Difference between revisions of "Template:Incendiary Grenade/3"

From Underrail Wiki
Jump to navigation Jump to search
(infobox subpage)
 
Line 5: Line 5:
 
| type        = Grenade
 
| type        = Grenade
 
| description = Though an improvised weapon, this grenade is packing military grade incendiary substance. Expect extremely hot flames on impact.
 
| description = Though an improvised weapon, this grenade is packing military grade incendiary substance. Expect extremely hot flames on impact.
| greenstats  = Use: Everyone caught in the blast suffers 85-140 heat damage and has 50% chance to catch fire, suffering additional 150% of the original damage over 3 turns. The fuel from the cocktail sets the ground on fire. Creatures standing in the fire suffer heat damage equal to 10%-25% of their maximal health, plus additional 10-39, depending on the intensity of fire at that spot, while creatures moving through the fire suffer one third of that damage per tile.<br/>(AP: 15; Cooldown: 4 turns)
+
| capabilities= Use: Everyone caught in the blast suffers 85-140 heat damage and has 50% chance to catch fire, suffering additional 150% of the original damage over 3 turns. The fuel from the cocktail sets the ground on fire. Creatures standing in the fire suffer heat damage equal to 10%-25% of their maximal health, plus additional 10-39, depending on the intensity of fire at that spot, while creatures moving through the fire suffer one third of that damage per tile.<br/>(AP: 15; Cooldown: 4 turns)
 
| weight      = 0.45
 
| weight      = 0.45
 
| value      = 500
 
| value      = 500
 
| datafile    = Grenades\NapalmGrenade.item
 
| datafile    = Grenades\NapalmGrenade.item
 
}}
 
}}

Revision as of 14:09, 21 January 2016

Napalm Grenade.png
Napalm Grenade
Grenade
Though an improvised weapon, this grenade is packing military grade incendiary substance. Expect extremely hot flames on impact.
Use: Everyone caught in the blast suffers 85-140 heat damage and has 50% chance to catch fire, suffering additional 150% of the original damage over 3 turns. The fuel from the cocktail sets the ground on fire. Creatures standing in the fire suffer heat damage equal to 10%-25% of their maximal health, plus additional 10-39, depending on the intensity of fire at that spot, while creatures moving through the fire suffer one third of that damage per tile.
(AP: 15; Cooldown: 4 turns)
Weight: 0.45
Value: 500
Main article: Incendiary Grenade

This page only contains one of the infoboxes used on the Incendiary Grenade article.