Difference between revisions of "Blueprint: Metal Armor"
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{{infobox blueprint | {{infobox blueprint | ||
− | | itemquality | + | | itemquality = high |
− | | name | + | | name = Blueprint: Metal Armor |
− | | description | + | | description = Contains detailed instructions on how to create metal armor. |
− | | value | + | | weight = 0,05 |
− | | description2 | + | | value = 2000 |
+ | | description2 = Metal armor provide excellent protection against mechanical attacks of all kinds and good protection against high energy attacks. | ||
With right enhancements they can also be used offensively in melee combat. | With right enhancements they can also be used offensively in melee combat. | ||
− | | component1 | + | | component1 = Metal plates |
− | | component2 | + | | component2 = Carrier vest |
− | | optional1 | + | | optional1 = Enhancement 1 |
− | | diffmod1 | + | | diffmod1 = 10% |
− | | optional2 | + | | optional2 = Enhancement 2 |
− | | diffmod2 | + | | diffmod2 = 10% |
− | | optional3 | + | | optional3 = Enhancement 3 |
− | | diffmod3 | + | | diffmod3 = 10% |
}} | }} | ||
Revision as of 11:09, 14 February 2014
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Contains detailed instructions on how to create metal armor. | ||||||||
Weight: 0,05 | ||||||||
Value: 2000
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Creates a suit of Metal Armor.
Required skills
- Tailoring (varies)
- Mechanics (varies)
Supported parts
- Metal plates
- Carrier vest
- Biohazard Vest (Increases Bio resistance/threshold)
- Galvanic Vest (Increases Electricity resistance/threshold)
- Insulated Vest (Increases Cold resistance/threshold)
- Regenerative Vest (Provides health regeneration when powered)
- Sturdy Vest (Increases health)
- Enhancements (optional)
- Steel Spikes (Adds damage on melee)
- Tungsten Steel Spikes (Adds damage on melee)
- TiChrome Spikes (Adds damage on melee)
- Serrated Steel Blade (Adds Bleeding Wound proc)
- Serrated Tungsten Steel Blade (Adds Bleeding Wound proc)
- Serrated TiChrome Blade (Adds Bleeding Wound proc)