Difference between revisions of "Psycho"
Jump to navigation
Jump to search
m (detection) |
m (damage numbers via damage type templates) |
||
Line 15: | Line 15: | ||
| | | | ||
| range = Melee | | range = Melee | ||
− | | damage = {{ | + | | damage = {{Mechanical|15-30}} |
| actionpoints = 50 | | actionpoints = 50 | ||
| initiative = 11 | | initiative = 11 |
Revision as of 11:56, 23 September 2017
Psycho | |||||||||
| |||||||||
Critter | |||||||||
---|---|---|---|---|---|---|---|---|---|
Role | NPS specimen Special psi beetle | ||||||||
Location | Institute of Tchort | ||||||||
Loot | Insectoid Salivarium Psi Beetle Brain Psi Beetle Carapace | ||||||||
Abilities | Bilocation Cerebral Trauma Cryokinesis Mental Subversion Neural Overload Pyrokinesis Pyromaniac Telekinetic Punch | ||||||||
|
- Main article: Azuridae
Description
- This section needs expansion.
Psycho is a unique psi beetle, an NPS specimen, related to Institute of Tchort genetics laboratory experiments.
Compared to normal psi beetles, its resistances are much higher and it is capable of more psionic attacks than a normal lone psi beetle. It is unknown whether Psycho has Psionic Synergy with normal psi beetles.
Related quests
- Pacify Psycho: somehow Psycho got out from its cell