Difference between revisions of "Consumables"
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m (→Food) |
(→Food: junkyard surprise) |
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*[[Eel Sandwich]] +2 Dexterity | *[[Eel Sandwich]] +2 Dexterity | ||
*[[Rathound Barbeque]] +1 Strength | *[[Rathound Barbeque]] +1 Strength | ||
− | *[[Junkyard Surprise]] + | + | *[[Junkyard Surprise]] +1/2 and -1/2 to random stats |
== Medicine == | == Medicine == |
Revision as of 02:05, 6 October 2013
Consumables include foods, medicines and other consumable items.
Food
Food items provide your character with temporary buffs to base abilities. Food effects last 5 minutes.
- Burrower Burger +2 Constitution
- Cave Hopper Steak +2 Agility
- Eel Sandwich +2 Dexterity
- Rathound Barbeque +1 Strength
- Junkyard Surprise +1/2 and -1/2 to random stats
Medicine
Various medical items and drugs used for healing, restoring psi, curing poisons and temporarily enhancing combat performance.
- Bandages - restores health (out of combat)
- Health Hypo - restores health
- Psi Booster - restores psi points
- Antidote - cures poisons
- Adrenaline Shot - increases combat performance
- Morphine Shot - increases damage resistance
Consumable
Other consumables.