Difference between revisions of "Template:Character Infobox"

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(added technical info; layout changes)
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{| style={{Infobox common style}} width="320px"
 
{| style={{Infobox common style}} width="320px"
 
|-
 
|-
| colspan="2" style="text-align:center; font-weight:bold; font-size:127%; color:#AE5700;" | {{{name|Character or creature name}}}
+
| colspan="2" style="text-align:center; font-weight:bold; font-size:140%; color:#AE5700; padding-bottom:10px; border-bottom:#AE5700 2px solid" | {{{name|Character or creature name}}}
 
 
|-
 
| colspan="2" | <hr style="background-color:#AE5700; height:2px;">
 
  
 
{{#switch: {{{type|}}}
 
{{#switch: {{{type|}}}
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|-
 
|-
| colspan="2" | <hr style="background-color:#AE5700; height:2px;">
+
| colspan="2" style="background-color:#2E2D42; border:#AE5700 2px solid; border-radius:4px; text-align:center; font-weight:bold; color:white;" | {{#switch: {{{type|}}}
 
+
| creature | generic = Description | important | #default = Biography }}<nowiki>
|-
 
| colspan="2" style="text-align:center; font-size:100%; font-weight:bold; color:#AE5700;" | {{#switch: {{{type|}}}
 
| creature | generic = Description | important | #default = Biography }}
 
 
 
|-
 
| colspan="2" | <hr style="background-color:#AE5700; height:1px;"><nowiki>
 
  
  
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{{#if:<noinclude>string</noinclude>{{{abilities|}}}{{{level|}}}{{{health|}}}{{{shield|}}}{{{psipool|}}}{{{psipool|}}}{{{actionpoints|}}}{{{movepoints|}}}{{{damage|}}}{{{range|}}}{{{detection|}}}{{{strength|}}}{{{dexterity|}}}{{{agility|}}}{{{constitution|}}}{{{perception|}}}{{{will|}}}{{{intelligence|}}}{{{guns|}}}{{{throwing|}}}{{{crossbows|}}}{{{melee|}}}{{{dodge|}}}{{{evasion|}}}{{{stealth|}}}{{{hacking|}}}{{{lockpicking|}}}{{{pickpocketing|}}}{{{traps|}}}{{{mechanics|}}}{{{electronics|}}}{{{chemistry|}}}{{{biology|}}}{{{tailoring|}}}{{{thoughtctrl|}}}{{{psychokinesis|}}}{{{metathermics|}}}{{{persuasion|}}}{{{intimidation|}}}{{{mercantile|}}}{{{mechanical|}}}{{{heat|}}}{{{cold|}}}{{{acid|}}}{{{bio|}}}{{{electricity|}}}{{{energy|}}}
 
{{#if:<noinclude>string</noinclude>{{{abilities|}}}{{{level|}}}{{{health|}}}{{{shield|}}}{{{psipool|}}}{{{psipool|}}}{{{actionpoints|}}}{{{movepoints|}}}{{{damage|}}}{{{range|}}}{{{detection|}}}{{{strength|}}}{{{dexterity|}}}{{{agility|}}}{{{constitution|}}}{{{perception|}}}{{{will|}}}{{{intelligence|}}}{{{guns|}}}{{{throwing|}}}{{{crossbows|}}}{{{melee|}}}{{{dodge|}}}{{{evasion|}}}{{{stealth|}}}{{{hacking|}}}{{{lockpicking|}}}{{{pickpocketing|}}}{{{traps|}}}{{{mechanics|}}}{{{electronics|}}}{{{chemistry|}}}{{{biology|}}}{{{tailoring|}}}{{{thoughtctrl|}}}{{{psychokinesis|}}}{{{metathermics|}}}{{{persuasion|}}}{{{intimidation|}}}{{{mercantile|}}}{{{mechanical|}}}{{{heat|}}}{{{cold|}}}{{{acid|}}}{{{bio|}}}{{{electricity|}}}{{{energy|}}}
 
|{{!}}-
 
|{{!}}-
{{!}} colspan="2" {{!}} <hr style="background-color:#AE5700; height:2px;">
+
{{!}} colspan="2" style="background-color:#2E2D42; border:#AE5700 2px solid; border-radius:4px; text-align:center; font-weight:bold; color:white;" {{!}} Statistics<nowiki>
 
 
{{!}}-
 
{{!}} colspan="2" style="text-align:center; font-size:100%; font-weight:bold; color:#AE5700;" {{!}} Statistics
 
 
 
{{!}}-
 
{{!}} colspan="2" {{!}} <hr style="background-color:#AE5700; height:1px;"><nowiki>
 
  
  
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|}}{{#if:<noinclude>string</noinclude>{{{energy|}}}|{{color|aqua|Energy: {{{energy|n% / n}}}}}<br>
 
|}}{{#if:<noinclude>string</noinclude>{{{energy|}}}|{{color|aqua|Energy: {{{energy|n% / n}}}}}<br>
 
|}}{{#if:<noinclude>string</noinclude>{{{bio|}}}|{{color|lightgreen|Bio: {{{bio|n% / n}}}}}<br>
 
|}}{{#if:<noinclude>string</noinclude>{{{bio|}}}|{{color|lightgreen|Bio: {{{bio|n% / n}}}}}<br>
|}}|}}|}}
+
|}}|}}|}}<nowiki>
 +
 
 +
 
 +
 
 +
 
 +
</nowiki><!-- checks if technical details have been entered. omits the whole section if not. -->
 +
{{#if:<noinclude>string</noinclude>{{{charfile|}}}{{{dialogfile|}}}
 +
|{{!}}-
 +
{{!}} colspan="2" style="background-color:#2E2D42; border:#AE5700 2px solid; border-radius:4px; text-align:center; font-weight:bold; color:white;" {{!}} Technical<nowiki>
 +
 
 +
 
 +
</nowiki><!-- checks if character file has been entered. omits the subsection if not. -->
 +
{{#if:<noinclude>string</noinclude>{{{charfile|}}}
 +
|{{!}}-
 +
{{!}} width="30%" valign="top" align="right" {{!}} Character file
 +
{{!}} width="70%" style="font-size:90%; border-left:#AE5700 1px solid; padding-left:1em;" {{!}}
 +
<code>{{{charfile|FileName.char}}}</code>
 +
|}}<nowiki>
 +
 
 +
 
 +
 
 +
</nowiki><!-- checks if dialog file has been entered. omits the subsection if not. -->
 +
{{#if:<noinclude>string</noinclude>{{{dialogfile|}}}
 +
|{{!}}-
 +
{{!}} width="30%" valign="top" align="right" {{!}} Dialog file
 +
{{!}} width="70%" style="font-size:90%; border-left:#AE5700 1px solid; padding-left:1em;" {{!}}
 +
<code>{{{dialogfile|FileName.udlg}}}</code>
 +
|}}|}}
 
|}<noinclude>
 
|}<noinclude>
 +
 
= Important notice =
 
= Important notice =
 
Any (or even all) of the statistics can be left out, the template won't be ''this huge'' in its usual uses.
 
Any (or even all) of the statistics can be left out, the template won't be ''this huge'' in its usual uses.

Revision as of 08:54, 7 August 2013

Character or creature name

Defaultportrait.png

Misc icon.png

Biography
Faction

faction, examples:
South Gaters
Wildlife

Role

roles, examples:
Trader
Psi trainer
Quest NPC

Location

location, examples:
South Gate Outposts
Lower Underrail

Quests

quest1
quest2
quest3
etc

Loot

Ammunition
Scraps
Firearm Barrels (rarely)

Statistics
Abilities

misc. combat stuff, examples:
Throws Flashbangs
Can use Neural Overload
Has Acid Spray special attack

Combat stats

Level: n
Attack damage: n
Attack range: n
Health: n
Shield: n
Psi: n
Action Points: n
Movement Points: n
Detection: n

Base abilities

Strength: n
Dexterity: n
Agility: n
Constitution: n
Perception: n
Will: n
Intelligence: n

Skills

Guns: n
Throwing: n
Crossbows: n
Melee: n
Dodge: n
Evasion: n
Stealth: n
Hacking: n
Lockpicking: n
Pickpocketing: n
Traps: n
Mechanics: n
Electronics: n
Chemistry: n
Biology: n
Tailoring: n
Thought Control: n
Psychokinesis: n
Metathermics: n
Persuasion: n
Intimidation: n
Mercantile: n

Resistances

Mechanical: n% / n
Heat: n% / n
Cold: n% / n
Electricity: n% / n
Acid: n% / n
Energy: n% / n
Bio: n% / n

Technical
Character file

FileName.char

Dialog file

FileName.udlg

Important notice

Any (or even all) of the statistics can be left out, the template won't be this huge in its usual uses.

Though, it can also be adapted for player character builds this way.


Template documentation follows
Note: the template above may sometimes be partially or fully invisible.
Visit Template:Character_Infobox/doc to view this documentation. (edit) (How does this work?)


Usage

Paste the following code into the top of an article, filling all known fields:

{{Character Infobox
| name       = 
| type       = automaton, critter, generic, important (for bots, animals and generic/named NPCs)
| portrait   = portrait image (see [[Category:Portraits]])
| background = portrait background image (see [[Category:Portrait backgrounds]])
| health     = shown as a bar below portrait
| shield     = 
| psipool    = 
| image      = in-game model image. tries '{{PAGENAME}} model.png' if not specified (see [[Category:In-game models]] or [[Category:Sprites]])
| faction    = 
| roles      = 
| location   = 
| loot       = 
| abilities  = 
|
|Combat stats section:
| level         = 
| damage        = 
| range         = 
| actionpoints  = 50
| movepoints    = 
| detection     = 
| resolve       = 
| fortitude     = 
|
|Base abilities section:
| strength      = 
| dexterity     = 
| agility       = 
| constitution  = 
| perception    = 
| will          = 
| intelligence  = 
|
|Skills section:
| guns          = 
| heavyguns     = 
| throwing      = 
| crossbows     = 
| melee         = 
|
| dodge         = 
| evasion       = 
| stealth       = 
| hacking       = 
| lockpicking   = 
| pickpocketing = 
| traps         = 
|
| mechanics     = 
| electronics   = 
| chemistry     = 
| biology       = 
| tailoring     = 
|
| thoughtctrl   = 
| psychokinesis = 
| metathermics  = 
| temporal      = 
|
| persuasion    = 
| intimidation  = 
| mercantile    = 
|
|Resistances section:
| mechanical    = 
| heat          = 
| cold          = 
| electricity   = 
| acid          = 
| energy        = 
| bio           = 
|
|Technical section:
| charfile      = 
| dialogfile    = 
| shopfile      = 
| animfiles     = 
}}

Examples

Large infobox example

Mutated human1 l.png

Mutant model.png

Biography

Role

Example with bunch of stats

Location

template documentation page

Quests

quest1
quest2

Statistics
Abilities

True-sight

Combat stats

Level: 30
Health: 127
Psi: 100 (+10)
Action Points: 50
Detection: 9001

Base abilities

Perception: 10

Skills

Traps: 127
Intimidation: 42

Technical
Character file

something.char

Dialog file

something.udlg

Minimal infobox example

Plasma sentry l.png

PlasmaSentry.gif

Biography

Role

Styg's old forum avatar

Location

some upcoming release

Statistics

Combat stats

Health: 123

See the source.