Difference between revisions of "Spawn"

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m (stats, detection, damage)
m (damage numbers via damage type templates)
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| abilities  = Natural bonus movement points
 
| abilities  = Natural bonus movement points
 
| range      = melee
 
| range      = melee
| damage    = {{color|white|6-12}}
+
| damage    = {{Mechanical|6-12}}
 
| actionpoints = 50
 
| actionpoints = 50
 
| movepoints = Above normal
 
| movepoints = Above normal

Revision as of 11:56, 23 September 2017

Spawn

Cave.png Spawn l.png
30

Burrower Spawn.png

Critter
Role Young burrowers
Location Burrower Caves
Abandoned Building
Loot Insectoid Salivarium
Burrower Poison Gland
Abilities Natural bonus movement points
Combat Stats
Combat Stats Level: 3
Damage: Mechanical: 6-12
Range: melee
Action Points: 50
Movement Points: Above normal
Initiative: 25
Detection: 92
Base Abilities Strength: 3
Dexterity: 10
Agility: 10
Constitution: 5
Perception: 8
Will: 2
Intelligence: 2
Resistances Mechanical: 15% / 3
Heat: 0% / 0
Cold: 0% / 0
Electricity: 0% / 0
Acid: 0% / 0
Energy: 0% / 0
Bio: 0% / 0
Main article: Burrower

Spawn

Burrower spawn are smaller, young burrowers. Nowhere nearly as dangerous as fully-grown burrowers, but they tend to appear in groups and can be spawned by adult burrowers.

They are fast. Seriously fast. These little things scurry around like nothing.

They can only attack in melee, dealing mechanical damage, and their attacks aren't terribly damaging. They literally just bite your ankles.