Difference between revisions of "Controls"
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All mouse and keyboard controls of [[Underrail]]. The game can be played without any keyboard controls, using only mouse. | All mouse and keyboard controls of [[Underrail]]. The game can be played without any keyboard controls, using only mouse. | ||
== Keyboard == | == Keyboard == | ||
− | Since version [[0.1.13.0]], these keybinds are rebindable | + | Since version [[0.1.13.0]], these keybinds are rebindable. |
− | { | + | {| width="100%" |
− | | width=" | + | | valign="top" | |
=== General === | === General === | ||
{| class="wikitable" | {| class="wikitable" | ||
− | ! width=" | + | ! width="80px" | Key |
! width="150px" | Function | ! width="150px" | Function | ||
|- | |- | ||
Line 40: | Line 39: | ||
! Enter | ! Enter | ||
| Start/End Combat | | Start/End Combat | ||
+ | |- | ||
+ | ! + | ||
+ | | Speed Up | ||
+ | |- | ||
+ | ! - | ||
+ | | Slow Down | ||
|- | |- | ||
! Tab | ! Tab | ||
Line 55: | Line 60: | ||
! Arrow keys | ! Arrow keys | ||
| Scroll View | | Scroll View | ||
+ | |- | ||
+ | ! Shift <sup>[2]</sup> | ||
+ | | Prevent movement | ||
+ | |- | ||
+ | ! Ctrl+C <sup>[2][3]</sup> | ||
+ | | Copy current dialog | ||
|} | |} | ||
+ | | valign="top" | | ||
=== Menus === | === Menus === | ||
Line 71: | Line 83: | ||
! I | ! I | ||
| Inventory | | Inventory | ||
+ | |- | ||
+ | ! P | ||
+ | | Psi Window | ||
|- | |- | ||
! G | ! G | ||
Line 80: | Line 95: | ||
! O | ! O | ||
| Oddities Window | | Oddities Window | ||
+ | |- | ||
+ | ! H | ||
+ | | Vehicle Window {{expedition-inline}} | ||
+ | |- | ||
+ | ! M | ||
+ | | Global Map Window | ||
|- | |- | ||
! Esc <sup>[2]</sup> | ! Esc <sup>[2]</sup> | ||
Line 85: | Line 106: | ||
|} | |} | ||
− | | | + | | valign="top" | |
− | === Action | + | |
+ | === Action & Quick Buttons === | ||
{| class="wikitable" | {| class="wikitable" | ||
! width="125px" | Key | ! width="125px" | Key | ||
− | ! width=" | + | ! width="270px" | Function |
|- | |- | ||
! 1 to 9 | ! 1 to 9 | ||
Line 103: | Line 125: | ||
! RightCtrl+L <sup>[2]</sup> | ! RightCtrl+L <sup>[2]</sup> | ||
| Lock Action Buttons | | Lock Action Buttons | ||
− | | | + | |- |
− | + | |colspan="2"| | |
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
! Q | ! Q | ||
Line 130: | Line 147: | ||
|- | |- | ||
! Shift+Q | ! Shift+Q | ||
− | | Reload active weapon | + | | Reload active weapon (normal ammo) |
|- | |- | ||
! Shift+W | ! Shift+W | ||
− | | Reload active weapon ( | + | | Reload active weapon (special ammo #1) |
|- | |- | ||
! Shift+E | ! Shift+E | ||
− | | Reload active weapon ( | + | | Reload active weapon (special ammo #2) |
|- | |- | ||
! Shift+R | ! Shift+R | ||
− | | Reload active weapon ( | + | | Reload active weapon (special ammo #3) |
|- | |- | ||
! Shift+Y | ! Shift+Y | ||
Line 147: | Line 164: | ||
'''Notes''' | '''Notes''' | ||
− | :<sup>[1]</sup> '''Highlight''' highlights all characters and usable objects, showing their names and displaying any that are obscured by walls. '''Reverse Highlight''' simply highlights them in reverse order. If something is untargetable because it's behind another object ''(e.g. enemy behind a door or remains behind a desk)'', you can target it with reverse highlight. | + | :<sup>[1]</sup> '''Highlight''' highlights all characters and usable objects, showing their names and displaying any that are obscured by walls. '''Reverse Highlight''' simply highlights them in reverse order. If something is untargetable with normal highlight because it's behind another highlighted object ''(e.g. enemy behind a door or remains behind a desk)'', you can target it with reverse highlight. |
:<sup>[2]</sup> Not rebindable. | :<sup>[2]</sup> Not rebindable. | ||
+ | |||
+ | :<sup>[3]</sup> Added in version [[1.0.4]]. | ||
== Mouse == | == Mouse == | ||
Actions are done with left mouse button unless otherwise specified. Most of the context-sensitive cursors are fairly self-explanatory. | Actions are done with left mouse button unless otherwise specified. Most of the context-sensitive cursors are fairly self-explanatory. | ||
+ | === Inventory management === | ||
+ | The following inventory management commands will save you from dragging & dropping items around: | ||
+ | * '''Alt + Left Click''': Transfer item between inventory, any open container or trade | ||
+ | * '''Ctrl + Left Click''' or '''Double click''': Send item to crafting window (if applicable) or equip item | ||
+ | * '''Shift + Left Click''': Split a stack of items | ||
+ | |||
+ | === Cursor modes === | ||
+ | {| width="100%" | ||
+ | | valign="top" | | ||
{| | {| | ||
|- | |- | ||
Line 167: | Line 195: | ||
! [[File:cursor interact forbidden.png|link=]] | ! [[File:cursor interact forbidden.png|link=]] | ||
| Interacting with this object is forbidden. Non-player characters may turn hostile if they see you stealing something or simply touching their stuff. | | Interacting with this object is forbidden. Non-player characters may turn hostile if they see you stealing something or simply touching their stuff. | ||
+ | |- | ||
+ | ! [[File:cursor observe.png|link=]] | ||
+ | | Observe object. Observing won't spend APs unlike interacting. Usually offers a pop-up text description or visual representation in case of security monitors. | ||
|- | |- | ||
! [[File:cursor pickpocket.png|link=]] | ! [[File:cursor pickpocket.png|link=]] | ||
− | | | + | | Attempt to open character's inventory for [[pickpocket]]ing. Characters won't turn hostile if this attempt fails, only if stealing an item fails. |
|- | |- | ||
! [[File:cursor talk.png|link=]] | ! [[File:cursor talk.png|link=]] | ||
| Talk with character. | | Talk with character. | ||
+ | |- | ||
+ | ! [[File:cursor wait.png|link=]] | ||
+ | | Computer turn in progress. | ||
+ | |- | ||
+ | ! [[File:cursor exit.png|link=]] | ||
+ | | Transition to another zone. Costs APs depending on [[Character creation#Game Difficulty|Difficulty]] (except on Easy). | ||
+ | |- | ||
+ | ! [[File:cursor unavailable.png|link=]] | ||
+ | | Selected action cannot be used here. | ||
+ | |} | ||
+ | |||
+ | | valign="top" | | ||
+ | {| | ||
|- | |- | ||
! [[File:cursor attack.png|link=]] | ! [[File:cursor attack.png|link=]] | ||
Line 178: | Line 222: | ||
|- | |- | ||
! [[File:cursor attack special.png|link=]] | ! [[File:cursor attack special.png|link=]] | ||
− | | Perform [[:Category:Attacks|special attack]] | + | | Perform [[:Category:Attacks|special attack]] or shoot [[:Category:Special bolts|special bolt]] at target. Chance to hit is shown on the right side of cursor. |
+ | |- | ||
+ | ! [[File:cursor offensive invocation.png|link=]] | ||
+ | | Offensive invocation at target. Always hits targeted entity or area. ''(Examples: [[Taser]], many [[psi abilities]].)'' | ||
|- | |- | ||
− | ! [[File:cursor | + | ! [[File:cursor invoke.png|link=]] |
− | | | + | | Invoke item or ability at target. Always hits targeted entity or area. ''(Examples: [[Bandages]], [[Force Field]].)'' |
|- | |- | ||
! [[File:cursor disarm.png|link=]] | ! [[File:cursor disarm.png|link=]] | ||
Line 193: | Line 240: | ||
|- | |- | ||
! [[File:cursor recharge.png|link=]] | ! [[File:cursor recharge.png|link=]] | ||
− | | Recharge target | + | | Recharge target device with selected [[Batteries|battery]]. |
|- | |- | ||
! [[File:cursor reload.png|link=]] | ! [[File:cursor reload.png|link=]] | ||
− | | Reload target weapon with selected ammo. | + | | Reload target weapon with selected [[ammo]]. |
|- | |- | ||
! [[File:cursor lock.png|link=]] | ! [[File:cursor lock.png|link=]] | ||
| [[Lock]] target door. You must have the correct key. | | [[Lock]] target door. You must have the correct key. | ||
+ | |} | ||
+ | |} | ||
+ | |||
+ | == Other == | ||
+ | {| class="wikitable" | ||
+ | ! Key | ||
+ | ! Function | ||
|- | |- | ||
− | ! | + | ! Shift + mouse scroll |
− | | | + | | Zoom in/out (must be enabled in options |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|} | |} | ||
Latest revision as of 08:27, 25 December 2020
All mouse and keyboard controls of Underrail. The game can be played without any keyboard controls, using only mouse.
Keyboard
Since version 0.1.13.0, these keybinds are rebindable.
General
|
Menus
|
Action & Quick Buttons
|
Notes
- [1] Highlight highlights all characters and usable objects, showing their names and displaying any that are obscured by walls. Reverse Highlight simply highlights them in reverse order. If something is untargetable with normal highlight because it's behind another highlighted object (e.g. enemy behind a door or remains behind a desk), you can target it with reverse highlight.
- [2] Not rebindable.
- [3] Added in version 1.0.4.
Mouse
Actions are done with left mouse button unless otherwise specified. Most of the context-sensitive cursors are fairly self-explanatory.
Inventory management
The following inventory management commands will save you from dragging & dropping items around:
- Alt + Left Click: Transfer item between inventory, any open container or trade
- Ctrl + Left Click or Double click: Send item to crafting window (if applicable) or equip item
- Shift + Left Click: Split a stack of items
Cursor modes
|
|
Other
Key | Function |
---|---|
Shift + mouse scroll | Zoom in/out (must be enabled in options |