Difference between revisions of "Controls"
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== Keyboard == | == Keyboard == | ||
− | Since version [[0.1.13.0]], these keybinds are rebindable | + | Since version [[0.1.13.0]], these keybinds are rebindable. |
− | { | + | {| width="100%" |
− | | width=" | + | | valign="top" | |
=== General === | === General === | ||
{| class="wikitable" | {| class="wikitable" | ||
− | ! width=" | + | ! width="80px" | Key |
! width="150px" | Function | ! width="150px" | Function | ||
|- | |- | ||
Line 39: | Line 39: | ||
! Enter | ! Enter | ||
| Start/End Combat | | Start/End Combat | ||
+ | |- | ||
+ | ! + | ||
+ | | Speed Up | ||
+ | |- | ||
+ | ! - | ||
+ | | Slow Down | ||
|- | |- | ||
! Tab | ! Tab | ||
Line 54: | Line 60: | ||
! Arrow keys | ! Arrow keys | ||
| Scroll View | | Scroll View | ||
+ | |- | ||
+ | ! Shift <sup>[2]</sup> | ||
+ | | Prevent movement | ||
+ | |- | ||
+ | ! Ctrl+C <sup>[2][3]</sup> | ||
+ | | Copy current dialog | ||
|} | |} | ||
+ | | valign="top" | | ||
=== Menus === | === Menus === | ||
Line 70: | Line 83: | ||
! I | ! I | ||
| Inventory | | Inventory | ||
+ | |- | ||
+ | ! P | ||
+ | | Psi Window | ||
|- | |- | ||
! G | ! G | ||
Line 79: | Line 95: | ||
! O | ! O | ||
| Oddities Window | | Oddities Window | ||
+ | |- | ||
+ | ! H | ||
+ | | Vehicle Window {{expedition-inline}} | ||
+ | |- | ||
+ | ! M | ||
+ | | Global Map Window | ||
|- | |- | ||
! Esc <sup>[2]</sup> | ! Esc <sup>[2]</sup> | ||
Line 84: | Line 106: | ||
|} | |} | ||
− | | | + | | valign="top" | |
− | === Action | + | |
+ | === Action & Quick Buttons === | ||
{| class="wikitable" | {| class="wikitable" | ||
! width="125px" | Key | ! width="125px" | Key | ||
− | ! width=" | + | ! width="270px" | Function |
|- | |- | ||
! 1 to 9 | ! 1 to 9 | ||
Line 102: | Line 125: | ||
! RightCtrl+L <sup>[2]</sup> | ! RightCtrl+L <sup>[2]</sup> | ||
| Lock Action Buttons | | Lock Action Buttons | ||
− | | | + | |- |
− | + | |colspan="2"| | |
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
! Q | ! Q | ||
Line 146: | Line 164: | ||
'''Notes''' | '''Notes''' | ||
− | :<sup>[1]</sup> '''Highlight''' highlights all characters and usable objects, showing their names and displaying any that are obscured by walls. '''Reverse Highlight''' simply highlights them in reverse order. If something is untargetable because it's behind another object ''(e.g. enemy behind a door or remains behind a desk)'', you can target it with reverse highlight. | + | :<sup>[1]</sup> '''Highlight''' highlights all characters and usable objects, showing their names and displaying any that are obscured by walls. '''Reverse Highlight''' simply highlights them in reverse order. If something is untargetable with normal highlight because it's behind another highlighted object ''(e.g. enemy behind a door or remains behind a desk)'', you can target it with reverse highlight. |
:<sup>[2]</sup> Not rebindable. | :<sup>[2]</sup> Not rebindable. | ||
+ | |||
+ | :<sup>[3]</sup> Added in version [[1.0.4]]. | ||
== Mouse == | == Mouse == | ||
Line 160: | Line 180: | ||
=== Cursor modes === | === Cursor modes === | ||
+ | {| width="100%" | ||
+ | | valign="top" | | ||
{| | {| | ||
|- | |- | ||
Line 178: | Line 200: | ||
|- | |- | ||
! [[File:cursor pickpocket.png|link=]] | ! [[File:cursor pickpocket.png|link=]] | ||
− | | | + | | Attempt to open character's inventory for [[pickpocket]]ing. Characters won't turn hostile if this attempt fails, only if stealing an item fails. |
|- | |- | ||
! [[File:cursor talk.png|link=]] | ! [[File:cursor talk.png|link=]] | ||
| Talk with character. | | Talk with character. | ||
+ | |- | ||
+ | ! [[File:cursor wait.png|link=]] | ||
+ | | Computer turn in progress. | ||
+ | |- | ||
+ | ! [[File:cursor exit.png|link=]] | ||
+ | | Transition to another zone. Costs APs depending on [[Character creation#Game Difficulty|Difficulty]] (except on Easy). | ||
+ | |- | ||
+ | ! [[File:cursor unavailable.png|link=]] | ||
+ | | Selected action cannot be used here. | ||
+ | |} | ||
+ | |||
+ | | valign="top" | | ||
+ | {| | ||
|- | |- | ||
! [[File:cursor attack.png|link=]] | ! [[File:cursor attack.png|link=]] | ||
Line 189: | Line 224: | ||
| Perform [[:Category:Attacks|special attack]] or shoot [[:Category:Special bolts|special bolt]] at target. Chance to hit is shown on the right side of cursor. | | Perform [[:Category:Attacks|special attack]] or shoot [[:Category:Special bolts|special bolt]] at target. Chance to hit is shown on the right side of cursor. | ||
|- | |- | ||
− | ! [[File:cursor | + | ! [[File:cursor offensive invocation.png|link=]] |
− | | | + | | Offensive invocation at target. Always hits targeted entity or area. ''(Examples: [[Taser]], many [[psi abilities]].)'' |
+ | |- | ||
+ | ! [[File:cursor invoke.png|link=]] | ||
+ | | Invoke item or ability at target. Always hits targeted entity or area. ''(Examples: [[Bandages]], [[Force Field]].)'' | ||
|- | |- | ||
! [[File:cursor disarm.png|link=]] | ! [[File:cursor disarm.png|link=]] | ||
Line 202: | Line 240: | ||
|- | |- | ||
! [[File:cursor recharge.png|link=]] | ! [[File:cursor recharge.png|link=]] | ||
− | | Recharge target | + | | Recharge target device with selected [[Batteries|battery]]. |
|- | |- | ||
! [[File:cursor reload.png|link=]] | ! [[File:cursor reload.png|link=]] | ||
− | | Reload target weapon with selected ammo. | + | | Reload target weapon with selected [[ammo]]. |
|- | |- | ||
! [[File:cursor lock.png|link=]] | ! [[File:cursor lock.png|link=]] | ||
| [[Lock]] target door. You must have the correct key. | | [[Lock]] target door. You must have the correct key. | ||
+ | |} | ||
+ | |} | ||
+ | |||
+ | == Other == | ||
+ | {| class="wikitable" | ||
+ | ! Key | ||
+ | ! Function | ||
|- | |- | ||
− | ! | + | ! Shift + mouse scroll |
− | | | + | | Zoom in/out (must be enabled in options |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|} | |} | ||
Latest revision as of 08:27, 25 December 2020
All mouse and keyboard controls of Underrail. The game can be played without any keyboard controls, using only mouse.
Keyboard
Since version 0.1.13.0, these keybinds are rebindable.
General
|
Menus
|
Action & Quick Buttons
|
Notes
- [1] Highlight highlights all characters and usable objects, showing their names and displaying any that are obscured by walls. Reverse Highlight simply highlights them in reverse order. If something is untargetable with normal highlight because it's behind another highlighted object (e.g. enemy behind a door or remains behind a desk), you can target it with reverse highlight.
- [2] Not rebindable.
- [3] Added in version 1.0.4.
Mouse
Actions are done with left mouse button unless otherwise specified. Most of the context-sensitive cursors are fairly self-explanatory.
Inventory management
The following inventory management commands will save you from dragging & dropping items around:
- Alt + Left Click: Transfer item between inventory, any open container or trade
- Ctrl + Left Click or Double click: Send item to crafting window (if applicable) or equip item
- Shift + Left Click: Split a stack of items
Cursor modes
|
|
Other
Key | Function |
---|---|
Shift + mouse scroll | Zoom in/out (must be enabled in options |