Difference between revisions of "Doppelganger"
Jump to navigation
Jump to search
WikimanBot (talk | contribs) |
WikimanBot (talk | contribs) |
||
Line 1: | Line 1: | ||
{{Character Infobox | {{Character Infobox | ||
− | | name = | + | | name = Doppelganger |
| type = creature | | type = creature | ||
| image = | | image = | ||
Line 24: | Line 24: | ||
}} | }} | ||
− | + | '''Doppelgangers''' are hazy psionic apparitions that superficially resemble a [[Cloaking Device|cloaked]] copy of their target. | |
== Silent Isle == | == Silent Isle == |
Revision as of 08:17, 22 March 2016
Doppelganger | |||||||
| |||||||
Critter | |||||||
---|---|---|---|---|---|---|---|
Role | Psionic Apparition Bilocation summon | ||||||
Location | Silent Isle | ||||||
Abilities | Deals irresistible mental damage Impervious to physical damage Disappears after 4 turns | ||||||
|
Doppelgangers are hazy psionic apparitions that superficially resemble a cloaked copy of their target.
Silent Isle
Doppelgangers are first encountered on Silent Isle, after being hit by a Strange Feeling a few times. They cannot be damaged by any conventional means, only by mental psionic damage. However, they disappear after 4 turns.
Bilocation
The player can also summon doppelgangers of human enemies with Bilocation psionic ability, which powerful mind controllers may learn from the Mysterious Pillars in Silent Isle (requires 7 will and Psi Empathy).
They are otherwise very similar to their Silent Isle counterparts, but their damage increases with the player's effective Thought Control skill.