Difference between revisions of "Template:Combat Gloves/7"
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| critchance = 5% | | critchance = 5% | ||
| critbonus = 100% | | critbonus = 100% | ||
− | | capabilities = Bypasses 80% of target's energy shield.<br><br>Damage increased by 5% for every point in strength above 5.<br><br>On hit | + | | capabilities = Bypasses 80% of target's energy shield.<br><br>Damage increased by 5% for every point in strength above 5.<br><br>{{On hit|Every fourth hit deals additional 200% damage and incapacitates the target for up to 3 turns. Costs 9 energy.}} |
| incurred = Incurs 140% of mechanical damage resistance and threshold. | | incurred = Incurs 140% of mechanical damage resistance and threshold. | ||
| energy = 47 | | energy = 47 |
Latest revision as of 16:28, 24 July 2019
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This is a pair of light rathound leather combat gloves. The pneumatic hammer unit mounted on the gloves will, when powered, occasionally inflict additional damage and even knock targets out. | |||
Damage: 7-11 | |||
Impact speed: Very Low | |||
Base action points: 12 AP | |||
Range: Melee | |||
Critical chance: 5% | |||
Critical damage bonus: 100% | |||
Bypasses 80% of target's energy shield. Damage increased by 5% for every point in strength above 5. On hit: Every fourth hit deals additional 200% damage and incapacitates the target for up to 3 turns. Costs 9 energy. | |||
Incurs 140% of mechanical damage resistance and threshold. | |||
Energy: 47 | |||
Durability: 690 / 690 (mechanical) | |||
Weight: 2.50 | |||
Value: 7520
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- Main article: Combat Gloves
This page only contains one of the infoboxes used on the Combat Gloves article.