Difference between revisions of "Template:Quality table/doc"
Jump to navigation
Jump to search
WikimanBot (talk | contribs) |
WikimanBot (talk | contribs) |
||
Line 18: | Line 18: | ||
| base# = common column # base factor | | base# = common column # base factor | ||
| quality# = common column # quality multiplier | | quality# = common column # quality multiplier | ||
+ | | min# = common column # min value (optional) | ||
+ | | max# = common column # max value (optional) | ||
− | | col_damage# = name for damage column # | + | | col_damage# = name for damage column # |
− | | | + | | base_dmg# = damage column # base damage |
− | | | + | | level_dmg# = damage column # level multiplier |
− | | | + | | dmgspread_L# = damage column # lower damage spread |
− | | | + | | dmgspread_U# = damage column # upper damage spread |
}} | }} | ||
</pre> | </pre> | ||
− | |||
<includeonly>[[Category:General wiki templates|{{PAGENAME}}]]</includeonly><noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> | <includeonly>[[Category:General wiki templates|{{PAGENAME}}]]</includeonly><noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> |
Revision as of 13:38, 26 May 2017
- Description
- This template is used to autogenerate quality tables for various properties of crafted items - armor DR%/DT, etc.
- Parameters
{{Quality table | name = name for the table | min_quality = minimum quality to display | max_quality = maximum quality to display | col_resist# = name (damage type) for resistance/threshold column # | base_DR# = resist column # base Damage Resistance % | base_DT# = resist column # base Damage Threshold | quality_DR# = resist column # Damage Resistance % quality multiplier | quality_DT# = resist column # Damage Threshold quality multiplier | col_common# = name for generic quality scaling column # | base# = common column # base factor | quality# = common column # quality multiplier | min# = common column # min value (optional) | max# = common column # max value (optional) | col_damage# = name for damage column # | base_dmg# = damage column # base damage | level_dmg# = damage column # level multiplier | dmgspread_L# = damage column # lower damage spread | dmgspread_U# = damage column # upper damage spread }}