Difference between revisions of "Boots"
Jump to navigation
Jump to search
m |
m (item weight) |
||
Line 1: | Line 1: | ||
{{infobox armor | {{infobox armor | ||
− | | example | + | | example = yes |
− | | image | + | | image = Cave Hopper Leather Boots.png |
− | | itemquality | + | | itemquality = normal |
− | | name | + | | name = Cave Hopper Leather Boots |
− | | type | + | | type = Footwear |
− | | description | + | | description = These boots are made of cave hopper leather. |
− | | resistances | + | | resistances = :Mechanical: 1% |
− | :Mechanical: | + | | encumbrance = 1% |
− | + | | greenstats = Equip: Agility increased by 1<br>Equip: Stealth increased by 5 | |
− | | encumbrance | + | | durability = 180 / 180 (fabric) |
− | | greenstats | + | | weight = 1,17 |
− | | value | + | | value = 564 |
}} | }} | ||
Revision as of 03:08, 17 June 2014
| |||
These boots are made of cave hopper leather. | |||
Resistances: | |||
Armor penalty: 1% | |||
Durability: 180 / 180 (fabric) | |||
Weight: 1,17 | |||
Value: 564
|
Boots are the main type of footwear in Underrail, and they come in many different variations. Leather boots have the lowest resistances and encumberance while metal boots have higher. Striders are a type of boots enhanced with springs, and they give extra movement points.
Any type of boots can also be reinforced with extra metal plates, which gives them extra mechanical and energy resistances, along with higher encumberance. Boots may also be enhanced with various metal blades and spikes to cause extra damage in melee combat.
Crafting
Boots can be crafted with Blueprint: Boots.
Variants
Base material
- Increases mechanical damage resistance
- +1 Agility
- Increases mechanical damage resistance
- +1 Constitution
- Increases mechanical and cold damage resistance
- Decreases Persuasion
- Increases mechanical and acid damage resistance
- Decreases Persuasion
- Increases Intimidation
- Increases mechanical and energy damage resistance
Enhancements
- Increases movement points and speed
- Causes extra damage in melee
- Causes Bleeding Wounds in melee
- Further increases mechanical damage resistance
Padding
Depending on padding used:
- Increases Stealth
- Increases damage resistance/threshold vs melee
Complete variant list |
---|