Difference between revisions of "User:Epeli/Component example"
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WikimanBot (talk | contribs) m (updated the example) |
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== old style == | == old style == | ||
{{infobox component | {{infobox component | ||
| − | |||
| image = items_components_leather3.png | | image = items_components_leather3.png | ||
| itemquality = high | | itemquality = high | ||
| name = Mutated Dog Leather | | name = Mutated Dog Leather | ||
| + | | type = Component | ||
| description = This skin can be turned into an acid resistant leather armor. | | description = This skin can be turned into an acid resistant leather armor. | ||
| quality = 62 | | quality = 62 | ||
| Line 10: | Line 10: | ||
:Tailoring 62 | :Tailoring 62 | ||
:Chemistry 18 | :Chemistry 18 | ||
| − | | value = | + | | value = 1600 |
}} | }} | ||
| − | + | This is what components with quality on the wiki look right now. | |
| − | + | <pre> | |
| + | {{infobox component | ||
| + | | image = items_components_leather3.png | ||
| + | | itemquality = high | ||
| + | | name = Mutated Dog Leather | ||
| + | | type = Component | ||
| + | | description = This skin can be turned into an acid resistant leather armor. | ||
| + | | quality = 62 | ||
| + | | skillsreq = | ||
| + | :Tailoring 62 | ||
| + | :Chemistry 18 | ||
| + | | value = 1600 | ||
| + | }}</pre>{{clear}} | ||
| − | |||
| − | |||
| − | |||
| − | |||
== new style == | == new style == | ||
{{infobox component | {{infobox component | ||
| Line 26: | Line 34: | ||
| itemquality = high | | itemquality = high | ||
| name = Mutated Dog Leather | | name = Mutated Dog Leather | ||
| + | | type = Component | ||
| description = This skin can be turned into an acid resistant leather armor. | | description = This skin can be turned into an acid resistant leather armor. | ||
| − | | quality = 50- | + | | quality = 50-70 |
| skillsreq = | | skillsreq = | ||
:Tailoring 100% | :Tailoring 100% | ||
| − | :Chemistry | + | :Chemistry 29% |
| value = 1000-2000 | | value = 1000-2000 | ||
}} | }} | ||
| − | + | This is how they could look with stat ranges. You simply need to change the quality, skillsreq and value rows. | |
| − | + | <pre>{{infobox component | |
| + | | image = items_components_leather3.png | ||
| + | | itemquality = high | ||
| + | | name = Mutated Dog Leather | ||
| + | | type = Component | ||
| + | | description = This skin can be turned into an acid resistant leather armor. | ||
| + | | quality = 50-70 | ||
| + | | skillsreq = | ||
| + | :Tailoring 100% | ||
| + | :Chemistry 29% | ||
| + | | value = 1000-2000 | ||
| + | }}</pre> | ||
Revision as of 07:42, 21 October 2014
old style
| |||
| This skin can be turned into an acid resistant leather armor. | |||
| Quality: 62 ? | |||
Required crafting skills:
| |||
Value: 1600
| |||
This is what components with quality on the wiki look right now.
{{infobox component
| image = items_components_leather3.png
| itemquality = high
| name = Mutated Dog Leather
| type = Component
| description = This skin can be turned into an acid resistant leather armor.
| quality = 62
| skillsreq =
:Tailoring 62
:Chemistry 18
| value = 1600
}}
new style
| |||
| This skin can be turned into an acid resistant leather armor. | |||
| Quality range: 50-70 ? | |||
Required crafting skills (as percentage of quality):
| |||
Value: 1000-2000
| |||
This is how they could look with stat ranges. You simply need to change the quality, skillsreq and value rows.
{{infobox component
| image = items_components_leather3.png
| itemquality = high
| name = Mutated Dog Leather
| type = Component
| description = This skin can be turned into an acid resistant leather armor.
| quality = 50-70
| skillsreq =
:Tailoring 100%
:Chemistry 29%
| value = 1000-2000
}}