Difference between revisions of "Template:Dagger/2"
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{{infobox item | {{infobox item | ||
− | | image | + | | image = knife_dagger_steel_shock.png |
− | | itemquality = high | + | | itemquality = high |
− | | name | + | | name = Shock Steel Dagger |
− | | type | + | | type = Melee Weapon |
− | | description = The long steel blade of this dagger can pierce deep into target's body and puncture vital organs. The electroshock generator mounted on the dagger discharges electricity on impact that strikes multiple targets. | + | | description = The long steel blade of this dagger can pierce deep into target's body and puncture vital organs. The electroshock generator mounted on the dagger discharges electricity on impact that strikes multiple targets. |
− | | damage | + | | damage = 5-14 (Mechanical) |
− | | impactspeed = Very Low | + | | impactspeed = Very Low |
− | | ap | + | | ap = 12 AP |
− | | range | + | | range = Melee |
− | | critchance | + | | critchance = 11% |
− | | critbonus | + | | critbonus = 115% |
− | | | + | | capabilities = Bypasses 60% of target's energy shield.<br><br>Damage increased by 3% for every point in strength above 5.<br><br>On hit: inflicts 10-21 electricity to the primary target and 5-10 electricity to all nearby enemies. Costs 5 energy. |
− | + | | incurred = Incurs 125% of mechanical damage resistance and threshold, but damage that penetrates the armor is increased by 25% against organic targets. | |
− | Damage increased by 3% for every point in strength above 5. | + | | energy = 42 |
− | + | | durability = 600 / 600 (electronic) | |
− | On hit: inflicts 10-21 electricity to the primary target and 5-10 electricity to all nearby enemies. Costs 5 energy. | + | | weight = 1.75 |
− | | incurred | + | | value = 4338 |
− | | energy | ||
− | | durability | ||
− | | weight | ||
− | | value | ||
}} | }} |
Latest revision as of 12:57, 21 January 2016
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The long steel blade of this dagger can pierce deep into target's body and puncture vital organs. The electroshock generator mounted on the dagger discharges electricity on impact that strikes multiple targets. | |||
Damage: 5-14 (Mechanical) | |||
Impact speed: Very Low | |||
Base action points: 12 AP | |||
Range: Melee | |||
Critical chance: 11% | |||
Critical damage bonus: 115% | |||
Bypasses 60% of target's energy shield. Damage increased by 3% for every point in strength above 5. On hit: inflicts 10-21 electricity to the primary target and 5-10 electricity to all nearby enemies. Costs 5 energy. | |||
Incurs 125% of mechanical damage resistance and threshold, but damage that penetrates the armor is increased by 25% against organic targets. | |||
Energy: 42 | |||
Durability: 600 / 600 (electronic) | |||
Weight: 1.75 | |||
Value: 4338
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- Main article: Dagger
This page only contains one of the infoboxes used on the Dagger article.