Difference between revisions of "Template:Damage modifier sources"
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| [[Conditioning]] || -10% or more || {{Mechanical}}, {{Heat}}, {{Cold}} || Feat || | | [[Conditioning]] || -10% or more || {{Mechanical}}, {{Heat}}, {{Cold}} || Feat || | ||
+ | |- | ||
+ | | Conditioning || -5% || {{Mechanical}}, {{Heat}}, {{Cold}} || Specialization || | ||
|- | |- | ||
| [[Stoicism]] || -0% to -24% || All || Feat || 1% per 4% health missing | | [[Stoicism]] || -0% to -24% || All || Feat || 1% per 4% health missing | ||
+ | |- | ||
+ | | Stoicism || -0% to -12% || All || Specialization || | ||
|- | |- | ||
| [[Blast Balaclava]] || Varies || Explosions || Headwear || | | [[Blast Balaclava]] || Varies || Explosions || Headwear || | ||
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| [[Aegis (medicine)]] || -15% || All || Drug || | | [[Aegis (medicine)]] || -15% || All || Drug || | ||
+ | |- | ||
+ | | [[Leper Poison]]{{expedition-inline}} || +10% to +60% || {{Mechanical}} || Poison || Max 6 stacks, 10% per stack | ||
|- | |- | ||
| [[Infected Wound]] || +10% to +30% || All || Status effect || Max 3 stacks, 10% per stack | | [[Infected Wound]] || +10% to +30% || All || Status effect || Max 3 stacks, 10% per stack |
Revision as of 03:15, 5 November 2019
Damage modifier sources | ||||
---|---|---|---|---|
Source | Damage modifier | Damage types | Type | Notes |
Conditioning | -10% or more | Mechanical, Heat, Cold | Feat | |
Conditioning | -5% | Mechanical, Heat, Cold | Specialization | |
Stoicism | -0% to -24% | All | Feat | 1% per 4% health missing |
Stoicism | -0% to -12% | All | Specialization | |
Blast Balaclava | Varies | Explosions | Headwear | |
Ancient Rathound Leather Armor | -5% | Mechanical | Armor Suit | |
Infused Ancient Rathound Leather Armor | -5% | Mechanical | Armor Suit | |
Infused Ancient Rathound Leather Armor | Varies | Heat, Cold | Armor Suit | |
Blast Overcoat armors | Varies | Explosions | Armor Suit | |
Gray Spec Ops Armor | -20% | Explosions | Armor Suit | |
Blast Suit | -85% | Explosions | Armor Suit | |
Lifting Belt | -5% | Mechanical | Belt | |
Morphine Shot | -50% | All | Drug | |
Aegis (medicine) | -15% | All | Drug | |
Leper Poison E | +10% to +60% | Mechanical | Poison | Max 6 stacks, 10% per stack |
Infected Wound | +10% to +30% | All | Status effect | Max 3 stacks, 10% per stack |
Contaminated | +10% to +200% | All | Status effect | Max 20 stacks, 10% per stack |
Template documentation follows
Note: the template above may sometimes be partially or fully invisible.
Visit Template:Damage_modifier_sources/doc to view this documentation. (edit) (How does this work?)
Visit Template:Damage_modifier_sources/doc to view this documentation. (edit) (How does this work?)
A list of damage modifier sources for relevant articles.