Difference between revisions of "Consumables"
		
		
		
		
		
		Jump to navigation
		Jump to search
		
				
		
		
	
m (→Food)  | 
				 (→Food:  junkyard surprise)  | 
				||
| Line 8: | Line 8: | ||
*[[Eel Sandwich]] +2 Dexterity  | *[[Eel Sandwich]] +2 Dexterity  | ||
*[[Rathound Barbeque]] +1 Strength  | *[[Rathound Barbeque]] +1 Strength  | ||
| − | *[[Junkyard Surprise]] +  | + | *[[Junkyard Surprise]] +1/2 and -1/2 to random stats  | 
== Medicine ==  | == Medicine ==  | ||
Revision as of 02:05, 6 October 2013
Consumables include foods, medicines and other consumable items.
Food
Food items provide your character with temporary buffs to base abilities. Food effects last 5 minutes.
- Burrower Burger +2 Constitution
 - Cave Hopper Steak +2 Agility
 - Eel Sandwich +2 Dexterity
 - Rathound Barbeque +1 Strength
 - Junkyard Surprise +1/2 and -1/2 to random stats
 
Medicine
Various medical items and drugs used for healing, restoring psi, curing poisons and temporarily enhancing combat performance.
- Bandages - restores health (out of combat)
 - Health Hypo - restores health
 - Psi Booster - restores psi points
 - Antidote - cures poisons
 - Adrenaline Shot - increases combat performance
 - Morphine Shot - increases damage resistance
 
Consumable
Other consumables.