Difference between revisions of "Template:EMP Mine/3"

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| type        = Trap
 
| type        = Trap
 
| description = This mine discharges powerful electromagnetic pulse when triggered, damaging and disabling electronic equipment.
 
| description = This mine discharges powerful electromagnetic pulse when triggered, damaging and disabling electronic equipment.
| whitestats  = Required skill: ??<br/>Detection difficulty: 100%
+
| trapstats  = Required skill: 75<br/>Detection difficulty: 100%
| greenstats  = Use: Place an EMP mine on targeted spot. When triggered all automatons caught in the blast take ???-??? electricity damage (this damage bypasses resistances and shields) and are stunned for 2 turns. All other targets have their electronic equipment immediately drained of all energy and receive electrical damage equal to 50% of energy drained.<br/>(Cooldown: 10s)
+
| capabilities= Use: Place an EMP mine on targeted spot. When triggered all automatons caught in the blast take 100-165 electricity damage (this damage bypasses resistances and shields) and are stunned for 3 turns. All other targets have their electronic equipment immediately drained of all energy and receive electrical damage equal to 50% of energy drained.<br/>(Cooldown: 10s)
| whitestats2 = Cannot be used in combat
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| limitations = Cannot be used in combat
 
| weight      = 2.00
 
| weight      = 2.00
| value      = ???
+
| value      = 1100
 
| datafile    = Traps\EmpMine3.item
 
| datafile    = Traps\EmpMine3.item
 
}}
 
}}

Latest revision as of 16:09, 22 January 2016

EMP Mine Mk III.png
EMP Mine Mk III
Trap
This mine discharges powerful electromagnetic pulse when triggered, damaging and disabling electronic equipment.
Required skill: 75
Detection difficulty: 100%
Use: Place an EMP mine on targeted spot. When triggered all automatons caught in the blast take 100-165 electricity damage (this damage bypasses resistances and shields) and are stunned for 3 turns. All other targets have their electronic equipment immediately drained of all energy and receive electrical damage equal to 50% of energy drained.
(Cooldown: 10s)
Cannot be used in combat
Weight: 2.00
Value: 1100
Main article: EMP Mine

This page only contains one of the infoboxes used on the EMP Mine article.