Difference between revisions of "Focused"
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Line 11: | Line 11: | ||
* Pistols: none | * Pistols: none | ||
* SMGs: none | * SMGs: none | ||
− | * Assault rifles: slight ( | + | * Assault rifles: slight (5-10%) |
− | * Sniper rifles: high ( | + | * Sniper rifles: very high (30%) |
− | * Crossbows: | + | * Crossbows: medium (10-15%) |
[[Category:Game mechanics]] | [[Category:Game mechanics]] | ||
[[Category:Status effects]] | [[Category:Status effects]] |
Revision as of 20:57, 10 August 2013
Focused is a status effect that counteracts the Move and Shoot precision penalty found on some heavier weapon types, possibly greatly increasing your chance to hit.
It is lost when you move, and has a cooldown of 1 turn or about 2 seconds. You begin your turns focused.
Move and Shoot precision penalties
- Pistols: none
- SMGs: none
- Assault rifles: slight (5-10%)
- Sniper rifles: very high (30%)
- Crossbows: medium (10-15%)