Difference between revisions of "Controls"
Jump to navigation
Jump to search
(cleanup) |
(→Menus) |
||
(23 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
− | + | All mouse and keyboard controls of [[Underrail]]. The game can be played without any keyboard controls, using only mouse. | |
− | |||
− | + | == Keyboard == | |
+ | Since version [[0.1.13.0]], these keybinds are rebindable. | ||
− | {| | + | {| width="100%" |
− | | | + | | valign="top" | |
=== General === | === General === | ||
+ | |||
{| class="wikitable" | {| class="wikitable" | ||
− | ! width=" | + | ! width="80px" | Key |
+ | ! width="150px" | Function | ||
+ | |- | ||
+ | ! F1 | ||
+ | | Help Screen | ||
+ | |- | ||
+ | ! F2 | ||
+ | | Toggle HUD | ||
+ | |- | ||
+ | ! F5 | ||
+ | | Quick Save | ||
+ | |- | ||
+ | ! F9 | ||
+ | | Quick Load | ||
+ | |- | ||
+ | ! X | ||
+ | | Swap Weapon | ||
+ | |- | ||
+ | ! V | ||
+ | | Toggle Energy Shield | ||
+ | |- | ||
+ | ! B | ||
+ | | Recharge Shield | ||
+ | |- | ||
+ | ! Space | ||
+ | | End Turn | ||
+ | |- | ||
+ | ! Enter | ||
+ | | Start/End Combat | ||
+ | |- | ||
+ | ! + | ||
+ | | Speed Up | ||
+ | |- | ||
+ | ! - | ||
+ | | Slow Down | ||
+ | |- | ||
+ | ! Tab | ||
+ | | Highlight <sup>[1]</sup> | ||
|- | |- | ||
− | | | + | ! Z |
+ | | Reverse Highlight <sup>[1]</sup> | ||
|- | |- | ||
− | | | + | ! F |
+ | | Quick Invoker | ||
|- | |- | ||
− | | | + | ! A |
+ | | Take All | ||
|- | |- | ||
− | | | + | ! Arrow keys |
+ | | Scroll View | ||
|- | |- | ||
− | | | + | ! Shift <sup>[2]</sup> |
+ | | Prevent movement | ||
|- | |- | ||
− | | | + | ! Ctrl+C <sup>[2][3]</sup> |
+ | | Copy current dialog | ||
|} | |} | ||
+ | | valign="top" | | ||
=== Menus === | === Menus === | ||
+ | |||
{| class="wikitable" | {| class="wikitable" | ||
− | ! width="50px" | Key | + | ! width="50px" | Key |
+ | ! width="150px" | Function | ||
+ | |- | ||
+ | ! S | ||
+ | | Character Sheet | ||
+ | |- | ||
+ | ! C | ||
+ | | Combat Stats | ||
|- | |- | ||
− | | | + | ! I |
+ | | Inventory | ||
|- | |- | ||
− | | | + | ! P |
+ | | Psi Window | ||
|- | |- | ||
− | | | + | ! G |
+ | | Crafting Window | ||
|- | |- | ||
− | | | + | ! N |
+ | | Notes | ||
|- | |- | ||
− | | | + | ! O |
+ | | Oddities Window | ||
|- | |- | ||
− | | | + | ! H |
+ | | Vehicle Window {{expedition-inline}} | ||
|- | |- | ||
− | | Esc | + | ! M |
+ | | Global Map Window | ||
+ | |- | ||
+ | ! Esc <sup>[2]</sup> | ||
+ | | Close active window<br/>Main Menu | ||
|} | |} | ||
− | | | + | | valign="top" | |
+ | |||
+ | === Action & Quick Buttons === | ||
− | |||
{| class="wikitable" | {| class="wikitable" | ||
− | ! width="125px" | Key | + | ! width="125px" | Key |
+ | ! width="270px" | Function | ||
+ | |- | ||
+ | ! 1 to 9 | ||
+ | | Action Buttons 1 to 9 | ||
+ | |- | ||
+ | ! Shift+1 to Shift+9 | ||
+ | | Action Buttons Shift+1 to Shift+9 | ||
+ | |- | ||
+ | ! Ctrl+1 to Ctrl+9 | ||
+ | | Action Buttons Ctrl+1 to Ctrl+9 | ||
+ | |- | ||
+ | ! RightCtrl+L <sup>[2]</sup> | ||
+ | | Lock Action Buttons | ||
+ | |- | ||
+ | |colspan="2"| | ||
+ | |- | ||
+ | ! Q | ||
+ | | Combat Utility Slot #1 | ||
+ | |- | ||
+ | ! W | ||
+ | | Combat Utility Slot #2 | ||
+ | |- | ||
+ | ! E | ||
+ | | Combat Utility Slot #3 | ||
+ | |- | ||
+ | ! R | ||
+ | | Combat Utility Slot #4 | ||
+ | |- | ||
+ | ! T | ||
+ | | Combat Utility Slot #5 | ||
+ | |- | ||
+ | ! Y | ||
+ | | Combat Utility Slot #6 | ||
+ | |- | ||
+ | ! Shift+Q | ||
+ | | Reload active weapon (normal ammo) | ||
|- | |- | ||
− | | 1 | + | ! Shift+W |
+ | | Reload active weapon (special ammo #1) | ||
|- | |- | ||
− | + | ! Shift+E | |
+ | | Reload active weapon (special ammo #2) | ||
|- | |- | ||
− | + | ! Shift+R | |
+ | | Reload active weapon (special ammo #3) | ||
|- | |- | ||
− | + | ! Shift+Y | |
+ | | Unload active weapon | ||
|} | |} | ||
+ | |} | ||
+ | |||
+ | '''Notes''' | ||
+ | :<sup>[1]</sup> '''Highlight''' highlights all characters and usable objects, showing their names and displaying any that are obscured by walls. '''Reverse Highlight''' simply highlights them in reverse order. If something is untargetable with normal highlight because it's behind another highlighted object ''(e.g. enemy behind a door or remains behind a desk)'', you can target it with reverse highlight. | ||
+ | |||
+ | :<sup>[2]</sup> Not rebindable. | ||
+ | |||
+ | :<sup>[3]</sup> Added in version [[1.0.4]]. | ||
+ | |||
+ | == Mouse == | ||
+ | Actions are done with left mouse button unless otherwise specified. Most of the context-sensitive cursors are fairly self-explanatory. | ||
+ | |||
+ | === Inventory management === | ||
+ | The following inventory management commands will save you from dragging & dropping items around: | ||
+ | * '''Alt + Left Click''': Transfer item between inventory, any open container or trade | ||
+ | * '''Ctrl + Left Click''' or '''Double click''': Send item to crafting window (if applicable) or equip item | ||
+ | * '''Shift + Left Click''': Split a stack of items | ||
+ | === Cursor modes === | ||
+ | {| width="100%" | ||
+ | | valign="top" | | ||
+ | {| | ||
+ | |- | ||
+ | ! [[File:cursor default.png|link=]] | ||
+ | | Default cursor. | ||
+ | |- | ||
+ | ! [[File:cursor interact.png|link=]] | ||
+ | | Interact with object. | ||
+ | |- | ||
+ | ! [[File:cursor interact contextmenu.png|link=]] | ||
+ | | Multiple interact options. Right mouse button opens a context menu. | ||
+ | |- | ||
+ | ! [[File:cursor interact forbidden.png|link=]] | ||
+ | | Interacting with this object is forbidden. Non-player characters may turn hostile if they see you stealing something or simply touching their stuff. | ||
+ | |- | ||
+ | ! [[File:cursor observe.png|link=]] | ||
+ | | Observe object. Observing won't spend APs unlike interacting. Usually offers a pop-up text description or visual representation in case of security monitors. | ||
+ | |- | ||
+ | ! [[File:cursor pickpocket.png|link=]] | ||
+ | | Attempt to open character's inventory for [[pickpocket]]ing. Characters won't turn hostile if this attempt fails, only if stealing an item fails. | ||
+ | |- | ||
+ | ! [[File:cursor talk.png|link=]] | ||
+ | | Talk with character. | ||
+ | |- | ||
+ | ! [[File:cursor wait.png|link=]] | ||
+ | | Computer turn in progress. | ||
+ | |- | ||
+ | ! [[File:cursor exit.png|link=]] | ||
+ | | Transition to another zone. Costs APs depending on [[Character creation#Game Difficulty|Difficulty]] (except on Easy). | ||
+ | |- | ||
+ | ! [[File:cursor unavailable.png|link=]] | ||
+ | | Selected action cannot be used here. | ||
+ | |} | ||
− | + | | valign="top" | | |
− | + | {| | |
− | |||
|- | |- | ||
− | | | + | ! [[File:cursor attack.png|link=]] |
+ | | Attack target. Chance to hit is shown on the right side of cursor. | ||
|- | |- | ||
− | | | + | ! [[File:cursor attack special.png|link=]] |
+ | | Perform [[:Category:Attacks|special attack]] or shoot [[:Category:Special bolts|special bolt]] at target. Chance to hit is shown on the right side of cursor. | ||
|- | |- | ||
− | | | + | ! [[File:cursor offensive invocation.png|link=]] |
+ | | Offensive invocation at target. Always hits targeted entity or area. ''(Examples: [[Taser]], many [[psi abilities]].)'' | ||
|- | |- | ||
− | | | + | ! [[File:cursor invoke.png|link=]] |
+ | | Invoke item or ability at target. Always hits targeted entity or area. ''(Examples: [[Bandages]], [[Force Field]].)'' | ||
|- | |- | ||
− | | | + | ! [[File:cursor disarm.png|link=]] |
+ | | Attempt [[Traps#Disarming|disarming]] target trap. | ||
|- | |- | ||
− | | | + | ! [[File:cursor lockpick.png|link=]] |
+ | | Attempt picking target lock with selected [[lockpick]]. | ||
|- | |- | ||
− | | | + | ! [[File:cursor hack.png|link=]] |
+ | | Attempt hacking target lock with selected [[Haxxor|hacking device]]. | ||
|- | |- | ||
− | | | + | ! [[File:cursor recharge.png|link=]] |
+ | | Recharge target device with selected [[Batteries|battery]]. | ||
|- | |- | ||
− | | | + | ! [[File:cursor reload.png|link=]] |
+ | | Reload target weapon with selected [[ammo]]. | ||
|- | |- | ||
− | | | + | ! [[File:cursor lock.png|link=]] |
+ | | [[Lock]] target door. You must have the correct key. | ||
|} | |} | ||
|} | |} | ||
+ | |||
+ | == Other == | ||
+ | {| class="wikitable" | ||
+ | ! Key | ||
+ | ! Function | ||
+ | |- | ||
+ | ! Shift + mouse scroll | ||
+ | | Zoom in/out (must be enabled in options | ||
+ | |} | ||
+ | |||
[[Category:User Interface]] | [[Category:User Interface]] | ||
[[Category:Game mechanics]] | [[Category:Game mechanics]] |
Latest revision as of 08:27, 25 December 2020
All mouse and keyboard controls of Underrail. The game can be played without any keyboard controls, using only mouse.
Keyboard
Since version 0.1.13.0, these keybinds are rebindable.
General
|
Menus
|
Action & Quick Buttons
|
Notes
- [1] Highlight highlights all characters and usable objects, showing their names and displaying any that are obscured by walls. Reverse Highlight simply highlights them in reverse order. If something is untargetable with normal highlight because it's behind another highlighted object (e.g. enemy behind a door or remains behind a desk), you can target it with reverse highlight.
- [2] Not rebindable.
- [3] Added in version 1.0.4.
Mouse
Actions are done with left mouse button unless otherwise specified. Most of the context-sensitive cursors are fairly self-explanatory.
Inventory management
The following inventory management commands will save you from dragging & dropping items around:
- Alt + Left Click: Transfer item between inventory, any open container or trade
- Ctrl + Left Click or Double click: Send item to crafting window (if applicable) or equip item
- Shift + Left Click: Split a stack of items
Cursor modes
|
|
Other
Key | Function |
---|---|
Shift + mouse scroll | Zoom in/out (must be enabled in options |