Difference between revisions of "Azuridae"

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{{Character Infobox
 
{{Character Infobox
| name     = Azuridae
+
| name       = Azuridae
| type     = creature
+
| type       = creature
| image   =  
+
| image     = Azuridae model.png
| role    =
+
| portrait  = psi_beetle_l.png
| location = In the vicinity of mindshrooms:
+
| background = Cave.png
 
+
| roles      = Psionic insect
[[Mushroom Cove]], [[Caves]], [[Silent Isle]]
+
| location  = [[Mushroom Cove]]<br>[[Silent Isle]]<br>[[Lower Caves]]<br>[[Upper Caves]]<br>[[Abandoned Waterway Facility]]<br>[[Deep Caverns]]
| loot     = [[Insectoid Salivarium]]
+
| loot       = [[Insectoid Salivarium]]<br>[[Psi Beetle Brain]]<br>[[Psi Beetle Carapace]]
 +
| level      = 4
 +
|
 +
| abilities  = Gains [[Psionic Synergy]] in groups<br>[[Neural Overload]]<br>[[Pyromaniac]]<br>With psionic synergy:<br>5: [[Cryokinesis]]<br>10: [[Telekinetic Punch]]<br>15: [[Pyrokinesis]]<br>20: [[Bilocation]]
 +
| range      = Melee
 +
| damage    = {{Mechanical|5-10|number only}} ({{Mechanical|6-12|number only}})
 +
| health    = 110
 +
| psipool    = 150 (+25)
 +
| initiative  = 11
 +
| actionpoints = 50
 +
| detection    = 35
 +
|
 +
|Base abilities section:
 +
| strength      = 6
 +
| dexterity    = 3
 +
| agility      = 3
 +
| constitution  = 7
 +
| perception    = 5
 +
| will          = 8
 +
| intelligence  = 4
 +
|Skills section:
 +
| melee        = 30 (35)
 +
| thoughtctrl  = 15 (22)
 +
| psychokinesis = 15 (22)
 +
| metathermics  = 15 (22)
 
|
 
|
| abilities    = Can use [[Neural Overload]]<br>Gains [[Psionic Synergy]] in groups
+
| mechanical = 40% / 10<br>(25% / 5 when brain is exposed)
 +
| heat        = 0% / 0
 +
| cold        = 0% / 0
 +
| electricity = 0% / 0
 +
| acid        = 0% / 0
 +
| energy      = 0% / 0
 +
| bio        = 0% / 0
 
}}
 
}}
 +
 +
[[Azuridae]] are insectoid critters.
  
 
== Description ==
 
== Description ==
Azuridae are mutated and enlarged insects that resemble Rhinoceros beetles, instead of horns though, they have massive brains that they use to power their psionic abilities.
+
Azuridae are mutated and enlarged insects that resemble Rhinoceros beetles, instead of horns though, they have massive brains that they use to power their psionic abilities. Azuridae are so called due to the azure hue on their carapace. Their psionic powers have granted them nicknames such as '''psi beetle''' and '''psi bug''' by residents of the Underrail.
 +
 
 +
They are often found near naturally growing [[Mindshroom]]s in damp areas of the [[Lower Caves]] below [[Lower Underrail]].
  
 
== Fighting tactics ==
 
== Fighting tactics ==
At lower levels (1-5) even a lone Azuridae can prove to be a strong adversary, and their powers multiply in groups via [[Psionic Synergy]], to the extent of using new, more powerful abilities, such as being able to stun, freeze AND poison the player, it's a good idea to try and separate them to weaken their power output first, before directly confronting them. The psionic capabilities of a single Azuridae are limited to [[Neural Overload]].
+
At lower levels (1-5) even a lone Azuridae can prove to be a strong adversary, and their powers multiply in groups via [[Psionic Synergy]], to the extent of using new, more powerful abilities, such as being able to [[stun]] and [[chill]] the target. It's a good idea to try and separate them to weaken their power output first, before directly confronting them. The psionic capabilities of a single Azuridae are limited to [[Neural Overload]].
  
It is not recommended to jump into a fight with more then one without adequate protection and offenses, a high player level and strong armour are recommended strongly.  
+
Their tough carapaces provides some resistance against mechanical damage, but they expose a weak spot''—their brains—''whenever they use psionics.
  
 
When a player chooses to fight them it is recommended to use a close offensive, trying to force the Azuridae to fight with its pincers, as this form of attack is a lot weaker then their psionic powers.  
 
When a player chooses to fight them it is recommended to use a close offensive, trying to force the Azuridae to fight with its pincers, as this form of attack is a lot weaker then their psionic powers.  
  
Also their abilities, even when solo, are stronger when around [[Mindshroom]]s, be cautious adventurers!
+
== Gallery ==
 
+
Various azuridae images.
== Trivia ==
+
<gallery>
* Azuridae are so called due to the blueish hue on their carapace.
+
psi_beetle_l.png    | Common psi beetle
* Their psionic powers have granted them nicknames such as 'psibug' and 'psibeetle' by residents of the Underrail.
+
Azuridae model.png  | Common Psi beetle model
 
+
psi_beetle_red_l.png | Red psi beetle ([[Psycho]])
 +
red_psi_beetle.png  | Red psi beetle model ([[Psycho]])
 +
Azuridae.png        | Azuridae in the wild
 +
Young_psi_beetle_l.png | [[Young Azuridae]]
 +
Young_Azuridae.png  | [[Young Azuridae]]
 +
greater_psi_beetle_l.png | [[Azuridae Goliathus]]
 +
Azuridae Goliathus.png  | [[Azuridae Goliathus]]
 +
</gallery>
  
 
{{Enemies navbox}}
 
{{Enemies navbox}}
[[Category:Creatures]]
+
[[Category: Critters]]
 +
[[Category: Insectoids]]
 +
[[Category: Azuridae]]

Latest revision as of 12:05, 11 February 2022

Azuridae

Cave.png Psi beetle l.png
110
150 (+25)

Azuridae model.png

Critter
Role Psionic insect
Location Mushroom Cove
Silent Isle
Lower Caves
Upper Caves
Abandoned Waterway Facility
Deep Caverns
Loot Insectoid Salivarium
Psi Beetle Brain
Psi Beetle Carapace
Abilities Gains Psionic Synergy in groups
Neural Overload
Pyromaniac
With psionic synergy:
5: Cryokinesis
10: Telekinetic Punch
15: Pyrokinesis
20: Bilocation
Combat Stats
Combat Stats Level: 4
Damage: 5-10 (6-12)
Range: Melee
Action Points: 50
Initiative: 11
Detection: 35
Base Abilities Strength: 6
Dexterity: 3
Agility: 3
Constitution: 7
Perception: 5
Will: 8
Intelligence: 4
Skills Melee: 30 (35)
Thought Control: 15 (22)
Psychokinesis: 15 (22)
Metathermics: 15 (22)
Resistances Mechanical: 40% / 10
(25% / 5 when brain is exposed)

Heat: 0% / 0
Cold: 0% / 0
Electricity: 0% / 0
Acid: 0% / 0
Energy: 0% / 0
Bio: 0% / 0

Azuridae are insectoid critters.

Description

Azuridae are mutated and enlarged insects that resemble Rhinoceros beetles, instead of horns though, they have massive brains that they use to power their psionic abilities. Azuridae are so called due to the azure hue on their carapace. Their psionic powers have granted them nicknames such as psi beetle and psi bug by residents of the Underrail.

They are often found near naturally growing Mindshrooms in damp areas of the Lower Caves below Lower Underrail.

Fighting tactics

At lower levels (1-5) even a lone Azuridae can prove to be a strong adversary, and their powers multiply in groups via Psionic Synergy, to the extent of using new, more powerful abilities, such as being able to stun and chill the target. It's a good idea to try and separate them to weaken their power output first, before directly confronting them. The psionic capabilities of a single Azuridae are limited to Neural Overload.

Their tough carapaces provides some resistance against mechanical damage, but they expose a weak spot—their brains—whenever they use psionics.

When a player chooses to fight them it is recommended to use a close offensive, trying to force the Azuridae to fight with its pincers, as this form of attack is a lot weaker then their psionic powers.

Gallery

Various azuridae images.