Difference between revisions of "Chilled"

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'''Chill''' decreases target's movement points by ''10.'' Lasts ''2 turns''. Stacks up to ''3 times''.
 
'''Chill''' decreases target's movement points by ''10.'' Lasts ''2 turns''. Stacks up to ''3 times''.
  
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Duration of player's chill effects can be increased to ''3 turns'' with the [[Cryogenic Induction]] feat.
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Debuff. Duration of player's chill effects can be increased to ''3 turns'' with the [[Cryogenic Induction]] feat.
  
  
 
{{Stub}}
 
{{Stub}}
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[[Category:Buffs and debuffs]]
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[[Category:Status effects]]

Revision as of 10:42, 3 August 2013

Chill decreases target's movement points by 10. Lasts 2 turns. Stacks up to 3 times.

Debuff. Duration of player's chill effects can be increased to 3 turns with the Cryogenic Induction feat.


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