Difference between revisions of "Iron Head"
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| encumbrance = 50% | | encumbrance = 50% | ||
| minstr = 6 | | minstr = 6 | ||
− | | onequip = Mechanical damage resistance and threshold increased by 70-100% against melee attacks.<br>Equip: Chance to get critically hit by weapon and unarmed attacks reduced by 4.40-6. | + | | onequip = Mechanical damage resistance and threshold increased by 70-100% against melee attacks.<br>Equip: Chance to get critically hit by weapon and unarmed attacks reduced by 4.40-6.40%<br>Equip: Damage taken from explosions reduced by 12-16%<br>{{color|red|Equip: Perception decreased by 1}}<br>{{color|red|Equip: Detection decreased by 20%}}<br>{{color|red|Equip: Persuasion decreased by 20%}} |
− | | durability = 870-1320 / | + | | durability = 870 / 870 - 1320 / 1320 (mechanical) |
| weight = 4.00 | | weight = 4.00 | ||
| value = ??? | | value = ??? |
Latest revision as of 14:41, 12 November 2023
Iron Head is a randomized item and a monster infrequent.
Crafting
This item is not craftable. Randomized items are items with variable stats that, unlike generated items, cannot be crafted. Their stats are not derived from component quality or level, instead they are randomized.
Locations
- Sometimes worn by Ironheads bandits
- Worn by MacLander E, an Ironhead boss who can be found at an Ironhead checkpoint a short distance to the southeast of Foundry.
History
- 1.1.4.0 - introduced
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