Difference between revisions of "Template:EMP Mine/2"

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| type        = Trap
 
| type        = Trap
 
| description = This mine discharges powerful electromagnetic pulse when triggered, damaging and disabling electronic equipment.
 
| description = This mine discharges powerful electromagnetic pulse when triggered, damaging and disabling electronic equipment.
| whitestats  = Required skill: 50<br/>Detection difficulty: 100%
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| trapstats  = Required skill: 50<br/>Detection difficulty: 100%
| greenstats  = Use: Place an EMP mine on targeted spot. When triggered all automatons caught in the blast take 50-80 electricity damage (this damage bypasses resistances and shields) and are stunned for 2 turns. All other targets have their electronic equipment immediately drained of all energy and receive electrical damage equal to 50% of energy drained.<br/>(Cooldown: 10s)
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| capabilities= Use: Place an EMP mine on targeted spot. When triggered all automatons caught in the blast take 65-105 electricity damage (this damage bypasses resistances and shields) and are stunned for 2 turns. All other targets have their electronic equipment immediately drained of all energy and receive electrical damage equal to 50% of energy drained.<br/>(Cooldown: 10s)
| whitestats2 = Cannot be used in combat
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| limitations = Cannot be used in combat
 
| weight      = 2.00
 
| weight      = 2.00
| value      = 600
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| value      = 850
 
| datafile    = Traps\EmpMine2.item
 
| datafile    = Traps\EmpMine2.item
 
}}
 
}}

Latest revision as of 16:09, 22 January 2016

EMP Mine Mk II.png
EMP Mine Mk II
Trap
This mine discharges powerful electromagnetic pulse when triggered, damaging and disabling electronic equipment.
Required skill: 50
Detection difficulty: 100%
Use: Place an EMP mine on targeted spot. When triggered all automatons caught in the blast take 65-105 electricity damage (this damage bypasses resistances and shields) and are stunned for 2 turns. All other targets have their electronic equipment immediately drained of all energy and receive electrical damage equal to 50% of energy drained.
(Cooldown: 10s)
Cannot be used in combat
Weight: 2.00
Value: 850
Main article: EMP Mine

This page only contains one of the infoboxes used on the EMP Mine article.