Difference between revisions of "Blueprint: Assault Rifle"
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m (added weight) |
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; Assault Rifle Enhancements (optional) | ; Assault Rifle Enhancements (optional) | ||
− | * [[Extended Rifle Magazine]] (+ Magazine capacity) | + | * [[Extended Rifle Magazine]] (+25% Magazine capacity) |
* [[Rifle Bipod]] (+5% Precision, +2 AP cost) | * [[Rifle Bipod]] (+5% Precision, +2 AP cost) | ||
* [[Scope]] (+5% Precision, +1% Critical chance) | * [[Scope]] (+5% Precision, +1% Critical chance) |
Revision as of 07:32, 27 June 2014
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Contain instructions on how to create an assault rifle. | |||||||
Weight: 0,05 | |||||||
Value: 1800
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Produces different assault rifle-type firearms. Assault rifles are heavy burst-capable guns with moderate strength requirement.
Required skills
- Mechanics (varies)
Supported parts
- Marauder assault rifle
- Huszar assault rifle
- Assault Rifle Enhancements (optional)
- Extended Rifle Magazine (+25% Magazine capacity)
- Rifle Bipod (+5% Precision, +2 AP cost)
- Scope (+5% Precision, +1% Critical chance)