Difference between revisions of "Safe Mode"

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Some mechanical enemies such as auto-turrets are able to reboot in safe mode after being hit with a disabling EMP attack. Safe mode makes them invulnerable to further electric damage, but lowers some of their combat stats.
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{{Quote | Short term immunity to all disabling effects. | In-game description }}
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Lasts 2 turns. Some mechanical enemies such as auto-turrets and sentry bots are able to reboot in safe mode after being [[short circuited]] with a disabling EMP attack. Safe mode makes them invulnerable to further electric damage.
  
 
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[[Category:Status effects]]
 
[[Category:Status effects]]

Revision as of 12:08, 13 August 2013

Short term immunity to all disabling effects.

In-game description

Lasts 2 turns. Some mechanical enemies such as auto-turrets and sentry bots are able to reboot in safe mode after being short circuited with a disabling EMP attack. Safe mode makes them invulnerable to further electric damage.


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