Difference between revisions of "Tactical Vest"
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<div style="float:right;"> | <div style="float:right;"> | ||
− | + | :'''Examples of carrier vests'''<br><br> | |
− | <br> | ||
{{tabbed infobox | {{tabbed infobox | ||
| tab1 = Insulated | | tab1 = Insulated | ||
Line 8: | Line 7: | ||
| tab4 = Sturdy | | tab4 = Sturdy | ||
| tab5 = Regenerative | | tab5 = Regenerative | ||
− | + | }} | |
− | |||
{{clear}} | {{clear}} | ||
− | + | :'''Examples of ballistic panels'''<br><br> | |
− | <br> | ||
{{tabbed infobox | {{tabbed infobox | ||
| tab6 = Reinforced | | tab6 = Reinforced | ||
Line 19: | Line 16: | ||
| tab8 = Super Steel (quality 100) | | tab8 = Super Steel (quality 100) | ||
}} | }} | ||
− | |||
{{clear}} | {{clear}} | ||
− | + | :'''Examples of armor plates'''<br><br> | |
− | <br> | ||
{{tabbed infobox | {{tabbed infobox | ||
| tab9 = Anti-Rifle | | tab9 = Anti-Rifle | ||
Line 30: | Line 25: | ||
| tab12 = Nanocomposite | | tab12 = Nanocomposite | ||
}} | }} | ||
+ | {{clear}} | ||
+ | :'''Examples of Expedition armor plates'''<br><br> | ||
+ | {{tabbed infobox | ||
+ | | tab17 = Giant Crab | ||
+ | | tab18 = Colossal Crab | ||
+ | | tab19 = Psi Crab | ||
+ | }} | ||
{{clear}} | {{clear}} | ||
− | + | :'''Examples of overcoats'''<br><br> | |
− | <br> | ||
{{tabbed infobox | {{tabbed infobox | ||
| tab13 = Black | | tab13 = Black | ||
Line 46: | Line 47: | ||
== Description == | == Description == | ||
− | Armor suit that can range anywhere from low to high armor penalty depending on the components used. It consists of a vest and a ballistic panel and can also use various optional overcoat fabrics. All tactical vests have 200% increased {{mechanical}} damage threshold against firearms. An optional armor plate can be added to increase damage | + | Armor suit that can range anywhere from low to high armor penalty depending on the components used. It consists of a vest and a ballistic panel and can also use various optional overcoat fabrics. All tactical vests have 200% increased {{mechanical}} damage threshold against firearms. An optional armor plate can be added to increase damage thresholds, weight and armor penalty. |
Tactical vest is similar to [[Riot Gear]], the main difference being an armor plate instead of a hand-held riot shield. Tactical vests also have lower base armor penalty, provide more protection against bullets but less against melee attacks. Compared to [[Leather Armor]], it can provide additional benefits even at the same armor penalty and allow a mix of stealth, mobility, damage avoidance and absorption, thanks to its versatile components. | Tactical vest is similar to [[Riot Gear]], the main difference being an armor plate instead of a hand-held riot shield. Tactical vests also have lower base armor penalty, provide more protection against bullets but less against melee attacks. Compared to [[Leather Armor]], it can provide additional benefits even at the same armor penalty and allow a mix of stealth, mobility, damage avoidance and absorption, thanks to its versatile components. | ||
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! Component | ! Component | ||
|- | |- | ||
− | | [[File: | + | | [[File:Insulated Vest (Armor Suit).png]] |
| '''Insulated Vest''' | | '''Insulated Vest''' | ||
| | | | ||
* Average {{cold}} damage resistance/threshold | * Average {{cold}} damage resistance/threshold | ||
− | | | + | | {{Itemlink|Insulated Vest (component)}} |
|- | |- | ||
− | | [[File: | + | | [[File:Galvanic Vest (Armor Suit).png]] |
| '''Galvanic Vest''' | | '''Galvanic Vest''' | ||
| | | | ||
* +5 to armor penalty | * +5 to armor penalty | ||
* High {{electricity}} damage resistance/threshold | * High {{electricity}} damage resistance/threshold | ||
− | | | + | | {{Itemlink|Galvanic Vest (component)}} |
|- | |- | ||
− | | [[File:Biohazard Vest | + | | [[File:Biohazard Vest (Armor Suit).png]] |
| '''Biohazard Vest''' | | '''Biohazard Vest''' | ||
| | | | ||
* Average {{bio}} damage resistance/threshold | * Average {{bio}} damage resistance/threshold | ||
− | | | + | | {{Itemlink|Biohazard Vest (component)}} |
|- | |- | ||
− | | [[File:Sturdy Vest | + | | [[File:Sturdy Vest (Armor Suit).png]] |
| '''Sturdy Vest''' | | '''Sturdy Vest''' | ||
| | | | ||
* Increases health by 50% of the vest's quality | * Increases health by 50% of the vest's quality | ||
− | | | + | | {{Itemlink|Sturdy Vest (component)}} |
|- | |- | ||
− | | [[File: | + | | [[File:Regenerative Vest (Armor Suit).png]] |
| '''Regenerative Vest''' | | '''Regenerative Vest''' | ||
| | | | ||
* +5 to armor penalty | * +5 to armor penalty | ||
* Provides health regeneration when powered | * Provides health regeneration when powered | ||
− | | | + | | {{Itemlink|Regenerative Vest (component)}} |
|- | |- | ||
|} | |} | ||
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* 10% armor penalty | * 10% armor penalty | ||
* Higher {{mechanical}} damage resistance, lower threshold | * Higher {{mechanical}} damage resistance, lower threshold | ||
− | | | + | | {{Itemlink|Reinforced Fabric Ballistic Panel}} |
|- | |- | ||
| | | | ||
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* 10% armor penalty | * 10% armor penalty | ||
* Lower {{mechanical}} resistance, higher threshold | * Lower {{mechanical}} resistance, higher threshold | ||
− | | | + | | {{Itemlink|Laminated Fabric Ballistic Panel}} |
|- | |- | ||
| | | | ||
Line 128: | Line 129: | ||
| | | | ||
* 15% armor penalty | * 15% armor penalty | ||
− | * Lowest {{mechanical}} resistance, highest | + | * Lowest {{mechanical}} resistance, highest threshold |
− | * Increases {{mechanical}} damage resistance/threshold against | + | * Increases {{mechanical}} damage resistance/threshold against attacks by melee weapon with a cutting edge |
− | | | + | | {{Itemlink|Super Steel Sheet}} |
|} | |} | ||
Line 147: | Line 148: | ||
| | | | ||
* +50 to armor penalty | * +50 to armor penalty | ||
− | * | + | * Best {{Mechanical}} damage threshold |
− | | | + | | {{Itemlink|Ceramic Plate}} |
+ | |- | ||
+ | | | ||
+ | | '''Nanocomposite Vest''' | ||
+ | | | ||
+ | * +15 to armor penalty | ||
+ | * Reduces damage taken from critical attacks | ||
+ | | {{Itemlink|Nanocomposite Plate}} | ||
|- | |- | ||
| | | | ||
Line 154: | Line 162: | ||
| | | | ||
* +35 to armor penalty | * +35 to armor penalty | ||
− | * | + | * Mediocre {{mechanical}} damage threshold |
− | * | + | * 5% / 2 {{heat}} damage resistance/threshold |
− | | | + | | {{Itemlink|Burrower Carapace}} |
|- | |- | ||
| | | | ||
Line 162: | Line 170: | ||
| | | | ||
* +20 to armor penalty | * +20 to armor penalty | ||
− | * | + | * Lowest {{mechanical}} damage threshold |
* -10% psi ability psi cost | * -10% psi ability psi cost | ||
* Increases psionic skills | * Increases psionic skills | ||
− | | | + | | {{Itemlink|Psi Beetle Carapace}} |
+ | |||
+ | |- | ||
+ | |colspan="4"| [[Underrail: Expedition]] armor plates | ||
+ | |||
|- | |- | ||
| | | | ||
− | | ''' | + | | '''Giant Crab Carapace''' |
+ | | | ||
+ | * +55 to armor penalty | ||
+ | * 3rd best {{Mechanical}} damage threshold | ||
+ | * 15% / 4 {{Heat}} resistance / threshold | ||
+ | | {{Itemlink|Giant Crab Carapace}} | ||
+ | |- | ||
+ | | | ||
+ | | '''Colossal Crab Carapace''' | ||
+ | | | ||
+ | * +60 to armor penalty | ||
+ | * 2nd best {{mechanical}} damage threshold | ||
+ | * 20% / 5 {{Heat}} resistance / threshold | ||
+ | | {{Itemlink|Colossal Crab Carapace}} | ||
+ | |- | ||
+ | | | ||
+ | | '''Psi Crab Carapace''' | ||
| | | | ||
− | * + | + | * +70 to armor penalty |
− | * | + | * 2nd best {{mechanical}} damage threshold |
− | | | + | * 20% / 5 {{Heat}} resistance / threshold |
+ | * {{Electricity}} damage resistance and threshold | ||
+ | * +2 psi regen | ||
+ | * Increases psionic skills | ||
+ | | {{Itemlink|Psi Crab Carapace}} | ||
|} | |} | ||
Line 185: | Line 217: | ||
! Component | ! Component | ||
|- | |- | ||
− | | [[File:Tactical | + | | [[File:Tactical Overcoat.png]] |
− | | '''Overcoat''' | + | | (Black) '''Overcoat''' |
| | | | ||
* Increases [[Stealth]] | * Increases [[Stealth]] | ||
− | | | + | | {{Itemlink|Black Cloth}} |
|- | |- | ||
− | | [[File:Antithermic | + | | [[File:Antithermic Overcoat.png]] |
− | | '''Overcoat''' | + | | '''Antithermic Overcoat''' |
| | | | ||
− | * | + | *+5 to armor penalty |
+ | * High {{heat}} damage resistance/threshold | ||
* Decreases [[Stealth]] | * Decreases [[Stealth]] | ||
− | | | + | * Provides immunity to burning |
+ | | {{Itemlink|Aluminized Cloth}} | ||
|- | |- | ||
| [[File:Kevlar Overcoat.png]] | | [[File:Kevlar Overcoat.png]] | ||
− | | '''Overcoat''' | + | | '''Kevlar Overcoat''' |
| | | | ||
* +10 to armor penalty | * +10 to armor penalty | ||
* Further increases {{mechanical}} damage threshold against bullets | * Further increases {{mechanical}} damage threshold against bullets | ||
− | | | + | | {{Itemlink|Kevlar Cloth}} |
|- | |- | ||
| [[File:Blast Overcoat.png]] | | [[File:Blast Overcoat.png]] | ||
− | | '''Overcoat''' | + | | '''Blast Overcoat''' |
| | | | ||
* +15 to armor penalty | * +15 to armor penalty | ||
* Reduces damage taken from explosions | * Reduces damage taken from explosions | ||
− | | | + | | {{Itemlink|Blast Cloth}} |
|} | |} | ||
{{clear|left}} | {{clear|left}} | ||
+ | <!-- | ||
+ | please don't remove. the primary purpose of this list is debugging itemlink template, which isn't terribly useful for wiki readers, so it's been commented out to improve page load times. | ||
{{hiddensection|Complete name variant list| | {{hiddensection|Complete name variant list| | ||
− | * | + | * {{Itemlink|Insulated Vest (Armor Suit)|Insulated Vest}} |
− | ** | + | ** {{Itemlink|Insulated Anti-Rifle Vest}} |
− | ** | + | ** {{Itemlink|Insulated Burrower Vest}} |
− | ** | + | ** {{Itemlink|Insulated Nanocomposite Vest}} |
− | ** | + | ** {{Itemlink|Insulated Psionic Vest}} |
− | ** | + | ** {{Itemlink|Antithermic Insulated Overcoat}} |
+ | ** {{Itemlink|Antithermic Insulated Anti-Rifle Overcoat}} | ||
+ | ** {{Itemlink|Antithermic Insulated Burrower Overcoat}} | ||
+ | ** {{Itemlink|Antithermic Insulated Nanocomposite Overcoat}} | ||
+ | ** {{Itemlink|Antithermic Insulated Psionic Overcoat}} | ||
+ | ** {{Itemlink|Blast Insulated Overcoat}} | ||
+ | ** {{Itemlink|Blast Insulated Anti-Rifle Overcoat}} | ||
+ | ** {{Itemlink|Blast Insulated Burrower Overcoat}} | ||
+ | ** {{Itemlink|Blast Insulated Nanocomposite Overcoat}} | ||
+ | ** {{Itemlink|Blast Insulated Psionic Overcoat}} | ||
+ | ** {{Itemlink|Kevlar Insulated Overcoat}} | ||
+ | ** {{Itemlink|Kevlar Insulated Anti-Rifle Overcoat}} | ||
+ | ** {{Itemlink|Kevlar Insulated Burrower Overcoat}} | ||
+ | ** {{Itemlink|Kevlar Insulated Nanocomposite Overcoat}} | ||
+ | ** {{Itemlink|Kevlar Insulated Psionic Overcoat}} | ||
+ | ** {{Itemlink|Insulated Overcoat}} | ||
+ | ** {{Itemlink|Insulated Anti-Rifle Overcoat}} | ||
+ | ** {{Itemlink|Insulated Burrower Overcoat}} | ||
+ | ** {{Itemlink|Insulated Nanocomposite Overcoat}} | ||
+ | ** {{Itemlink|Insulated Psionic Overcoat}} | ||
− | * | + | * {{Itemlink|Galvanic Vest (Armor Suit)|Galvanic Vest}} |
− | ** | + | ** {{Itemlink|Galvanic Anti-Rifle Vest}} |
− | ** | + | ** {{Itemlink|Galvanic Burrower Vest}} |
− | ** | + | ** {{Itemlink|Galvanic Nanocomposite Vest}} |
− | ** | + | ** {{Itemlink|Galvanic Psionic Vest}} |
− | ** | + | ** {{Itemlink|Antithermic Galvanic Overcoat}} |
+ | ** {{Itemlink|Antithermic Galvanic Anti-Rifle Overcoat}} | ||
+ | ** {{Itemlink|Antithermic Galvanic Burrower Overcoat}} | ||
+ | ** {{Itemlink|Antithermic Galvanic Nanocomposite Overcoat}} | ||
+ | ** {{Itemlink|Antithermic Galvanic Psionic Overcoat}} | ||
+ | ** {{Itemlink|Blast Galvanic Overcoat}} | ||
+ | ** {{Itemlink|Blast Galvanic Anti-Rifle Overcoat}} | ||
+ | ** {{Itemlink|Blast Galvanic Burrower Overcoat}} | ||
+ | ** {{Itemlink|Blast Galvanic Nanocomposite Overcoat}} | ||
+ | ** {{Itemlink|Blast Galvanic Psionic Overcoat}} | ||
+ | ** {{Itemlink|Kevlar Galvanic Overcoat}} | ||
+ | ** {{Itemlink|Kevlar Galvanic Anti-Rifle Overcoat}} | ||
+ | ** {{Itemlink|Kevlar Galvanic Burrower Overcoat}} | ||
+ | ** {{Itemlink|Kevlar Galvanic Nanocomposite Overcoat}} | ||
+ | ** {{Itemlink|Kevlar Galvanic Psionic Overcoat}} | ||
+ | ** {{Itemlink|Galvanic Overcoat}} | ||
+ | ** {{Itemlink|Galvanic Anti-Rifle Overcoat}} | ||
+ | ** {{Itemlink|Galvanic Burrower Overcoat}} | ||
+ | ** {{Itemlink|Galvanic Nanocomposite Overcoat}} | ||
+ | ** {{Itemlink|Galvanic Psionic Overcoat}} | ||
− | * | + | * {{Itemlink|Biohazard Vest (Armor Suit)|Biohazard Vest}} |
− | ** | + | ** {{Itemlink|Biohazard Anti-Rifle Vest}} |
− | ** | + | ** {{Itemlink|Biohazard Burrower Vest}} |
− | ** | + | ** {{Itemlink|Biohazard Nanocomposite Vest}} |
− | ** | + | ** {{Itemlink|Biohazard Psionic Vest}} |
− | ** | + | ** {{Itemlink|Antithermic Biohazard Overcoat}} |
+ | ** {{Itemlink|Antithermic Biohazard Anti-Rifle Overcoat}} | ||
+ | ** {{Itemlink|Antithermic Biohazard Burrower Overcoat}} | ||
+ | ** {{Itemlink|Antithermic Biohazard Nanocomposite Overcoat}} | ||
+ | ** {{Itemlink|Antithermic Biohazard Psionic Overcoat}} | ||
+ | ** {{Itemlink|Blast Biohazard Overcoat}} | ||
+ | ** {{Itemlink|Blast Biohazard Anti-Rifle Overcoat}} | ||
+ | ** {{Itemlink|Blast Biohazard Burrower Overcoat}} | ||
+ | ** {{Itemlink|Blast Biohazard Nanocomposite Overcoat}} | ||
+ | ** {{Itemlink|Blast Biohazard Psionic Overcoat}} | ||
+ | ** {{Itemlink|Kevlar Biohazard Overcoat}} | ||
+ | ** {{Itemlink|Kevlar Biohazard Anti-Rifle Overcoat}} | ||
+ | ** {{Itemlink|Kevlar Biohazard Burrower Overcoat}} | ||
+ | ** {{Itemlink|Kevlar Biohazard Nanocomposite Overcoat}} | ||
+ | ** {{Itemlink|Kevlar Biohazard Psionic Overcoat}} | ||
+ | ** {{Itemlink|Biohazard Overcoat}} | ||
+ | ** {{Itemlink|Biohazard Anti-Rifle Overcoat}} | ||
+ | ** {{Itemlink|Biohazard Burrower Overcoat}} | ||
+ | ** {{Itemlink|Biohazard Nanocomposite Overcoat}} | ||
+ | ** {{Itemlink|Biohazard Psionic Overcoat}} | ||
− | * | + | * {{Itemlink|Sturdy Vest (Armor Suit)|Sturdy Vest}} |
− | ** | + | ** {{Itemlink|Sturdy Anti-Rifle Vest}} |
− | ** | + | ** {{Itemlink|Sturdy Burrower Vest}} |
− | ** | + | ** {{Itemlink|Sturdy Nanocomposite Vest}} |
− | ** | + | ** {{Itemlink|Sturdy Psionic Vest}} |
− | ** | + | ** {{Itemlink|Antithermic Sturdy Overcoat}} |
+ | ** {{Itemlink|Antithermic Sturdy Anti-Rifle Overcoat}} | ||
+ | ** {{Itemlink|Antithermic Sturdy Burrower Overcoat}} | ||
+ | ** {{Itemlink|Antithermic Sturdy Nanocomposite Overcoat}} | ||
+ | ** {{Itemlink|Antithermic Sturdy Psionic Overcoat}} | ||
+ | ** {{Itemlink|Blast Sturdy Overcoat}} | ||
+ | ** {{Itemlink|Blast Sturdy Anti-Rifle Overcoat}} | ||
+ | ** {{Itemlink|Blast Sturdy Burrower Overcoat}} | ||
+ | ** {{Itemlink|Blast Sturdy Nanocomposite Overcoat}} | ||
+ | ** {{Itemlink|Blast Sturdy Psionic Overcoat}} | ||
+ | ** {{Itemlink|Kevlar Sturdy Overcoat}} | ||
+ | ** {{Itemlink|Kevlar Sturdy Anti-Rifle Overcoat}} | ||
+ | ** {{Itemlink|Kevlar Sturdy Burrower Overcoat}} | ||
+ | ** {{Itemlink|Kevlar Sturdy Nanocomposite Overcoat}} | ||
+ | ** {{Itemlink|Kevlar Sturdy Psionic Overcoat}} | ||
+ | ** {{Itemlink|Sturdy Overcoat}} | ||
+ | ** {{Itemlink|Sturdy Anti-Rifle Overcoat}} | ||
+ | ** {{Itemlink|Sturdy Burrower Overcoat}} | ||
+ | ** {{Itemlink|Sturdy Nanocomposite Overcoat}} | ||
+ | ** {{Itemlink|Sturdy Psionic Overcoat}} | ||
− | * | + | * {{Itemlink|Regenerative Vest (Armor Suit)|Regenerative Vest}} |
− | ** | + | ** {{Itemlink|Regenerative Anti-Rifle Vest}} |
− | ** | + | ** {{Itemlink|Regenerative Burrower Vest}} |
− | ** | + | ** {{Itemlink|Regenerative Nanocomposite Vest}} |
− | ** | + | ** {{Itemlink|Regenerative Psionic Vest}} |
− | ** | + | ** {{Itemlink|Antithermic Regenerative Overcoat}} |
− | }} | + | ** {{Itemlink|Antithermic Regenerative Anti-Rifle Overcoat}} |
+ | ** {{Itemlink|Antithermic Regenerative Burrower Overcoat}} | ||
+ | ** {{Itemlink|Antithermic Regenerative Nanocomposite Overcoat}} | ||
+ | ** {{Itemlink|Antithermic Regenerative Psionic Overcoat}} | ||
+ | ** {{Itemlink|Blast Regenerative Overcoat}} | ||
+ | ** {{Itemlink|Blast Regenerative Anti-Rifle Overcoat}} | ||
+ | ** {{Itemlink|Blast Regenerative Burrower Overcoat}} | ||
+ | ** {{Itemlink|Blast Regenerative Nanocomposite Overcoat}} | ||
+ | ** {{Itemlink|Blast Regenerative Psionic Overcoat}} | ||
+ | ** {{Itemlink|Kevlar Regenerative Overcoat}} | ||
+ | ** {{Itemlink|Kevlar Regenerative Anti-Rifle Overcoat}} | ||
+ | ** {{Itemlink|Kevlar Regenerative Burrower Overcoat}} | ||
+ | ** {{Itemlink|Kevlar Regenerative Nanocomposite Overcoat}} | ||
+ | ** {{Itemlink|Kevlar Regenerative Psionic Overcoat}} | ||
+ | ** {{Itemlink|Regenerative Overcoat}} | ||
+ | ** {{Itemlink|Regenerative Anti-Rifle Overcoat}} | ||
+ | ** {{Itemlink|Regenerative Burrower Overcoat}} | ||
+ | ** {{Itemlink|Regenerative Nanocomposite Overcoat}} | ||
+ | ** {{Itemlink|Regenerative Psionic Overcoat}} | ||
+ | }}--> | ||
== Gallery == | == Gallery == | ||
Line 256: | Line 387: | ||
pl_ag.png | Stealthy tactical coat | pl_ag.png | Stealthy tactical coat | ||
pl_cmd.png | Other tactical coats | pl_cmd.png | Other tactical coats | ||
+ | pl_f_blve.png | Tactical vest (Female variant) | ||
+ | pl_f_ag.png | Stealthy tactical coat (Female variant) | ||
+ | pl_f_cmd.png | Other tactical coats (Female variant) | ||
</gallery> | </gallery> | ||
Latest revision as of 16:48, 23 June 2022
- Examples of carrier vests
| |||
This insulated vest carries a hybrid ballistic panel. | |||
Resistances:
| |||
Mechanical damage threshold increased by 200% against bullets and shotgun shells. | |||
Armor penalty: 10% | |||
Durability: 690 / 690 (fabric) | |||
Can be disassembled. | |||
Weight: 7.50 | |||
Value: 4650
|
| |||
This vest provides moderate protection against electrical attacks and carries a hybrid ballistic panel. | |||
Resistances:
| |||
Mechanical damage threshold increased by 200% against bullets and shotgun shells. | |||
Armor penalty: 15% | |||
Durability: 690 / 690 (fabric) | |||
Can be disassembled. | |||
Weight: 8.00 | |||
Value: 8400
|
| |||
This biohazard vest carries a hybrid ballistic panel. | |||
Resistances:
| |||
Mechanical damage threshold increased by 200% against bullets and shotgun shells. | |||
Armor penalty: 10% | |||
Durability: 690 / 690 (fabric) | |||
Can be disassembled. | |||
Weight: 7.50 | |||
Value: 7650
|
| |||
This sturdy vest carries a hybrid ballistic panel. | |||
Resistances:
| |||
Mechanical damage threshold increased by 200% against bullets and shotgun shells. | |||
Armor penalty: 10% | |||
Equip: Health increased by 25 | |||
Durability: 690 / 690 (fabric) | |||
Can be disassembled. | |||
Weight: 7.50 | |||
Value: 6750
|
| |||
This state of the art carrier vest regenerates wearer's wounds and carries a hybrid ballistic panel. | |||
Resistances:
| |||
Mechanical damage threshold increased by 200% against bullets and shotgun shells. | |||
Armor penalty: 15% | |||
Equip: The wearer regenerates 27 health for the cost of 4.7 energy every turn when below 70% health. | |||
Energy: 47 | |||
Durability: 690 / 690 (fabric) | |||
Can be disassembled. | |||
Weight: 9.00 | |||
Value: 15150
|
- Examples of ballistic panels
| |||
This insulated vest carries a hybrid ballistic panel. | |||
Resistances:
| |||
Mechanical damage threshold increased by 200% against bullets and shotgun shells. | |||
Armor penalty: 10% | |||
Durability: 690 / 690 (fabric) | |||
Can be disassembled. | |||
Weight: 7.50 | |||
Value: 4650
|
| |||
This insulated vest carries a ballistic panel made of laminated fabric that has high bullet stopping capabilities. | |||
Resistances:
| |||
Mechanical damage threshold increased by 200% against bullets and shotgun shells. | |||
Armor penalty: 10% | |||
Durability: 690 / 690 (fabric) | |||
Can be disassembled. | |||
Weight: 6.50 | |||
Value: 5250
|
| |||
This insulated vest carries a thin sheet of super steel with high bullet stopping capabilities. | |||
Resistances:
| |||
Mechanical damage threshold increased by 200% against bullets and shotgun shells. Mechanical damage resistance and threshold increased by 35% against attacks by melee weapon with a cutting edge. | |||
Armor penalty: 15% | |||
Durability: 690 / 690 (fabric) | |||
Can be disassembled. | |||
Weight: 6.50 | |||
Value: 8250
|
- Examples of armor plates
| |||
This insulated vest carries a hybrid ballistic panel. It's reinforced with ceramic plates that increase the penetration threshold. | |||
Resistances:
| |||
Mechanical damage threshold increased by 200% against bullets and shotgun shells. | |||
Armor penalty: 60% | |||
Durability: 690 / 690 (fabric) | |||
Can be disassembled. | |||
Weight: 17.50 | |||
Value: 6600
|
| |||
This insulated vest carries a hybrid ballistic panel. It's reinforced with burrower carapace that increases the penetration threshold. | |||
Resistances:
| |||
Mechanical damage threshold increased by 200% against bullets and shotgun shells. | |||
Armor penalty: 45% | |||
Durability: 690 / 690 (fabric) | |||
Can be disassembled. | |||
Weight: 15.50 | |||
Value: 6375
|
| |||
This insulated vest carries a hybrid ballistic panel. It's reinforced with psi beetle carapace that somewhat increases the penetration threshold and enhances the wearer's psionic capabilities. | |||
Resistances:
| |||
Mechanical damage threshold increased by 200% against bullets and shotgun shells. | |||
Armor penalty: 30% | |||
Equip: Psi ability psi cost decreased by 10% Equip: Psionic skills increased by 16 | |||
Durability: 690 / 690 (fabric) | |||
Can be disassembled. | |||
Weight: 15.00 | |||
Value: 5775
|
| |||
This insulated vest carries a hybrid ballistic panel. It's reinforced with nanocomposite plating that reduces damage taken from the most devastating attacks. | |||
Resistances:
| |||
Mechanical damage threshold increased by 200% against bullets and shotgun shells.
| |||
Armor penalty: 25% | |||
Durability: 690 / 690 (fabric) | |||
Can be disassembled. | |||
Weight: 12.50 | |||
Value: 7500
|
- Examples of Expedition armor plates
| |||
This insulated vest carries a hybrid ballistic panel. It's reinforced with giant crab carapace that increases the penetration threshold. | |||
Resistances:
| |||
Mechanical damage threshold increased by 200% against bullets and shotgun shells. | |||
Armor penalty: 60% | |||
Durability: 690 / 690 (fabric) | |||
Can be disassembled. | |||
Weight: 17.50 | |||
Value: 7050
|
| |||
This insulated vest carries a hybrid ballistic panel. It's reinforced with colossal crab carapace that increases the penetration threshold. | |||
Resistances:
| |||
Mechanical damage threshold increased by 200% against bullets and shotgun shells. | |||
Armor penalty: 70% | |||
Durability: 690 / 690 (fabric) | |||
Can be disassembled. | |||
Weight: 20.50 | |||
Value: 7800
|
| |||
This insulated vest carries a hybrid ballistic panel. It's reinforced with psi crab carapace that increases the penetration threshold and the wearer's psionic regeneration. | |||
Resistances:
| |||
Mechanical damage threshold increased by 200% against bullets and shotgun shells. | |||
Armor penalty: 80% | |||
Equip: Psi regeneration increased by 2 Equip: Psionic skills increased by 12 | |||
Durability: 690 / 690 (fabric) | |||
Can be disassembled. | |||
Weight: 21.50 | |||
Value: 8700
|
- Examples of overcoats
| |||
This insulated vest carries a hybrid ballistic panel. It comes with a black overcoat that helps with hiding. | |||
Resistances:
| |||
Mechanical damage threshold increased by 200% against bullets and shotgun shells. | |||
Armor penalty: 10% | |||
Equip: Stealth increased by 17 | |||
Durability: 690 / 690 (fabric) | |||
Can be disassembled. | |||
Weight: 8.00 | |||
Value: 5700
|
| |||
This insulated vest carries a hybrid ballistic panel. It comes with an aluminized overcoat that can somewhat reflect the high radiant loads produced by fire. | |||
Resistances:
| |||
Mechanical damage threshold increased by 200% against bullets and shotgun shells. | |||
Armor penalty: 15% | |||
Equip: Stealth decreased by 40 Equip: Immune to burning. | |||
Durability: 690 / 690 (fabric) | |||
Can be disassembled. | |||
Weight: 8.50 | |||
Value: 7200
|
| |||
This insulated vest carries a hybrid ballistic panel. It comes with a kevlar overcoat that enhances bullet stopping capabilities. | |||
Resistances:
| |||
Mechanical damage threshold increased by 227% against bullets and shotgun shells. | |||
Armor penalty: 20% | |||
Durability: 690 / 690 (fabric) | |||
Can be disassembled. | |||
Weight: 8.50 | |||
Value: 9900
|
| |||
This insulated vest carries a hybrid ballistic panel. It comes with a "blast" overcoat which enhances protection from impacts of explosions. | |||
Resistances:
| |||
Mechanical damage threshold increased by 200% against bullets and shotgun shells. | |||
Armor penalty: 25% | |||
Equip: Damage taken from explosions reduced by 35% | |||
Durability: 690 / 690 (fabric) | |||
Can be disassembled. | |||
Weight: 8.50 | |||
Value: 9150
|
Tactical Vest is an is an armor suit. All infobox examples on this article are crafted from Quality 50 components unless noted otherwise.
Description
Armor suit that can range anywhere from low to high armor penalty depending on the components used. It consists of a vest and a ballistic panel and can also use various optional overcoat fabrics. All tactical vests have 200% increased Mechanical damage threshold against firearms. An optional armor plate can be added to increase damage thresholds, weight and armor penalty.
Tactical vest is similar to Riot Gear, the main difference being an armor plate instead of a hand-held riot shield. Tactical vests also have lower base armor penalty, provide more protection against bullets but less against melee attacks. Compared to Leather Armor, it can provide additional benefits even at the same armor penalty and allow a mix of stealth, mobility, damage avoidance and absorption, thanks to its versatile components.
Crafting
Tactical Vest can be crafted with Blueprint: Tactical Vest.
Variants
Carrier vest
Type and quality of carrier vest used determines secondary bonuses of the armor suit.
Icon | Name | Effect(s) | Component |
---|---|---|---|
Insulated Vest |
|
Insulated Vest (component) | |
Galvanic Vest |
|
Galvanic Vest (component) | |
Biohazard Vest |
|
Biohazard Vest (component) | |
Sturdy Vest |
|
Sturdy Vest (component) | |
Regenerative Vest |
|
Regenerative Vest (component) |
Ballistic panel
No visual difference. Type and quality of ballistic panel used determines the Mechanical damage resistance/threshold and base armor penalty of the armor suit.
Icon | Name | Effect(s) | Component |
---|---|---|---|
Reinforced Fabric |
|
Reinforced Fabric Ballistic Panel | |
Laminated Fabric |
|
Laminated Fabric Ballistic Panel | |
Super Steel Sheet |
|
Super Steel Sheet |
Armor plate
No visual difference. Optional armor plate gives additional bonuses at the cost of heavier armor penalty.
Icon | Name | Effect(s) | Component |
---|---|---|---|
Anti-rifle Vest |
|
Ceramic Plate | |
Nanocomposite Vest |
|
Nanocomposite Plate | |
Burrower Vest |
|
Burrower Carapace | |
Psionic Vest |
|
Psi Beetle Carapace | |
Underrail: Expedition armor plates | |||
Giant Crab Carapace |
|
Giant Crab Carapace | |
Colossal Crab Carapace |
|
Colossal Crab Carapace | |
Psi Crab Carapace |
|
Psi Crab Carapace |
Overcoat fabric
Optional overcoat fabric gives additional bonuses. Heavier fabrics also increase armor penalty.
Icon | Name | Effect(s) | Component |
---|---|---|---|
(Black) Overcoat |
|
Black Cloth | |
Antithermic Overcoat |
|
Aluminized Cloth | |
Kevlar Overcoat |
|
Kevlar Cloth | |
Blast Overcoat |
|
Blast Cloth |
Gallery