|{{!}}- title="Combat statistics"
 
|{{!}}- title="Combat statistics"
 
{{!}} style="padding-right:0.4em;" valign="top" align="right" {{!}} Combat stats
 
{{!}} style="padding-right:0.4em;" valign="top" align="right" {{!}} Combat stats
Line 112: Line 112:
 
|}}{{#if:<noinclude>string</noinclude>{{{actionpoints|}}}|Action Points: {{{actionpoints|n}}}<br>
 
|}}{{#if:<noinclude>string</noinclude>{{{actionpoints|}}}|Action Points: {{{actionpoints|n}}}<br>
 
|}}{{#if:<noinclude>string</noinclude>{{{movepoints|}}}|Movement Points: {{{movepoints|n}}}<br>
 
|}}{{#if:<noinclude>string</noinclude>{{{movepoints|}}}|Movement Points: {{{movepoints|n}}}<br>
 +
|}}{{#if:<noinclude>string</noinclude>{{{initiative|}}}|Initiative: {{{initiative|n}}}<br>
 
|}}{{#if:<noinclude>string</noinclude>{{{detection|}}}|Detection: {{{detection|n}}}<br>
 
|}}{{#if:<noinclude>string</noinclude>{{{detection|}}}|Detection: {{{detection|n}}}<br>
 
|}}|}}<nowiki>
 
|}}|}}<nowiki>

Revision as of 00:06, 31 January 2014

Character or creature name

Defaultportrait.png?

Misc icon.png

Biography ​
Faction

faction, examples:
South Gaters
Wildlife

Role

roles, examples:
Trader
Psi trainer
Quest NPC

Location

location, examples:
South Gate Outposts
Lower Underrail

Quests

quest1
quest2
quest3
etc

Loot

Ammunition
Scraps
Firearm Barrels (rarely)

Statistics ​
Abilities

misc. combat stuff, examples:
Throws Flashbangs
Can use Neural Overload
Has Acid Spray special attack

Combat stats

Attack damage: n
Attack range: n
Health: n
Shield: n
Psi: n
Action Points: n
Movement Points: n
Initiative: n
Detection: n

Base abilities

Strength: n
Dexterity: n
Agility: n
Constitution: n
Perception: n
Will: n
Intelligence: n

Skills

Guns: n
Throwing: n
Crossbows: n
Melee: n
Dodge: n
Evasion: n
Stealth: n
Hacking: n
Lockpicking: n
Pickpocketing: n
Traps: n
Mechanics: n
Electronics: n
Chemistry: n
Biology: n
Tailoring: n
Thought Control: n
Psychokinesis: n
Metathermics: n
Persuasion: n
Intimidation: n
Mercantile: n

Resistances

Mechanical: n% / n
Heat: n% / n
Cold: n% / n
Electricity: n% / n
Acid: n% / n
Energy: n% / n
Bio: n% / n

Technical ​
Character file

FileName.char

Dialog file

FileName.udlg

Shop file

FileName.store

Animation sprites

\folder\

Important notice!

Any (or even all) of the statistics can be left out, the template won't be this huge in its usual uses.

Though, it can also be adapted for player character builds this way.


Template documentation follows
Note: the template above may sometimes be partially or fully invisible.
Visit Template:Character_Infobox/doc to view this documentation. (edit) (How does this work?)


Usage

Paste the following code into the top of an article, filling all known fields:

{{Character Infobox
| name       = 
| type       = automaton, critter, generic, important (for bots, animals and generic/named NPCs)
| portrait   = portrait image (see [[Category:Portraits]])
| background = portrait background image (see [[Category:Portrait backgrounds]])
| health     = shown as a bar below portrait
| shield     = 
| psipool    = 
| image      = in-game model image. tries '{{PAGENAME}} model.png' if not specified (see [[Category:In-game models]] or [[Category:Sprites]])
| faction    = 
| roles      = 
| location   = 
| loot       = 
| abilities  = 
|
|Combat stats section:
| level         = 
| damage        = 
| range         = 
| actionpoints  = 50
| movepoints    = 
| detection     = 
| resolve       = 
| fortitude     = 
|
|Base abilities section:
| strength      = 
| dexterity     = 
| agility       = 
| constitution  = 
| perception    = 
| will          = 
| intelligence  = 
|
|Skills section:
| guns          = 
| heavyguns     = 
| throwing      = 
| crossbows     = 
| melee         = 
|
| dodge         = 
| evasion       = 
| stealth       = 
| hacking       = 
| lockpicking   = 
| pickpocketing = 
| traps         = 
|
| mechanics     = 
| electronics   = 
| chemistry     = 
| biology       = 
| tailoring     = 
|
| thoughtctrl   = 
| psychokinesis = 
| metathermics  = 
| temporal      = 
|
| persuasion    = 
| intimidation  = 
| mercantile    = 
|
|Resistances section:
| mechanical    = 
| heat          = 
| cold          = 
| electricity   = 
| acid          = 
| energy        = 
| bio           = 
|
|Technical section:
| charfile      = 
| dialogfile    = 
| shopfile      = 
| animfiles     = 
}}

Examples

Large infobox example

Mutated human1 l.png30

Mutant model.png

Biography
Role

Example with bunch of stats

Location

template documentation page

Quests

quest1
quest2

Statistics ​
Abilities

True-sight

Combat stats

Health: 127
Psi: 100 (+10)
Action Points: 50
Detection: 9001

Base abilities

Perception: 10

Skills

Traps: 127
Intimidation: 42

Technical ​
Character file

something.char

Dialog file

something.udlg

Shop file

something.store

Minimal infobox example

Plasma sentry l.png?

PlasmaSentry.gif

Description
Role

Styg's old forum avatar

Location

some upcoming release

Statistics
Combat stats

Health: 123

See the source.