Difference between revisions of "Psycho"
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{{Character Infobox | {{Character Infobox | ||
| name = Psycho | | name = Psycho | ||
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| health = 330 | | health = 330 | ||
| shield = | | shield = | ||
− | | psipool = 200 (+ | + | | psipool = 200 (+25) |
− | | image = | + | | image = red psi beetle.png |
− | | roles = Special psi beetle | + | | roles = NPS specimen<br>Special psi beetle |
| location = [[Institute of Tchort]] | | location = [[Institute of Tchort]] | ||
| loot = [[Insectoid Salivarium]]<br>[[Psi Beetle Brain]]<br>[[Psi Beetle Carapace]] | | loot = [[Insectoid Salivarium]]<br>[[Psi Beetle Brain]]<br>[[Psi Beetle Carapace]] | ||
− | | abilities = [[Neural Overload]]<br> | + | | abilities = [[Bilocation]]<br>[[Cerebral Trauma]]<br>[[Cryokinesis]]<br>[[Mental Subversion]]<br>[[Neural Overload]]<br>[[Pyrokinesis]]<br>[[Pyromaniac]]<br>[[Telekinetic Punch]] |
| | | | ||
| range = Melee | | range = Melee | ||
+ | | damage = {{Mechanical|15-30|number only}} | ||
| actionpoints = 50 | | actionpoints = 50 | ||
− | | mechanical | + | | initiative = 11 |
+ | | detection = 105 | ||
+ | | | ||
+ | |Base abilities section: | ||
+ | | strength = 7 | ||
+ | | dexterity = 3 | ||
+ | | agility = 3 | ||
+ | | constitution = 8 | ||
+ | | perception = 5 | ||
+ | | will = 14 | ||
+ | | intelligence = 5 | ||
+ | | | ||
+ | | mechanical = 75% / 20<br>(50% / 12 when brain is exposed) | ||
+ | | heat = 0% / 0 | ||
+ | | cold = 0% / 0 | ||
+ | | electricity = 0% / 0 | ||
+ | | acid = 0% / 0 | ||
+ | | energy = 0% / 0 | ||
+ | | bio = 0% / 0 | ||
}} | }} | ||
{{main|Azuridae}} | {{main|Azuridae}} | ||
== Description == | == Description == | ||
− | + | '''Psycho''' is a unique psi beetle, an NPS specimen, related to [[Institute of Tchort]] genetics laboratory experiments. | |
− | '''Psycho''' is a unique psi beetle related to [[Institute of Tchort]] genetics laboratory experiments. | + | |
+ | The most striking visual difference in comparison with normal psi beetles is its red color. When comparing its combat abilities to normal psi beetles, its {{mechanical}} damage resistance and threshold are much higher and it is capable of invoking more complex psionic abilities than a normal lone psi beetle. Curiously, Psycho has no [[Psionic Synergy]] with normal psi beetles. | ||
== Related quests == | == Related quests == | ||
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{{Enemies navbox}} | {{Enemies navbox}} | ||
− | [[Category: | + | [[Category: Critters]] |
− | [[Category:Insectoids]] | + | [[Category: Insectoids]] |
+ | [[Category: Azuridae]] |
Latest revision as of 07:27, 11 June 2023
Psycho | |||||||||
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Critter | |||||||||
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Role | NPS specimen Special psi beetle | ||||||||
Location | Institute of Tchort | ||||||||
Loot | Insectoid Salivarium Psi Beetle Brain Psi Beetle Carapace | ||||||||
Abilities | Bilocation Cerebral Trauma Cryokinesis Mental Subversion Neural Overload Pyrokinesis Pyromaniac Telekinetic Punch | ||||||||
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- Main article: Azuridae
Description
Psycho is a unique psi beetle, an NPS specimen, related to Institute of Tchort genetics laboratory experiments.
The most striking visual difference in comparison with normal psi beetles is its red color. When comparing its combat abilities to normal psi beetles, its Mechanical damage resistance and threshold are much higher and it is capable of invoking more complex psionic abilities than a normal lone psi beetle. Curiously, Psycho has no Psionic Synergy with normal psi beetles.
Related quests
- Pacify Psycho: somehow Psycho got out from its cell