Difference between revisions of "User:Epeli/Component example"
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− | == | + | == Old style == |
{{infobox component | {{infobox component | ||
− | |||
| image = items_components_leather3.png | | image = items_components_leather3.png | ||
| itemquality = high | | itemquality = high | ||
| name = Mutated Dog Leather | | name = Mutated Dog Leather | ||
+ | | type = Component | ||
| description = This skin can be turned into an acid resistant leather armor. | | description = This skin can be turned into an acid resistant leather armor. | ||
| quality = 62 | | quality = 62 | ||
Line 10: | Line 10: | ||
:Tailoring 62 | :Tailoring 62 | ||
:Chemistry 18 | :Chemistry 18 | ||
− | | value = | + | | value = 1600 |
}} | }} | ||
− | + | This is what components with quality on the wiki look right now. | |
− | + | <pre> | |
+ | {{infobox component | ||
+ | | image = items_components_leather3.png | ||
+ | | itemquality = high | ||
+ | | name = Mutated Dog Leather | ||
+ | | type = Component | ||
+ | | description = This skin can be turned into an acid resistant leather armor. | ||
+ | | quality = 62 | ||
+ | | skillsreq = | ||
+ | :Tailoring 62 | ||
+ | :Chemistry 18 | ||
+ | | value = 1600 | ||
+ | }}</pre>{{clear}} | ||
− | + | == New style == | |
− | |||
− | |||
− | |||
− | = | ||
{{infobox component | {{infobox component | ||
| image = items_components_leather3.png | | image = items_components_leather3.png | ||
| itemquality = high | | itemquality = high | ||
| name = Mutated Dog Leather | | name = Mutated Dog Leather | ||
+ | | type = Component | ||
| description = This skin can be turned into an acid resistant leather armor. | | description = This skin can be turned into an acid resistant leather armor. | ||
− | | quality = 50- | + | | quality = 50-70 |
| skillsreq = | | skillsreq = | ||
:Tailoring 100% | :Tailoring 100% | ||
− | :Chemistry | + | :Chemistry 29% |
− | | value = | + | | value = 750 + 10 * quality |
}} | }} | ||
− | + | This is how they could look with stat ranges. You simply need to change the quality, skillsreq and value rows. | |
+ | |||
+ | <pre>{{infobox component | ||
+ | | image = items_components_leather3.png | ||
+ | | itemquality = high | ||
+ | | name = Mutated Dog Leather | ||
+ | | type = Component | ||
+ | | description = This skin can be turned into an acid resistant leather armor. | ||
+ | | quality = 50-70 | ||
+ | | skillsreq = | ||
+ | :Tailoring 100% | ||
+ | :Chemistry 29% | ||
+ | | value = 750 + 10 * quality | ||
+ | }}</pre> | ||
− | + | PS. I already updated some items with this style, not sure about the quality ranges though: [[Plasma Core]], [[Rathound Leather]], [[Cave Hopper Leather]], [[Insulated Vest (Component)|Insulated Vest]], [[Galvanic Vest (Component)|Galvanic Vest]] |
Latest revision as of 10:15, 22 October 2014
Old style
| |||
This skin can be turned into an acid resistant leather armor. | |||
Quality: 62 ? | |||
Required crafting skills:
| |||
Value: 1600
|
This is what components with quality on the wiki look right now.
{{infobox component | image = items_components_leather3.png | itemquality = high | name = Mutated Dog Leather | type = Component | description = This skin can be turned into an acid resistant leather armor. | quality = 62 | skillsreq = :Tailoring 62 :Chemistry 18 | value = 1600 }}
New style
This is how they could look with stat ranges. You simply need to change the quality, skillsreq and value rows.
{{infobox component | image = items_components_leather3.png | itemquality = high | name = Mutated Dog Leather | type = Component | description = This skin can be turned into an acid resistant leather armor. | quality = 50-70 | skillsreq = :Tailoring 100% :Chemistry 29% | value = 750 + 10 * quality }}
PS. I already updated some items with this style, not sure about the quality ranges though: Plasma Core, Rathound Leather, Cave Hopper Leather, Insulated Vest, Galvanic Vest