Difference between revisions of "Template:Tactical Vest/5"

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(corrected icon)
(DT increase also applies to shotgun shells.)
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| onequip    = Equip: The wearer regenerates 27 health for the cost of 4.7 energy every turn when below 70% health.
 
| onequip    = Equip: The wearer regenerates 27 health for the cost of 4.7 energy every turn when below 70% health.
 
| energy      = 47
 
| energy      = 47
| capabilities= Mechanical damage treshold increased by 200% against bullets.
+
| capabilities= Mechanical damage treshold increased by 200% against bullets and shotgun shells.
 
| durability  = 690 / 690 (fabric)
 
| durability  = 690 / 690 (fabric)
 
| disassembly = [remove this line if item cannot be disassembled]
 
| disassembly = [remove this line if item cannot be disassembled]

Revision as of 16:22, 23 July 2021

Regenerative Vest (Armor Suit).png
Regenerative Vest
Armor Suit
This state of the art carrier vest regenerates wearer's wounds and carries a hybrid ballistic panel.
Resistances:
Mechanical: 21% / 3
Mechanical damage treshold increased by 200% against bullets and shotgun shells.
Armor penalty: 15%
Equip: The wearer regenerates 27 health for the cost of 4.7 energy every turn when below 70% health.
Energy: 47
Durability: 690 / 690 (fabric)
Can be disassembled.
Weight: 9.00
Value: 15150
Main article: Tactical Vest

This page only contains one of the infoboxes used on the Tactical Vest article.