Difference between revisions of "Tactical Vest"

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[[File:Items components vest3.png]] '''Insulated Vest''' — Increases {{cold}} damage resistance/threshold
 
[[File:Items components vest3.png]] '''Insulated Vest''' — Increases {{cold}} damage resistance/threshold
  
[[File:Items components vest4.png]] '''Galvanic Vest''' — Increases {{electricity}} damage resistance/threshold
+
[[File:Items components vest4.png]] '''Galvanic Vest''' — Increases {{electricity}} damage resistance/threshold, +5 to armor penalty
  
[[File:Items components vest5.png]] '''Regenerative Vest''' — Provides health regeneration when powered
+
[[File:Items components vest5.png]] '''Regenerative Vest''' — Provides health regeneration when powered, +5 to armor penalty
  
 
[[File:Sturdy Vest armor.png]] '''Sturdy Vest''' — Increases health
 
[[File:Sturdy Vest armor.png]] '''Sturdy Vest''' — Increases health
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No visual difference. Type and quality of ballistic panel used determines the {{mechanical}} damage resistance and threshold of the armor suit.
 
No visual difference. Type and quality of ballistic panel used determines the {{mechanical}} damage resistance and threshold of the armor suit.
  
* '''Reinforced Fabric''' — Provides both mechanical damage resistance and threshold
+
* '''Reinforced Fabric''' — 10% armor penalty, provides both mechanical damage resistance and threshold,
* '''Laminated Fabric''' — Lower mechanical resistance, but higher threshold
+
* '''Laminated Fabric''' — 15% armor penalty, lower mechanical resistance, but higher threshold
* '''Super Steel Sheet''' — Similar to laminated fabric, but also increases mechanical damage resistance threshold against knife attacks
+
* '''Super Steel Sheet''' — 15% armor penalty, similar to laminated fabric, but also increases mechanical damage resistance threshold against knife attacks
  
 
=== Armor plate ===
 
=== Armor plate ===
 
No visual difference. Optional armor plate gives additional bonuses at the cost of heavier armor penalty.
 
No visual difference. Optional armor plate gives additional bonuses at the cost of heavier armor penalty.
  
* '''Anti-rifle Vest''' — Further increases {{mechanical}} damage threshold
+
* '''Anti-rifle Vest''' — Further increases {{mechanical}} damage threshold, +45 to armor penalty
 
* '''Burrower Vest''' — Further increases {{mechanical}} damage threshold, increases {{heat}} damage resistance/threshold
 
* '''Burrower Vest''' — Further increases {{mechanical}} damage threshold, increases {{heat}} damage resistance/threshold
* '''Nanocomposite Vest''' — Reduces damage taken from critical attacks
+
* '''Nanocomposite Vest''' — Reduces damage taken from critical attacks, +15 to armor penalty
 
* '''Psionic Vest''' — Decreases psi ability psi cost, increases psionic skills
 
* '''Psionic Vest''' — Decreases psi ability psi cost, increases psionic skills
  

Revision as of 22:44, 5 April 2015

Insulated Vest (Armor Suit).png
Insulated Vest
Armor Suit
This insulated vest carries a hybrid ballistic panel.
Resistances:
Mechanical: 21% / 3
Cold: 15% / 3
Mechanical damage threshold increased by 200% against bullets and shotgun shells.
Armor penalty: 10%
Durability: 690 / 690 (fabric)
Can be disassembled.
Weight: 7.50
Value: 4650
v · d · e

Tactical Vest is an armor suit with low to medium armor penalty. It consists of a vest and a ballistic panel and can also use various optional overcoat fabrics. All tactical vests have 200% increased Mechanical damage threshold against firearms. An optional armor plate can be added to increase damage resistances, thresholds, weight and armor penalty.

Tactical vest is similar to Riot Gear, the main difference being an armor plate instead of a hand-held riot shield. Tactical vests also have lower base armor penalty, provide more protection against bullets but less against melee attacks. Compared to Leather Armor, it can provide additional benefits even at the same armor penalty, thanks to its versatile components.

Crafting

Tactical Vest can be crafted with Blueprint: Tactical Vest.

Variants

Carrier vest

Type and quality of carrier vest used determines secondary bonuses of the armor suit.

Biohazard Vest (Armor Suit).png Biohazard Vest — Increases Bio damage resistance/threshold

Insulated Vest (component).png Insulated Vest — Increases Cold damage resistance/threshold

Galvanic Vest (component).png Galvanic Vest — Increases Electricity damage resistance/threshold, +5 to armor penalty

Regenerative Vest (component).png Regenerative Vest — Provides health regeneration when powered, +5 to armor penalty

Sturdy Vest (Armor Suit).png Sturdy Vest — Increases health

Ballistic panel

No visual difference. Type and quality of ballistic panel used determines the Mechanical damage resistance and threshold of the armor suit.

  • Reinforced Fabric — 10% armor penalty, provides both mechanical damage resistance and threshold,
  • Laminated Fabric — 15% armor penalty, lower mechanical resistance, but higher threshold
  • Super Steel Sheet — 15% armor penalty, similar to laminated fabric, but also increases mechanical damage resistance threshold against knife attacks

Armor plate

No visual difference. Optional armor plate gives additional bonuses at the cost of heavier armor penalty.

  • Anti-rifle Vest — Further increases Mechanical damage threshold, +45 to armor penalty
  • Burrower Vest — Further increases Mechanical damage threshold, increases Heat damage resistance/threshold
  • Nanocomposite Vest — Reduces damage taken from critical attacks, +15 to armor penalty
  • Psionic Vest — Decreases psi ability psi cost, increases psionic skills

Overcoat fabric

Optional overcoat fabric gives additional bonuses. Heavier fabrics slightly increase armor penalty.

Antithermic Overcoat.png Antithermic Overcoat — Increases Heat damage resistance/threshold, decreases Stealth

Tactical Overcoat.png Black Overcoat — Increases Stealth

Blast Overcoat.png Blast Overcoat — Reduces damage taken from explosions

Kevlar Overcoat.png Kevlar Overcoat — Further increases Mechanical damage threshold against bullets


Complete name variant list