Difference between revisions of "TNT Charge"
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| name = TNT Charge | | name = TNT Charge | ||
| type = Explosive | | type = Explosive | ||
− | | description = Timer triggered TNT charges are often used to clear up passages and bust open sealed | + | | description = Timer triggered TNT charges are often used to clear up passages and bust open sealed doors of abandoned (or not so abandoned) stations to make way for scavengers. |
| greenstats = Use: Plants TNT charge that will detonate after 10 seconds (2 turns), dealing 35-55 heat and 50-80 mechanical damage to creatures and machines and removing destructible objects. | | greenstats = Use: Plants TNT charge that will detonate after 10 seconds (2 turns), dealing 35-55 heat and 50-80 mechanical damage to creatures and machines and removing destructible objects. | ||
| weight = 4,00 | | weight = 4,00 |
Revision as of 09:44, 25 June 2014
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Timer triggered TNT charges are often used to clear up passages and bust open sealed doors of abandoned (or not so abandoned) stations to make way for scavengers. | |||
Weight: 4,00 | |||
Value: 350
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T.N.T. Charges are heavy explosives that can be used to clear obstacles that are blocking passages. They can also be used in combat, but the high amount of TNT required for crafting them would be better used on multiple grenades or mines.
Can be bought from Lucas in SGS armory after completing Find the drill parts mission.
Crafting
T.N.T. Charge can be crafted with Blueprint: T.N.T. Charge.
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