Difference between revisions of "Template:Rust Maker/2"
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(new stats) |
(1.1.5.12 update) |
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| type = Melee Weapon | | type = Melee Weapon | ||
| description = This spear tip seems to have spent enough time lodged inside a Sea Wyrm to get infused with it's rusting acid. The original shaft was destroyed during the attack, but its since been replaced. | | description = This spear tip seems to have spent enough time lodged inside a Sea Wyrm to get infused with it's rusting acid. The original shaft was destroyed during the attack, but its since been replaced. | ||
− | | damage = | + | | damage = 39-70 |
:Mechanical: 25-45 | :Mechanical: 25-45 | ||
− | :{{Damagetype|Acid| | + | :{{Damagetype|Acid|14-25}} |
| impactspeed = Very Low | | impactspeed = Very Low | ||
| ap = 20 AP | | ap = 20 AP | ||
Line 23: | Line 23: | ||
| incurred = Ignores 25% (multiplicative) of mechanical damage resistance when attacking organic targets<br><br>Damage increased by 8% for every point of strength above 7.<br><br>Acid damage to vehicles and machines is increased by 35%. | | incurred = Ignores 25% (multiplicative) of mechanical damage resistance when attacking organic targets<br><br>Damage increased by 8% for every point of strength above 7.<br><br>Acid damage to vehicles and machines is increased by 35%. | ||
| onequip = Intimidation increased by 10 | | onequip = Intimidation increased by 10 | ||
− | | durability = | + | | durability = 1590 / 1590 (mechanical) |
| ammouses = | | ammouses = | ||
| weight = 6,50 | | weight = 6,50 |
Latest revision as of 12:09, 8 November 2022
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This spear tip seems to have spent enough time lodged inside a Sea Wyrm to get infused with it's rusting acid. The original shaft was destroyed during the attack, but its since been replaced. | |||
Damage: 39-70
| |||
Impact speed: Very Low | |||
Base action points: 20 AP | |||
Range: Extended Melee (2) | |||
Critical chance: 7% | |||
Critical damage bonus: 125% | |||
Minimal strength: 6 | |||
On hit: Gains Spear Guard, which gives the attacker 50% chance to block up to 25 mechanical damage until the end of next turn. The amount blocked cannot exceed half the character's melee skill. On hit: Applies Rusting debuff which reduces durability of all mechanical items in targets possession by 2 per stack each turn for 10 turns. Stacks 10 times. | |||
Ignores 25% (multiplicative) of mechanical damage resistance when attacking organic targets Damage increased by 8% for every point of strength above 7. Acid damage to vehicles and machines is increased by 35%. | |||
Intimidation increased by 10 | |||
Durability: 1590 / 1590 (mechanical) | |||
Weight: 6,50 | |||
Value: 9000
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- Main article: Rust Maker
This page only contains one of the infoboxes used on the Rust Maker article.