Difference between revisions of "Blueprint: Metal Armor"
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| description = Contains detailed instructions on how to create metal armor. | | description = Contains detailed instructions on how to create metal armor. | ||
| greenstats = Use: Download blueprint into your wristpad. | | greenstats = Use: Download blueprint into your wristpad. | ||
− | | weight = 0 | + | | weight = 0.05 |
| value = 2000 | | value = 2000 | ||
| description2 = Metal armor provide excellent protection against mechanical attacks of all kinds and good protection against high energy attacks. | | description2 = Metal armor provide excellent protection against mechanical attacks of all kinds and good protection against high energy attacks. | ||
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* Mechanics (varies) | * Mechanics (varies) | ||
* Tailoring (varies) | * Tailoring (varies) | ||
− | * Biology ( | + | * Biology (Regenerative Vest) |
+ | * Chemistry (Biohazard Vest) | ||
== Supported parts == | == Supported parts == |
Revision as of 13:25, 30 March 2015
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Contains detailed instructions on how to create metal armor. | ||||||||
Weight: 0.05 | ||||||||
Value: 2000
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Produces a suit of Metal Armor.
Required skills
- Mechanics (varies)
- Tailoring (varies)
- Biology (Regenerative Vest)
- Chemistry (Biohazard Vest)
Supported parts
- Metal plates
- Carrier vest
- Biohazard Vest (Increases Bio resistance/threshold)
- Galvanic Vest (Increases Electricity resistance/threshold)
- Insulated Vest (Increases Cold resistance/threshold)
- Regenerative Vest (Provides health regeneration when powered)
- Sturdy Vest (Increases health)
- Enhancements (optional)
- Steel Spikes (Adds damage on melee)
- Tungsten Steel Spikes (Adds damage on melee)
- TiChrome Spikes (Adds damage on melee)
- Serrated Steel Blade (Adds Bleeding Wound proc)
- Serrated Tungsten Steel Blade (Adds Bleeding Wound proc)
- Serrated TiChrome Blade (Adds Bleeding Wound proc)