Difference between revisions of "Version history/Underrail 1.0"
Jump to navigation
Jump to search
(added link to 1.2 version history) |
|||
(20 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
__NOEDITSECTION__ | __NOEDITSECTION__ | ||
− | {{ | + | Version history and changelogs for Underrail 1.0.#.# versions, between the base game's release and Expedition's release. |
− | | | + | |
− | | | + | == Newer versions == |
− | | | + | {{for|newer versions|Version history/Underrail 1.2}} |
− | | | + | {{for|newer versions|Version history/Underrail 1.1}} |
+ | |||
+ | == Underrail 1.0.4 == | ||
+ | {{Version | ||
+ | | releasedate = 20 December 2018 ''(experimental branch)'' | ||
+ | | version = 1.0.4.15 | ||
+ | | gogversion = {{Tooltip|This version was not to uploaded to GOG|None}} | ||
+ | | summary = New foods, mechanics/tweaks/UI/engine changes | ||
+ | | changelog = | ||
+ | * Engine | ||
+ | ** Replaced the black window with a cosmetic loading bar when loading up the game | ||
+ | |||
+ | * Items | ||
+ | ** When being sold by the player, items will now be valued at 50% on hard and 25% on dominating difficulty | ||
+ | ** CAU armor will now also increase the damage of Cooked Shot by 20% | ||
+ | ** Added brown worker suit as an armor item | ||
+ | ** Added the previously default model's shirt and pants as an armor item | ||
+ | ** Cost of food increase by an order of magnitude | ||
+ | ** Doctor's Coat and Biotechnician Suit can now degrade, be repaired and recycled | ||
+ | ** AKX is now indestructible (it won't take damage from use) and has been moved from the train hijacker to Kokoschka | ||
+ | ** Added new foods | ||
+ | |||
+ | * Mechanics | ||
+ | ** Special attack damage bonus no longer works with "unconditional" special attacks, which are special attacks that do not have a cooldown or require special conditions to trigger. So far these are: burst, shotgun burst, heavy punch, and double shot | ||
+ | ** Immobilizing status effects will now also set your effective dodge stat to 0 (just like evasion) | ||
+ | ** Damage from standing in fire will now remove incapacitation and also remove "chilled", "frozen" and other cold based status effects | ||
+ | ** Animals and other low-intelligence enemies can now pass through curtain doors. Good luck. | ||
+ | ** Cameras will now report on you when you steal stuff | ||
+ | ** Ground fire percentual burning damage capped to 16-40 (based on fire level). | ||
+ | ** Net throw will now displace success chance during targeting | ||
+ | ** Burning and exothermic aura status effects, as well as some other direct fire exposures, will now also remove webbed status effect | ||
+ | |||
+ | * Feats | ||
+ | ** Changed Quick Tinkering: Cooldown changed to 5 turns (up from 2) | ||
+ | ** Added Versatility: Your effective Guns, Crossbows and Melee skill value is brought up to 60% of the effective value of the highest of those skills. | ||
+ | |||
+ | * Tweaks | ||
+ | ** Players wearing no armor will appear in their underwear instead in the default outfit | ||
+ | ** Explosive barrels will now ignore 40% of target's resistance and threshold (same as HE grenades) | ||
+ | ** New models and portraits for Kokoschka and Dude | ||
+ | |||
+ | * UI | ||
+ | ** You can now copy current dialog text to clipboard by pressing Ctrl+C. | ||
+ | |||
+ | * Bugs | ||
+ | ** Fixed the keybinding for the global map | ||
+ | ** Fixed the bug that caused patrol waypoint delay to end on save/load | ||
+ | ** Hopefully fixed the bug that caused the window to lose focus when starting the game in full screen mode on some computers | ||
+ | ** Fixed (or at least) improved the mechanics concerning turn-based combat and area (blue) transitions. Player will now retain his combat turn while transitioning to a different area (section) within the same zone and NPCs will not bug out as much when attempting to follow him | ||
+ | ** Fixed the bug that caused the crafting UI to swallow up items in some rare instances | ||
+ | ** Activating exothermic aura will now also remove any burning effects the invoker has | ||
+ | ** Fixed the weird weapon rules in Fort Apogee Consulate | ||
+ | ** Fixed the bug that caused certain NPCs to respond to noise in turn-based mode, but not in real-time mode; there might be more instances of this | ||
+ | ** Commando feat will now properly trigger from kills caused by on-hit damage from special ammo | ||
+ | ** Using special attacks in real-time mode will no longer automatically be followed by a single regular attack | ||
+ | ** Hunchback mutants will now use proper yell sound | ||
+ | ** Bear traps, cryoliquid blob traps and throwing knives will no longer ignore immunity to critical hits | ||
+ | ** You can no longer add a silencer to a weapon alongside another muzzle device | ||
+ | ** Fixed the bug that caused the player to receive the strange feeling debuff after saving the game and staying still even though he should be safe from it | ||
+ | ** Shoot Dreadnought rocket ability now has actual tooltip text | ||
+ | ** Pseudo-spatial Projection will now work against throwing knives; also throwing knives will report misses in combat log now | ||
+ | ** Fixed the minor bugs with word emphasis in dialogs through bolding. | ||
+ | ** Fixed some issues with Grover's quest not being set to completed in the quest notes | ||
+ | ** Fixed an issue with a trapdoor in a certain bunker in Foundry not being properly unlocked in some instances | ||
+ | ** Fixed an issue with Azif sometimes not wanting to leave his starting zone | ||
+ | ** Fixed the Zone Rats not being hostile to mutants | ||
+ | ** Fixed the wounded man from a certain random event dying even if the player has healed him. | ||
+ | ** Fixed not being able to finish Gorsky's final mission in certain instances | ||
+ | ** Fixed an unclickable item in the abandoned sofa random encounter | ||
+ | ** Fixed invisible attackers during the Core City warehouse invasion | ||
+ | ** Fixed being able to talk to Daniel Arda in a situation where that shouldn't be possible | ||
+ | ** Minor dialog/map and scripting fixes | ||
}} | }} | ||
− | + | === Hotfix 1.0.4.16 === | |
+ | {{Version | ||
+ | | releasedate = 28 December 2018 ''(experimental branch)'' | ||
+ | | version = 1.0.4.16 | ||
+ | | gogversion = {{Tooltip|This version was not to uploaded to GOG|None}} | ||
+ | | summary = Bugfixes | ||
+ | | changelog = | ||
+ | * Bugs | ||
+ | ** Enraged NPCs will now also fight each other as was intended | ||
+ | ** Fixed the transition/save error caused by status effects that modify action points | ||
+ | }} | ||
− | + | === Hotfix 1.0.4.17 === | |
− | + | {{Version | |
− | + | | releasedate = 23 January 2019 ''(experimental branch)'' | |
+ | | version = 1.0.4.17 | ||
+ | | gogversion = | ||
+ | | summary = Bugfixes | ||
+ | | changelog = | ||
+ | * Bugs | ||
+ | ** Fixed the issues causing grenades, throwing nets and such to be able to fly through fences in SGS outposts. If this happens in other areas let us know which so we can fix them. | ||
+ | ** Fixed the bug that caused Electrokinesis to bypass crit immunity when used with Psionic Mania | ||
+ | ** Fixed the problem with plasma turrents not being untraversable in a lot of places | ||
+ | ** Fixed various minor map, dialog and quest issues | ||
+ | }} | ||
− | |||
− | |||
== Underrail 1.0.3 == | == Underrail 1.0.3 == | ||
Line 159: | Line 248: | ||
** Various minor map and dialog fixes | ** Various minor map and dialog fixes | ||
}} | }} | ||
+ | |||
+ | === Hotfix 1.0.3.14 === | ||
+ | {{Version | ||
+ | | releasedate = 11 December 2017 ''(experimental branch)'' | ||
+ | | version = 1.0.3.14 | ||
+ | | gogversion = | ||
+ | | summary = Bugfixes | ||
+ | | changelog = | ||
+ | * Items | ||
+ | ** Changed the damage of XAL-001 acid pistol to 40-50 (up from 25-35) | ||
+ | ** Changed the damage of Phase Gun to 40-55 (up from 30-45) | ||
+ | |||
+ | * Bugs | ||
+ | ** Fixed Newton dying in the Mushroom Cove base no matter what the player does | ||
+ | ** Lucas will now properly give the player a .44 pistol and ammo upon passing the persuasion check | ||
+ | ** Fixed the attack option in a certain mugger's dialog | ||
+ | ** Fixed a instance in which Gorsky would not give the player the GMS vault card | ||
+ | ** Fixed the dialog ending suddenly if you fail Pasquale's psi booster persuasion check | ||
+ | }} | ||
+ | |||
+ | === Hotfix 1.0.3.15 === | ||
+ | {{Version | ||
+ | | releasedate = 12 December 2017 ''(experimental branch)'' | ||
+ | | version = 1.0.3.15 | ||
+ | | gogversion = | ||
+ | | summary = Bugfixes | ||
+ | | changelog = | ||
+ | * Bugs | ||
+ | ** Health and healing modifiers will now properly be applied on DOMINATING difficulty | ||
+ | ** Fixed some tooltips | ||
+ | ** Minor dialog fixes | ||
+ | }} | ||
+ | |||
+ | === Hotfix 1.0.3.16 === | ||
+ | {{Version | ||
+ | | releasedate = 14 December 2017 ''(experimental branch)'' | ||
+ | | version = 1.0.3.16 | ||
+ | | gogversion = | ||
+ | | summary = Bugfixes | ||
+ | | changelog = | ||
+ | * Crafting | ||
+ | ** The price and weight of a crafted/generated sniper rifle will now also take into account the price and weight of the scope and barrel (not retroactive for already crafted/generated items) | ||
+ | ** The price and weight of a crafted/generated assault rifle will now also take into account the price and weight of the barrel (not retroactive for already crafted/generated items) | ||
+ | ** The price and weight of a crafted/generated SMG will now also take into account the price and weight of the barrel (not retroactive for already crafted/generated items) | ||
+ | ** The price of a crafted/generated boots now also take into account the price of soles (not retroactive for already crafted/generated items) | ||
+ | ** The price of a crafted/generated energy shield emitters now also take into account the price of secondary emitter (not retroactive for already crafted/generated items) | ||
+ | * Bugs | ||
+ | ** NPCs will no longer attack you because they were damaged by an explosive barrel that you did not destroy | ||
+ | ** Fixed new GMS sentry bots not being hostile to the player | ||
+ | ** Minor map and dialog fixes | ||
+ | }} | ||
+ | |||
+ | === Hotfix 1.0.3.17 === | ||
+ | {{Version | ||
+ | | releasedate = 14 December 2017 ''(experimental branch)'' | ||
+ | | version = 1.0.3.17 | ||
+ | | gogversion = | ||
+ | | summary = Bugfix | ||
+ | | changelog = | ||
+ | * Bugs | ||
+ | ** Fixed the bug that caused the sniper rifles to add some of its components' value to its weight | ||
+ | }} | ||
+ | |||
+ | === Hotfix 1.0.3.18 === | ||
+ | {{Version | ||
+ | | releasedate = 15 December 2017 ''(experimental branch)'' | ||
+ | | version = 1.0.3.18 | ||
+ | | gogversion = | ||
+ | | summary = Bugfix | ||
+ | | changelog = | ||
+ | * Bugs | ||
+ | ** Fixed the bug that caused triggering thermodynamic destabilization death to crash the game | ||
+ | }} | ||
+ | |||
+ | === Hotfix 1.0.3.19 === | ||
+ | {{Version | ||
+ | | releasedate = 19 December 2017 ''(experimental branch)'' | ||
+ | | version = 1.0.3.19 | ||
+ | | gogversion = | ||
+ | | summary = Bugfixes | ||
+ | | changelog = | ||
+ | * Bugs | ||
+ | ** Fixed the bug that caused bladelings and boars to travel at 30 times the regular speed when affected by adrenaline | ||
+ | ** Fixed the bug that would apply -10 to player initiative when loading a save | ||
+ | ** Advanced catalyzing belt will now property work with XAL-001 | ||
+ | ** Deep Worms will now properly follow the player instead of just burrowing once the player has moved out of their range | ||
+ | ** Fixed the usage cursor for Foundry mine cart levers | ||
+ | ** Fixed not being able to report your findings to Captain Blackwall in certain instances | ||
+ | ** Fixed some buggy dogs | ||
+ | ** In the instance where you cure Jenny and Cliff hasn't already succumbed to his wounds, he won't spontaneously start bleeding upon their meeting. | ||
+ | ** Fixed a few minor glitches with Grover's quest | ||
+ | ** Minor dialog fixes | ||
+ | }} | ||
+ | |||
+ | === Hotfix 1.0.3.20 === | ||
+ | {{Version | ||
+ | | releasedate = 26 December 2017 ''(experimental branch)'' | ||
+ | | version = 1.0.3.20 | ||
+ | | gogversion = | ||
+ | | summary = Bugfixes, slow immunity tweak | ||
+ | | changelog = | ||
+ | * Mechanics | ||
+ | ** Slow immunity will now affect the following status effects (it will only negate the slowing part, not the whole status effect): chilled, knee wound | ||
+ | * Bugs | ||
+ | ** Fixed a rare bug with canceling a level up through the game menu | ||
+ | ** Fixed the bug that caused the game to crash when destroying cameras, burrower eggs and other inanimate object in turn-based combat with acid gun when the combat speed is increased | ||
+ | ** Fixed the bug that caused the cameras in SGS to repeatedly put you in turn-based combat when you try lockpicking/hacking in their presence | ||
+ | ** Added the missing stunned animations for hunchback mutants that are carrying objects | ||
+ | ** Fixed the bug that enabled the player to close a double door while an NPC is standing in the doorway | ||
+ | ** Minor dialog and map fixes | ||
+ | }} | ||
+ | |||
+ | === Hotfix 1.0.3.20b === | ||
+ | {{Version | ||
+ | | releasedate = 12 July 2018 ''(experimental branch)'' | ||
+ | | version = 1.0.3.20b | ||
+ | | gogversion = | ||
+ | | summary = Bugfix | ||
+ | | changelog = | ||
+ | * Bugs | ||
+ | ** Fixed the bug that prevented Azif from transitioning | ||
+ | }} | ||
+ | |||
== Underrail 1.0.2 == | == Underrail 1.0.2 == | ||
Line 271: | Line 483: | ||
** Fixed a bug where a certain armored commander in DC did not properly react to the player being a member of the Institute of Tchort | ** Fixed a bug where a certain armored commander in DC did not properly react to the player being a member of the Institute of Tchort | ||
}} | }} | ||
+ | |||
== Underrail 1.0.1 == | == Underrail 1.0.1 == | ||
Line 407: | Line 620: | ||
* Fixed the bug that caused the values in the skill list to be displaced | * Fixed the bug that caused the values in the skill list to be displaced | ||
}} | }} | ||
+ | |||
== Underrail 1.0.0 == | == Underrail 1.0.0 == | ||
Line 646: | Line 860: | ||
{{for|older versions|Version history/Pre-alpha}} | {{for|older versions|Version history/Pre-alpha}} | ||
− | [[Category:Content]] | + | [[Category:Content|Version history/1.0]] |
Latest revision as of 05:35, 2 November 2023
Version history and changelogs for Underrail 1.0.#.# versions, between the base game's release and Expedition's release.
Newer versions
- For newer versions, see Version history/Underrail 1.2.
- For newer versions, see Version history/Underrail 1.1.
Underrail 1.0.4
Release Date: 20 December 2018 (experimental branch) | GOG version: None | Summary: New foods, mechanics/tweaks/UI/engine changes | ||
|
Hotfix 1.0.4.16
Release Date: 28 December 2018 (experimental branch) | GOG version: None | Summary: Bugfixes | ||
|
Hotfix 1.0.4.17
Release Date: 23 January 2019 (experimental branch) | Summary: Bugfixes | |||
|
Underrail 1.0.3
Release Date: 8 December 2017 (experimental branch) | Summary: Global Map, random events, new difficulty, new content | |||
|
Hotfix 1.0.3.14
Release Date: 11 December 2017 (experimental branch) | Summary: Bugfixes | |||
|
Hotfix 1.0.3.15
Release Date: 12 December 2017 (experimental branch) | Summary: Bugfixes | |||
|
Hotfix 1.0.3.16
Release Date: 14 December 2017 (experimental branch) | Summary: Bugfixes | |||
|
Hotfix 1.0.3.17
Release Date: 14 December 2017 (experimental branch) | Summary: Bugfix | |||
|
Hotfix 1.0.3.18
Release Date: 15 December 2017 (experimental branch) | Summary: Bugfix | |||
|
Hotfix 1.0.3.19
Release Date: 19 December 2017 (experimental branch) | Summary: Bugfixes | |||
|
Hotfix 1.0.3.20
Release Date: 26 December 2017 (experimental branch) | Summary: Bugfixes, slow immunity tweak | |||
|
Hotfix 1.0.3.20b
Release Date: 12 July 2018 (experimental branch) | Summary: Bugfix | |||
|
Underrail 1.0.2
Release Date: 28 December 2016 (experimental branch) | Summary: Quest tweaks, new content, QOL | |||
|
Hotfix 1.0.2.3
Release Date: 20 January 2017 (experimental branch) | Summary: Bugfixes | |||
|
Hotfix 1.0.2.4
Release Date: 6 February 2017 | GOG version: 2.9.0.13 | Summary: Bugfix | ||
|
Underrail 1.0.1
Release Date: 18 February 2016 | GOG version: 2.6.0.9 | Summary: Quality of Life Improvements | ||
|
Hotfix 1.0.1.8
Release Date: 12 April 2016 | GOG version: 2.7.0.10 | Summary: Further QOL and quest tweaks | ||
|
Hotfix 1.0.1.9
Release Date: 14 April 2016 | GOG version: 2.8.0.11 | Summary: Bugfixes | ||
|
Hotfix 1.0.1.10
Release Date: 15 April 2016 | GOG version: 2.8.0.12 | Summary: Bugfix | ||
|
Underrail 1.0.0
Release Date: 18 December 2015, 15:00 CET | GOG version: 2.0.0.2 | Summary: First full release version | ||
See Version history/Beta for older changes. |
Hotfix 1.0.0.1
Release Date: 19 December 2015 | GOG version: 2.1.0.3 | Summary: Bugfix | ||
|
Hotfix 1.0.0.2
Release Date: 22 December 2015 | GOG version: 2.1.0.3 | Summary: Bugfixes | ||
|
Hotfix 1.0.0.3
Release Date: 24 December 2015 | GOG version: 2.2.0.4 | Summary: Bugfixes, tweaks | ||
|
Hotfix 1.0.0.4
Release Date: 25 December 2015 | GOG version: 2.2.0.4 | Summary: Bugfixes | ||
|
Hotfix 1.0.0.5
Release Date: 26 December 2015 | GOG version: 2.2.0.4 | Summary: Bugfixes, options | ||
|
Hotfix 1.0.0.6
Release Date: 29 December 2015 | GOG version: 2.2.0.4 | Summary: Bugfixes, balance | ||
|
Hotfix 1.0.0.7
Release Date: 02 January 2016 | GOG version: 2.2.1.5 | Summary: Bugfixes, tweaks | ||
|
Hotfix 1.0.0.8
Release Date: 15 January 2016 | GOG version: 2.3.1.6 | Summary: Bugfixes, balance tweaks | ||
|
Hotfix 1.0.0.9
Release Date: 19 January 2016 | GOG version: 2.4.1.7 | Summary: Tweaks and bugfixes | ||
|
Hotfix 1.0.0.10
Release Date: 22 January 2016 | GOG version: 2.5.1.8 | Summary: Bugfixes, tweaks, balance | ||
* Only applies to items generated/crafted after the update is applied. Will not modify existing items. |
Older versions
- For older versions, see Version history/Beta.
- For older versions, see Version history/Alpha.
- For older versions, see Version history/Pre-alpha.