Difference between revisions of "Template:Frag Mine/1"
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| type = Trap | | type = Trap | ||
| description = This anti-personnel mine is designed to disperse shrapnel upon detonating. | | description = This anti-personnel mine is designed to disperse shrapnel upon detonating. | ||
− | | | + | | trapstats = Required skill: 5<br>Detection difficulty: 100% |
− | Detection difficulty: 100% | + | | capabilities= Use: Place a fragmentation mine on targeted spot. When triggered everyone caught in the blast suffer 20-24 heat damage as well as damage from 3-7 shrapnel, each shrapnel dealing 13-20 mechanical damage. Targets closer to detonation have greater chance of receiving shrapnel.<br>(Cooldown: 10s) |
− | | | + | | limitations = Cannot be used in combat |
− | (Cooldown: 10s) | + | | weight = 2.00 |
− | | | ||
− | | weight = 2 | ||
| value = 290 | | value = 290 | ||
| datafile = Traps\FragMine1.item | | datafile = Traps\FragMine1.item | ||
}} | }} |
Latest revision as of 13:09, 21 January 2016
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This anti-personnel mine is designed to disperse shrapnel upon detonating. | |||
Required skill: 5 Detection difficulty: 100% | |||
Use: Place a fragmentation mine on targeted spot. When triggered everyone caught in the blast suffer 20-24 heat damage as well as damage from 3-7 shrapnel, each shrapnel dealing 13-20 mechanical damage. Targets closer to detonation have greater chance of receiving shrapnel. (Cooldown: 10s) | |||
Cannot be used in combat | |||
Weight: 2.00 | |||
Value: 290
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- Main article: Frag Mine
This page only contains one of the infoboxes used on the Frag Mine article.