Difference between revisions of "Metal Armor"
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== Variants == | == Variants == | ||
=== Base material === | === Base material === | ||
− | ; [[File:steel_armor.png]] / [[File:tungsten_steel_armor.png]] Steel / Tungsten Steel Armor | + | ; [[File:steel_armor.png]] / [[File:tungsten_steel_armor.png]] / [[File:TiChrome Metal Armor.png]] Steel / Tungsten Steel / TiChrome Armor |
* Increases {{color|white|mechanical}} and {{color|aqua|energy}} damage resistance/threshold | * Increases {{color|white|mechanical}} and {{color|aqua|energy}} damage resistance/threshold | ||
* Increases {{color|orangered|heat}} and {{color|green|acid}} damage threshold | * Increases {{color|orangered|heat}} and {{color|green|acid}} damage threshold | ||
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=== Enhancements === | === Enhancements === | ||
− | ; [[File:spiked_steel_armor.png]] / [[File:spiked_tungsten_steel_armor.png]] Spiked <material> Armor | + | ; [[File:spiked_steel_armor.png]] / [[File:spiked_tungsten_steel_armor.png]] / [[File:Spiked TiChrome Metal Armor.png]] Spiked <material> Armor |
* Causes extra damage in melee | * Causes extra damage in melee | ||
− | ; [[File:spiked_steel_armor.png]] / [[File:spiked_tungsten_steel_armor.png]] Bladed <material> Armor | + | ; [[File:spiked_steel_armor.png]] / [[File:spiked_tungsten_steel_armor.png]] / [[File:Spiked TiChrome Metal Armor.png]] Bladed <material> Armor |
* Causes [[Bleeding Wound]]s in melee | * Causes [[Bleeding Wound]]s in melee | ||
Line 87: | Line 87: | ||
** [[Bladed Regenerative Tungsten Steel Armor]] | ** [[Bladed Regenerative Tungsten Steel Armor]] | ||
** [[Spiked Bladed Regenerative Tungsten Steel Armor]] | ** [[Spiked Bladed Regenerative Tungsten Steel Armor]] | ||
+ | |||
+ | ; TiChrome Armor | ||
+ | * [[Galvanic TiChrome Armor]] | ||
+ | ** [[Spiked Galvanic TiChrome Armor]] | ||
+ | ** [[Bladed Galvanic TiChrome Armor]] | ||
+ | ** [[Spiked Bladed Galvanic TiChrome Armor]] | ||
+ | |||
+ | * [[Insulated TiChrome Armor]] | ||
+ | ** [[Spiked Insulated TiChrome Armor]] | ||
+ | ** [[Bladed Insulated TiChrome Armor]] | ||
+ | ** [[Spiked Bladed Insulated TiChrome Armor]] | ||
+ | |||
+ | * [[Regenerative TiChrome Armor]] | ||
+ | ** [[Spiked Regenerative TiChrome Armor]] | ||
+ | ** [[Bladed Regenerative TiChrome Armor]] | ||
+ | ** [[Spiked Bladed Regenerative TiChrome Armor]] | ||
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Revision as of 10:01, 21 June 2014
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This is a suit of steel armor. Below the protective plates is a vest that provides moderate protection against electrical attacks. | |||
Resistances: | |||
Minimal strength: 8 | |||
Armor penalty: 70% | |||
Durability: 505 / 505 (mechanical) | |||
Value: 10758
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Metal Armor is the heaviest armor currently available, with high resistances and equally massive encumbrance.
Metal armor suits can be worn without meeting its minimal strength requirement, but doing so will reduce your APs.
Crafting
Metal Armor can be crafted with Blueprint: Metal Armor.
Variants
Base material
- Increases mechanical and energy damage resistance/threshold
- Increases heat and acid damage threshold
Carrier vest
- Galvanic <material> Armor
- Increases electricity damage resistance/threshold
- Insulated <material> Armor
- Increases cold damage resistance/threshold
- Regenerative <material> Armor
- Provides health regeneration when powered
Enhancements
- Causes extra damage in melee
- Causes Bleeding Wounds in melee
- extra plates
- Further increases mechanical damage resistance/threshold
Complete variant list |
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